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  #1  
Old 12-20-2013, 12:59 PM
Lazie Lazie is offline
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Quote:
Originally Posted by kbnexus [You must be logged in to view images. Log in or Register.]
This is kinda the point. TMO has millions in the bank tons of items and 0 need to dupe anything. What foovy/internode did was for personal use. __Also our guild bank isnt banned. Confirmed un-associated.
PHEW THE PIXELS ARE SAFE GUYS!!!!
  #2  
Old 12-20-2013, 01:05 PM
Rangerboy Rangerboy is offline
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zeel is a big ol cry baby. u dont like free server, than leave.
  #3  
Old 12-20-2013, 01:43 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by Rangerboy [You must be logged in to view images. Log in or Register.]
zeel is a big ol cry baby. u dont like free server, than leave.
He's such a cry baby he actually made and ran the most pixel successful guild in the history of any emu.

You know, rather than cry about rules, spawn times etc.

I would WAGER that Zeelot prefers effort and organization to complaining about things in almost every situation.

I'd rather that Internode / Froovy (or future players who commit egregious crimes) can *never* make a new account and play here again.

I see it too many times that a banned player just rerolls and gets brought up by all his friends, or offered an account to take over.

I definitely see this as preference to banning 86 accounts. Especially shared portbots. PERMA BANS for offenders and a list of such players, on BOTH SERVERS, who if identified after their initial ban, will be immediately banned again along with the suspension of guild officers who knowingly invited them (harder to prove). This hits way harder and does much more for the community than wiping out people who were around someone duping shit/using MQ/whatever unknowingly. Getting banned from blue should not be a ticket to go accept a pixel package on red either, and repeat crimes (worse they can amass wealth and trade it 3:1 to blue... been there and done that as Samrothstein and saw around a million pp/in items move). Scum never changes, ban it and don't let scum reroll on either server.

What I *DO* agree on is a progloned suspension for an account with more than 50 or so logins as long as items were not constantly traded through/between those accounts. Characters who consistently traded, around the time of the duping to present, in these items/plat found to be duplicated should suffer the same fate as those banned. That is to say permanently banned and on a watch list to immediately ban them if they are found rerolling characters again on either server.

The raid suspension might also be a good thing for a week or two. While I doubt everyone was in on it or many knew outside of the 2-3 doing it, it is a stern reminder to the officers of any guild to NEVER look the other way and IMMEDIATELY remove members if there is any suspicion of things like this going on. Maybe it isn't fair, maybe no one knew outside the people exploiting, but its a point you should get across.

Back on live, I was in a guild that was disbanded at least twice on Rallos (Peace of Formosa). I never duped my corpse and frankly never knew how to until everyone quit, and at which time, it had been fixed. I never ran MQ/SEQ or anything like that either. I didn't habitually train, kill steal or otherwise shit on EQ's PNP policy. However, having my guild disbanded and being left with a lengthy KOS list by supporting them has long served me as a reminder in games to be wary of allying with the shitbag party, because once the officers/leadership are gone, the guild fails and you're left holding the reputation bag.

As a closing note, I've had my hands in dealing with IB/FE/TMO and read all guild chats, got to know people individually at various ranks in the guilds and even sat in their vents. As Tiggles very wisely pointed out, just as 10% of the server causes 90% of the problems, 10% of the guild causes 90% of those problems.

The loot hogging (read: having more than 2 decked out characters aka epic+trakanon loot+sky) comes down to players having nothing new content wise to farm and they are constantly making new alts, gearing them out and camping them out at raid targets. I blame a lot of the behavior on the population being top heavy at the raid scene due to lack of content. Kunark came out without a ton of classic mechanics being addressed and Nilbog (I presume at his direction) has circled back with his devs and started fixing all the little elements that made classic EQ distinguishable from POP+. I'm sure we could have had Velious by now but there'd be a ton of jacked up/non-classic content and mechanics still sitting around, some of which were so glaring and severe that I would say they invalidated any pride in raiding (hi2u Sirran + supporting scum).

The best "fix" to all of this, and an enjoyable while still fair (you might not get every loot in the game, trust me), is to appreciate this as a WORK IN PROGRESS and more of a beta than anything else (grats if you spent RMT on this, lol). A fresh server start with an approximately correct timeline does ensure that all players will be rewarded closely in relation to their time investment/skill and also that content is released at such a pace that the guild who has had it on farm has something to move on to so the #2 guy can get in on the content without having to wait too long.


Dictated but not read.
Last edited by Nirgon; 12-20-2013 at 01:46 PM..
  #4  
Old 12-20-2013, 01:52 PM
kbnexus kbnexus is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
He's such a cry baby he actually made and ran the most pixel successful guild in the history of any emu.

You know, rather than cry about rules, spawn times etc.

I would WAGER that Zeelot prefers effort and organization to complaining about things in almost every situation.

I'd rather that Internode / Froovy (or future players who commit egregious crimes) can *never* make a new account and play here again.

I see it too many times that a banned player just rerolls and gets brought up by all his friends, or offered an account to take over.

I definitely see this as preference to banning 86 accounts. Especially shared portbots. PERMA BANS for offenders and a list of such players, on BOTH SERVERS, who if identified after their initial ban, will be immediately banned again along with the suspension of guild officers who knowingly invited them (harder to prove). This hits way harder and does much more for the community than wiping out people who were around someone duping shit/using MQ/whatever unknowingly. Getting banned from blue should not be a ticket to go accept a pixel package on red either, and repeat crimes (worse they can amass wealth and trade it 3:1 to blue... been there and done that as Samrothstein and saw around a million pp/in items move). Scum never changes, ban it and don't let scum reroll on either server.

What I *DO* agree on is a progloned suspension for an account with more than 50 or so logins as long as items were not constantly traded through/between those accounts. Characters who consistently traded, around the time of the duping to present, in these items/plat found to be duplicated should suffer the same fate as those banned. That is to say permanently banned and on a watch list to immediately ban them if they are found rerolling characters again on either server.

The raid suspension might also be a good thing for a week or two. While I doubt everyone was in on it or many knew outside of the 2-3 doing it, it is a stern reminder to the officers of any guild to NEVER look the other way and IMMEDIATELY remove members if there is any suspicion of things like this going on. Maybe it isn't fair, maybe no one knew outside the people exploiting, but its a point you should get across.

Back on live, I was in a guild that was disbanded at least twice on Rallos (Peace of Formosa). I never duped my corpse and frankly never knew how to until everyone quit, and at which time, it had been fixed. I never ran MQ/SEQ or anything like that either. I didn't habitually train, kill steal or otherwise shit on EQ's PNP policy. However, having my guild disbanded and being left with a lengthy KOS list by supporting them has long served me as a reminder in games to be wary of allying with the shitbag party, because once the officers/leadership are gone, the guild fails and you're left holding the reputation bag.

As a closing note, I've had my hands in dealing with IB/FE/TMO and read all guild chats, got to know people individually at various ranks in the guilds and even sat in their vents. As Tiggles very wisely pointed out, just as 10% of the server causes 90% of the problems, 10% of the guild causes 90% of those problems.

The loot hogging (read: having more than 2 decked out characters aka epic+trakanon loot+sky) comes down to players having nothing new content wise to farm and they are constantly making new alts, gearing them out and camping them out at raid targets. I blame a lot of the behavior on the population being top heavy at the raid scene due to lack of content. Kunark came out without a ton of classic mechanics being addressed and Nilbog (I presume at his direction) has circled back with his devs and started fixing all the little elements that made classic EQ distinguishable from POP+. I'm sure we could have had Velious by now but there'd be a ton of jacked up/non-classic content and mechanics still sitting around, some of which were so glaring and severe that I would say they invalidated any pride in raiding (hi2u Sirran + supporting scum).

The best "fix" to all of this, and an enjoyable while still fair (you might not get every loot in the game, trust me), is to appreciate this as a WORK IN PROGRESS and more of a beta than anything else (grats if you spent RMT on this, lol). A fresh server start with an approximately correct timeline does ensure that all players will be rewarded closely in relation to their time investment/skill and also that content is released at such a pace that the guild who has had it on farm has something to move on to so the #2 guy can get in on the content without having to wait too long.


Dictated but not read.

/thread

Nirgon wins again. Nothing changes.
  #5  
Old 12-20-2013, 01:06 PM
Loke Loke is offline
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I've got an idea for a punishment...

http://www.project1999.com/forums/sh...&postcount=169

What do you think Jeremy?
  #6  
Old 12-20-2013, 01:06 PM
Rangerboy Rangerboy is offline
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simple rules, if you cheat, you get banned.
  #7  
Old 12-20-2013, 01:11 PM
dav dav is offline
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Quote:
Originally Posted by Zeelot [You must be logged in to view images. Log in or Register.]
Recent Exploit

Recently, I found out via Rogean's inflammatory post that 2-3 TMO members who had access to a large number of TMO accounts used some sort of item dupe at some point in time on their own characters. Froovy and Internode are two that I have heard of so far (unfortunately members trusted them with access to many accounts, including one of my alt cleric accounts), I have not heard any other evidence implicating any other TMO members. Almost all banned accounts have nothing to do with any exploit. I am sure they will enjoy their no-eq christmas holidays thanks to Rogean's new hardline approach, banning unrelated parties.




In the past, we have dealt with things legitimately. We respect GMs and speak with you through the petition forums and proper channels. I am unsure why you are attacking TMO publicly rather than coming to the leadership and trying to get to the bottom of it. I would obviously assist you any way I can & remove any parties you informed me as cheaters. Banning 80+ unrelated parties seems like a personal vendetta more than anything. Especially when you do it while calling out the guild name, saying we were lucky to not been disbanded. TMO has been playing here since when the server pop was in the low 100s. We have been helping with promoting & classicizing the server for years; perhaps we have dominated the raid scene, but we have contributed as much as we can to bug reports and making this server the classic experience Nilbog envisions.

Real Money Trading



As far as I am aware, 1 ex-TMO named Crazyeyes the King of Thieves was caught for this recently. Totally caught us off guard, there's always been people who quit EQ and cash out, how can you hold a guild accountable for that - One individual member who bails.

Why were no other guilds who had RMTers in it called out to the server? Once again seems like a targeted attack.

Raid Scene



In the past, wizard epic first had been ninja looted off of CT by an officer of a rival guild and nothing was done except a personal suspension. A VP ninja loot of an exe blade off silverwing also occurred in the past with a 1 wk personal suspension. The public announcement of disciplinary action against TMO and the actions of our crazy french Canadian SK(Who has already been suspended for weeks for the infraction - & has a 2month suspension), should have no connection if you wish to be consistent.




If you wanted TMO to change our raid scene approach, you could have asked and we would have been open to any ideas. It seems more like you just want TMO to disband or be severely hurt. This has only been an issue since the return of the players who left for EQ mac. I hope we can resolve this and you will remove the post attacking TMO for a few individuals actions.




Thanks
What a piece of shit. I hope Rogean reads this and perma bans you on principle.

P.S. In case you haven't gathered, this post/thread is making your entire guild look WORSE, not BETTER. Nobody but TMO is buying that you guys are being treated unfairly, in fact most people think you're getting off easy.

Good work fearless leader.
  #8  
Old 12-20-2013, 01:12 PM
Rangerboy Rangerboy is offline
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i hope rogean bans this butthole too
  #9  
Old 12-20-2013, 01:13 PM
Loke Loke is offline
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More ideas for punishments from people in this thread...

http://www.project1999.com/forums/sh...&postcount=226

These TMO guys sure have some good ideas.
  #10  
Old 12-20-2013, 01:15 PM
Nanjiro Nanjiro is offline
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All I gotta say is this no name player is pleased to see the gm's are doing a good job.

I hope all those accounts stay perma banned.
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