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#1
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![]() Quote:
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#2
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![]() Quote:
/sarcasm off
__________________
Vanzan Somethingwitty - Freelance Phantasmist on R99
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#3
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![]() 3 diff teamspeaks and 4 diff guilds.
just saying. | ||
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#4
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![]() you guys unrustle your jimmies, I'm not making this about what YOU are doing, I'm literately responding to agathas OP, saying if you capped guilds at 17 people a group of 6 guilds WOULD just get in the same TS and it wouldn't make any difference.
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#5
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![]() don't know why this is being ignored, the reason holocaust initialy lost is because they all died on DC, then the reason the allies lost was because they still had desynced inside while holo zoned out, cleared the lag and zoned back in with none or less, rinse repeat.
zerg guilds on this server don't allow for fair pvp to decide who gets the dragon on this server. rules need to be made if the server cant physically handle the battle, we need to limit the scale of the battle. | ||
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#6
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![]() Quote:
the thing is, everything has a "work around" - the goal is to simply make it not worth it to the perpetrators. ex: throw up a fence -> some ppl will climb it -> put barbed wire -> less ppl get by, but bring a carpet/clippers -> put dogs on the other side, even less ppl going to be interested in going over, etc...... every step in the right direction counts. so sure, cap guild rosters at 80 toons or whatev. better than nothing, right? | |||
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#7
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![]() You're being ignored because capping guilds will in no way limit the size of the largest guild. If they are committed to playing with each other, 4 guilds of 30 people working together is the exact same as 1 guild of 120 people working together. Unless you intend on it being hardcoded as impossible to buff/heal/group with anyone outside of your guild as well.
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#8
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![]() i think he's ignored because he's agatha
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#9
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![]() just had to upgrade teamspeak to 200 people.
yowl rdy 4 velly? | ||
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