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#11
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didnt notice anything too strange on red server since latest update except:
skyfire - snare an NPC and zone, come back and its spinning in place | ||
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#12
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After being able to play more today, can confirm ghosting still occurring. While gathering mobs in BW, 100% of the stationary roaming mobs were ghosts.
__________________
Rixardion's mind expands beyond the bounds of space and time.
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#13
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I will play with snared mobs while zoning. And I have some fixes I am testing for ghosting.
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#14
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Noticed a yeti in Dreadlands tunnel from Port rings spinning in place on red yesterday
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#15
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Quote:
__________________
Rixardion's mind expands beyond the bounds of space and time.
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#17
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Spinning Seafury Cyclops in OT
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#18
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Yeah, half the mobs I've tried to target in the OT and LOIO look like they are just standing there, but in fact they are half the zone away
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#19
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Can confirm as well. In LOIO west of the windmill (-2700, -2172, 117), the goblin, iksar, and skeleton mobs are all lined up near the hills closer to the water. At least 9-12 mobs in visual range. They do not appear on tracking either.
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Last edited by Durothil Skyreaver; 01-28-2014 at 09:51 PM..
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#20
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Just to add a bit, last night in BW a bard was swarming. As his train went by, everything was normal, but when the mobs got far enough away from me for their movement to degrade, they all just froze. I was in the zone for about 40 mins after that and those mobs were still frozen in place.
To clarify, when i say froze i just mean they became ghosts. All the mobs' passive movements were still animating.
__________________
Rixardion's mind expands beyond the bounds of space and time.
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