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#1
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#2
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I have had multiple interactions with you where you clearly didn't read something I said. As a simple example: https://www.project1999.com/forums/s...4&postcount=88 Quote:
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If you want to make up and start fresh, I do not mind. We can both apologize and move on. But please do not make this seem like I attacked you. I didn't. I just want to be sure you read the thread before I spend time replying. To me, your post sounded like you were claiming I didn't already post my expectations for the test. I clearly did. I am not sure why you would be posting a suggestion to do something I already did. Quote:
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#3
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It could particularly matter for rangers because their lower defense means they get hit more and the main way to mitigate damage is AC so they could be the class who AC matters the most, depending on where the soft/hard caps are. Everyone always assumed AC does nothing for rangers due to them taking more damage but no one was ever able to give a satisfactory explanation of the mechanisms behind the phenomenon. | |||
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#4
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Thanks for running the parses! Couple observations: Haynar formula yields 55ac softcap at level 5 but you seemed capped at 45ac until you put on a shield. The 45ac cap seems to invalidate his formula but the shield basically lowering max hits past the usual 5% bottom seems to prove the existance of a softcap. Softcap generally implies diminishing returns though and it seemed you got no returns past 45ac all the way to 178ac until you put on a shield so it is more like a variable hardcap so far. | |||
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#5
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The 45 AC does not invalidate Haynar's formula, as a softcap exists as well. The shield test shows the softcap. With a softcap, you can never actually hit the hardcap. This is because once you hit the softcap of 45, the last 10 AC between 45 and 55 gets softcapped. The hardcap prevents you from having more than 55 worn AC, so 178 worn AC gets clamped to 55. With a softcap at 45 and a hardcap at 55, the best AC you could get is 47 if the softcap return is 20%. A shield increases softcap, so you get closer to 55.
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Last edited by DeathsSilkyMist; 10-09-2025 at 11:00 AM..
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#6
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"At low levels the softcap is more level based than defense based. I basically doubled transition so at low levels ac means more. I added a low level raw ac cap of level * 6 + 25." I understand it as a worn AC softcap but it is ambiguous. Quote:
Haynar was adamant there is no hardcap so you should always get some return from AC after you reached softcap but that's not what we're seeing. | ||||
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Last edited by Goregasmic; 10-09-2025 at 12:31 PM..
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#7
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Pragmatically, it just doesn’t matter for rangers. In order to stack AC it will often cost hps and/or svs. These are far more important for anyone not taking direct melee hits; even silly stats like wisdom and dex are better to prioritize. Anecdotally im not certain if my own gear replaced with like-kind AC gear would result in a lesser experience on a raid level. Margins are slim when you draw the ire of a city leader. Most the time I’ve not even asked for HP buffs (unless an AE heavy fight). I just spend more time hoping to resist AE’s and less time main tanking (outside 20 second bursts). | |||
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Last edited by Snaggles; 10-09-2025 at 01:11 PM..
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#8
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2. Haynar also confirms there is a softcap in that post, even at low levels, so we know a softcap exists. He also told us shields increase the softcap, so that should be testable. 3. When Haynar is talking about not having a hardcap, he is referring to an Eashen raid from my understanding. The worn AC clamp is specified for "low levels". This means Haynar is correct that a bunch of level 60s in a raid are not clamped on AC or hardcapped. 4. I'll show some examples of how a softcap works, and how a worn AC clamp will affect it: A. There is a 45 AC softcap, 20% diminishing returns after the softcap, and no worn AC clamp. The player has 400 worn AC, and no shield. 45 Uncapped AC + 355 softcapped AC * 0.2 diminishing returns = 116 worn AC that is used in combat. B. There is a 45 AC softcap, 20% diminishing returns after the softcap, and a 55 worn AC clamp. The player has 400 worn AC, and no shield. First the 400 worn AC gets clamped to 55. 45 Uncapped AC + 10 softcapped AC * 0.2 = 47 worn AC that is used in combat. C. There is a 45 AC softcap, 20% diminishing returns after the softcap, and a 55 worn AC clamp. The player has 400 worn AC, and 12 of that AC is from the shield. First the 400 worn AC gets clamped to 55. Then the softcap gets increased. We don't know how much a shield increases softcap but lets say the softcap goes up by 5. 50 Uncapped AC + 5 softcapped AC * 0.2 = 51 worn AC that is used in combat. My data reflects these examples, and it is consistent with what Haynar said. I will start using the wording "worn AC clamp" instead of hardcap. I think this might be the disconnect. A hardcap would imply that the AC is capped after the softcap is applied. A "worn AC clamp" would clamp the worn AC first. There is a bit of nuance there, but I think that is the confusion. This is why he said "raw ac cap" instead of softcap or hardcap. If there was a 55 AC hardcap, you could still get to 55 AC with enough softcapped AC. At 20% returns a person with 95+ AC would hit 55 AC.
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#9
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2. Agreed 3. Probable, I came to the same assumption. 4. If you're going to talk about softcaps or hardcaps I fully expect it to be option A with no clamp. That's basically how other stats work (int/wis/cha). In scenario B, C and D worn AC clamp is literally a hardcap in function if you don't use a shield. I think it is kinda pointless to discuss haynar's hidden meanings though, if you're right the numbers are the numbers. His formula puts the "soft cap" at 259worn @lvl39 and 319worn @lvl49. 259 is basically beyond BIS for tunnel gear and 319 is probably around straight up BIS if even. So no point even bothering. The only thing that matters would be finding clamp points. At clamp points you nearly bottomed out the max hits anyway so I guess that is good enough. A 49 ranger seems to be clamping around 180ac which is a lot more reasonable goal, 51+ players around 200. If mob level has no bearing on AC parses, like previously thought, that could explain why people claim going from tunnel BiS to straight up BiS feels like it does nothing. Everyone who has 200+ AC are already clamped anyway. | |||
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Last edited by Goregasmic; 10-09-2025 at 04:16 PM..
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#10
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I care >:-(
But only about rangers though. | ||
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