![]() |
|
|
|
#1
|
|||
|
Also, Dr4z3r forgot Monks on that list ;(
__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | ||
|
|
|||
|
#3
|
||||
|
Necro-
Quote:
Don't fights in Kunark last longer so a necromaner's dots are able to go their full duration? | |||
|
|
||||
|
#4
|
|||
|
KEI is Luclin, this server will never progress that far thank god. So stating anything about it was totally pointless.
| ||
|
|
|||
|
#5
|
|||
|
A GOOD necro is actually a great addition to many group compositions. They may do a bit less damage than a magician, but the ability to heal and mana dump can easily make up for it. The weak mez can also come in useful, as well as being able to snare.
Too many necros will just play like a subpar magician though and not utilize the massive benefits of their heal and twitch. | ||
|
|
|||
|
#6
|
|||
|
A necro can solo break and hold pretty much any camp in guk/solb short of efreeti and Frog King... And invite 5 other people to leech xp and call it a group.
You are 0 for 1 on descriptions, GL on the other 13. [You must be logged in to view images. Log in or Register.] Necro can pull for any xp group.. Be crowd control. Be main healer, backup healer.. Be dps.. snarer.. Once Shaman and Druids get better heals in kunark necros lose a little luster, but they are always going to be the same jack-of-all-trades class that a bard is. | ||
|
|
|||
|
#7
|
|||
|
I think the problem with the Magician was when Fire Pet became a Wizard, and therefore couldn't tank everything in the game like before.
| ||
|
|
|||
|
#8
|
||||
|
Quote:
Mages should of gotten root, wore plate, something. | |||
|
|
||||
|
#9
|
|||
|
Mage epic is harder than warrior? =O
__________________
My Characters:
Sslipknot Oppressor (55 Iksar warrior) Armandoe Hyperblade (51 Half elf Bard) Sslaythe (30 Iksar shaman) Leader of the Harbingers of Thule | ||
|
|
|||
![]() |
|
|