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#1
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#2
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Everything in Highkeep is worth killing, minus big Ran. I do consider all of it a dungeon and yes it has a banker.
Oh and bind there is nice. | ||
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#3
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Quote:
Upper Guk was too dangerous for most at the time. Like this fucker was safe.. but still. | |||
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#4
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Velious: Crystal Caverns (apart from the obvious city zones)
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#7
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Runnyeye is doable, just sit at the zoneline to that remote zone I forget the name of (something of King Xorbb? I could be tripping). Clear and pull to there? I remember doing that a long long time ago on live.
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#8
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Quote:
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#9
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Quote:
haha maybe there is a better way to do it, I just remember getting a group together when most of the goblins were blue / lb, and we tried to dungeon crawl it, and it was epic epic epic fail. We got down a ramp, into a room, and into the next room where we quickly became over run.
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-`-`-`-`-==2-1=-3-1240=-`=-12003-`-0204-3295-12-`
Bashndash - < > 50 ogre war Dashnbash - < > 50 highelf mage Flashndash - < > 28 woodelf rogue | |||
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#10
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One of the hard parts with runneyeye, if my memory is correct, is there are so many casters :/ An ench would be MANDATORY for any group trying to crawl it I think...a pally as tank (more stuns) might help as well? I'm getting fired up to try it with all this talk!
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