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#1
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__________________
A learned fool is more foolish than an ignorant fool.
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#2
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![]() According to Allakhazam posts, it looks like the dude has high hp regen as well.
Even assuming the quest was pre-Kunark quest, and that he hit for 156, had 16khp and no regen, vs hitting for 356, with 32khp, and regen, it still is a ridiculous quest. It seems like you get about -500 faction hit, while getting a couple of +50 faction hit for the quest givers. Regarding AGI, it was basically 9AGI = 1AC regardless of your class, and the below 75agi penalty, and that it helped with raising defensive abilities faster, and that it had hard cap of 255 like any other skills, I dunno if it had any softcap, so yes, pretty useless. Even less effective on P99 as AC isn't as effective here compared to live. | ||
#3
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![]() I'm gonna say the monk sparring armor quest in cabilis.
I have a monk I've been hunting down pretty rare escaped frog slaves on for years. It takes a hell of a lot of shackles to make one combine attempt. And as you receive more and more rewards the chances of getting one you don't already have get slimmer. I started the quest for a full set in December 2012. I'm on my last piece now. The monk is level 12 - would be higher from years of killing froglok fishers and stuff ... if it wasn't for all the random high level kos mobs that path into the newbie area in SONH maybe he would be 13 haha An optimistic estimate each escaped frog takes 15 mins of work to find, 6 frogs are needed per combine attempt. Lets say 30 hand ins total must be made to get each of the 10 rewards (i'll foolishly trust ai on this one), that is like 50 hours of play to complete this armor set (which isn't even a complete set of armor!!) edit: feck a SoWed gaz warrior just ran up on me [You must be logged in to view images. Log in or Register.] Just about kept level 12 | ||
Last edited by Jimjam; 12-10-2024 at 08:11 AM..
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#4
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![]() The itemization of classic (less so in kunark and velious) literally seems like there was no communication between different dev teams at all. Putting +int and no +wis on priest gear either means you're doing it on purpose as a troll, or you have no idea how the game you're ostensibly supposed to help make works.
It's like the original release was somehow a fan remake of itself, with all the guesswork that would entail. | ||
#5
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![]() Quote:
Maybe they foresaw some crazy min max meta that we have yet to discover where core stats were so plentiful that neglected stats become the thing to collect. Kinda like how stamina is for non-tank melee in 2024. Or just maybe they wanted to capture the quirkiness of a "dungeon master" that might make decisions for his own amusement. Or enstill that all actions/decisions don't lead to positive outcomes. | |||
#6
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![]() Quote:
It didn't make sense that a very powerful, experienced priest whose abilities are hightened beyond what is natural to also be incredibly mediocrely intelligent. The level 50 cleric should be fairly intelligent, even if it doesn't improve their mana. Perhaps the real mistake was having stats with zero impact. Really they could have just merged int/wis. | |||
#7
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I don't think agi/dex have enough of an impact to warrant being their own thing either. They could be merged or made better. | |||
#8
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#9
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![]() Op maybe wins. Until someone posts a quest with a higher target and/or a lower reward. "yes, and" is not valid in the debate. Sure eq has some dumb ones but ATM they are winning...
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#10
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