![]() |
|
#11
|
|||
|
Not sure that the hotfix actually helped.
lvl 7 chanter. skelly agro's on me due to proximity. pet gets it down to 88% before it finally gets off me. at this point, i have yet to cast a single spell. let pet get it down to about 45% before I cast anything. Cast suffocating sphere. initial 10 points of damage, I don't sit, mob agro's on me, and never gets off till dead. so, basically, as a pet class, don't pull anything you can't tank yourself | ||
|
#12
|
|||
|
I've resorted to pre-rooting anything I intend to pet tank as a necro class now. I've noticed it's gotten "somewhat" better since the hotfix, but it is still far from what it was before the patch hit.
Used to be able to pull with Vampiric Curse, which is generally higher aggro-generating than a normal dot, though the pet with 2 weapons and haste would still be able to peel aggro withing 5-10 seconds. Now it's out of the question. I generally have to wait til the pet has gotten the mob to 70ish percent before casting Vamp. Curse, and then still risk pulling aggro if I decide to sit. Root is an absolute must if I need to stack more than one DoT. It would be nice to hear from a dev if this is intended or not [You must be logged in to view images. Log in or Register.] | ||
|
#13
|
|||||
|
Quote:
Not like it makes being a necro that much harder. Feign Death.
__________________
Quote:
| ||||
|
#14
|
||||
|
Quote:
A) That's mana wasted B) Feign death doesn't always work C) Just as useful as wasting mana to root as stated in previous post D) Even WITH the use of feign death, as aggro currently stands, I'd need to cast it after every spell. | |||
|
#15
|
|||
|
SO I heard from a little bird that sitting now adds 10% aggro (or something like that) - as intended. I DSed someone who was afk and was getting beat on by a mob and as soon as I sat down (out of melee range), I got aggro because the other person wasn't doing damage. Apparently this is working as it should now. (Right??)
But the pets not being able to hold aggro is not intended. I'm sure they're already working on it. THERE IS HOPE, MY FRIENDS.
__________________
| ||
|
#16
|
|||
|
I'm so glad I'm not the only one having this issue!
I'm currently leveling my level 10 necro in North Ro by agro/fear kiting sand scarabs and dune tarantulas. First I send in the pet (making sure he cons dark blue to me so that he'd have a chance to hold agro) and then cast Clinging Darkness, then Poison Bolt, then Fear, then sit down to med until Fear runs out, repeat. Before the patch I hardly had to wait any time at all before casting Clinging Darkness; my pet would have enough agro so that I could get the chain of spells off before the angry bug would charge me. The way things are now, I have to wait until the mob is below 80% health at least before I do anything. Additionally, before, if my fear was resisted, I could kite in circles with pet taunt on and Jobeker would eventually be able to pull the mob off me. Now, if fear is resisted, I can run, but the pet will never get agro back and I'm toast once Clinging Darkness wears off. Is my pet supposed to be so nerfed? It was more tactically interesting when I could agro kite in the case of a resisted fear or two. | ||
|
#17
|
|||||
|
Quote:
root > cast your spells > FD > sit it isnt that complicated and it works. Even if you pull multiple mobs with your pet, he is on one, and 2 come after you. FD > they go to pet > stand up and sit, they will stay on the pet. Also, pets are classified as warriors. Now your pet generates aggro like a warrior without proc weapons. hmmmm, i bet warriors every where are laughing at you guys crying. and P.S. LOL @ Mana wasted and casting FD after every spell.
__________________
Quote:
| ||||
|
#18
|
|||
|
i played a mage on live, started one on this server.
aggro never worked like that, never. an adjustment did make sense, but not to that degree. i started a druid because mages are pretty much worthless now. i did notice that my DoT with my druid has massive aggro. flame lick should not have that much aggro before it even does damage. it should not out aggro a caster nuke of around the same lvl. | ||
|
#19
|
|||
|
Pretty much ur nerfing lvling solo, this is def not classic. I know its ur server and this all probably sounded so great in a email between u all, but its simply not classic. I havent even logged on to the live server, but if this is how its going to be why would I not? neither are close to classic now.
BTW u already nerfed firepets ect once, remmeber? | ||
|
#20
|
|||
|
enchanter pets don't get or hold aggro at all. You think mages and necros are bad try using an animation and casting any spell. Unplayable.
| ||
![]() |
|
|