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  #1  
Old 07-28-2011, 08:06 PM
greatdane greatdane is offline
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You're right about that. I guess what I should say is that there isn't much melee gear with flowing thought until later expansions, and a raiding bard has little use for it anyway. The point was that they don't have much reason to focus on gear during Velious because they stop benefitting from it to any meaningful extent, and that's kinda dull in an expansion that's almost all about the gear.
Last edited by greatdane; 07-28-2011 at 08:10 PM..
  #2  
Old 07-28-2011, 08:09 PM
Calabee Calabee is offline
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bards mana regen really made sense when fading memories came out [You must be logged in to view images. Log in or Register.]
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Old 07-28-2011, 08:11 PM
dusk883 dusk883 is offline
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I quit the game at the end of Velious and don't remember many details but as a Chanter I remember I either really sucked bc I went from "I'm on top of the world" to "I suck". Of course, i only wore MR gear so that might have been an issue.

As for Rangers, I think they were happy for the first time ever?
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Last edited by dusk883; 07-28-2011 at 08:14 PM..
  #4  
Old 07-28-2011, 10:18 PM
Xanthias Xanthias is offline
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Quote:
Originally Posted by dusk883 [You must be logged in to view images. Log in or Register.]
As for Rangers, I think they were happy for the first time ever?
Was a start, though Luclin is where we shined especially with Endless Quiver and Trueshot Disc
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  #5  
Old 07-29-2011, 02:20 AM
Nuggie Nuggie is offline
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I seem to recall rangers tanking some raid mobs during warrior switches with weaponshield. No?

weren't paladins bitching about getting out dps'd by clerics at some point? maybe that was luclin...

Time to roll a monk.
  #6  
Old 07-29-2011, 02:35 AM
Arrisard Arrisard is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]

weren't paladins bitching about getting out dps'd by clerics at some point? maybe that was luclin..
That was with that ridiculous summoned hammer IIRC, don't remember when that was exactly.
Last edited by Arrisard; 07-29-2011 at 02:39 AM..
  #7  
Old 07-29-2011, 02:43 AM
Arkanjil Arkanjil is offline
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Think that was a Luclin or PoP spell....badass hammer hehe.
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  #8  
Old 07-29-2011, 07:08 AM
Vladesch Vladesch is offline
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I'd say that the end of velious was the end of the golden age for enchanters.
With luclin came kei, and many groups would simply opt for another dps and heal through the occasional adds with all the extra mana.
Kinda of annoying when youre sitting around LFG and the only tells you get are to come KEI some group. (which I felt was fair enough to refuse if they intended to leave me sitting LFG)

Thou later expansions made it even worse. POP was ok for a while but OOW really killed it for many with bread and butter spells requiring raids to get.

I can recall not being able to get my high level mez, not because we couldnt kill the mob, but because it was never up.
Oh, and IIRC another zone it dropped as a rare drop off common mobs really required you to already have the spell to get a group. Great thinking SOE!
(been 7 years so my recollection is a little hazy)
  #9  
Old 07-29-2011, 09:48 AM
Rais Rais is offline
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It's a eye opener hearing peoples experiences and what they did. Necro on raids? We maybe had 2. If you needed a herd of necros for ch chains in velious,you were doing something wrong.

Wizards in Velious were kings. TOV,king tormax ,Yeli, top damage dealers. Mod rods and 2 Necro man's pumpers helped our wizards be a wrecking crew. Rogues were next followed by our 1 ranger with trueshot, then followed by monks. Very rarely did a melee dps group out do wizards.

This held true all the way to shadows of luclin.

Mages, necros,paladin, shadowknight, rangers and never numbered more than 2 on our raids.
Last edited by Rais; 07-29-2011 at 09:51 AM..
  #10  
Old 07-29-2011, 03:00 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by Rais [You must be logged in to view images. Log in or Register.]
Wizards in Velious were kings. TOV,king tormax ,Yeli, top damage dealers. Mod rods and 2 Necro man's pumpers helped our wizards be a wrecking crew. Rogues were next followed by our 1 ranger with trueshot, then followed by monks. Very rarely did a melee dps group out do wizards.
A melee group with completely shit gear, perhaps. Otherwise...no.
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