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#21
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Casters have always shit on melee 1-60 in shit gear. It was well known that a melee in end game BIS was a force to rekon with. So 60 casters that had it ez solo mode 1-60 and effectively pvp'd almost naked with a 4:1 odd against a solo melee. Should be shit on at 60 by end game raided tanks/melee. Especially end, end game, NtoV gear, Vulk Loot etc.
Adjust accordingly. On Sullon Zek I played Gosu <Tides of Wraith> 60 epic chanter 700 aa's. There was next to nothing I could do against a melee of even lvl with 70 aa's. | ||
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#22
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Quote:
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#23
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Quote:
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#24
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alecta
I saw the patch notes for druid track but not for the rog hide and sneak..... | ||
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#25
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Quote:
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Current Games:
Naw | |||
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#27
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There were various patches over the course of the games evolution where they reworked PvP spell resists, and they did add pvpresistcalc, pvpresistcap and pvpresistbase.
The per-spell tweaking that we are starting to use actually uses those same fields in the database (but we overwrite the values with ones we specify.) | ||
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#28
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Quote:
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#29
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make it classic in regards to resist, any other way is too much interpretation/variables
if people pick wizards then they shouldnt be surprised when they are forced to use lures later if were gonna have CR/FR be unclassic then can my CLR please get some unclassic buffs to offset? [You must be logged in to view images. Log in or Register.] | ||
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Last edited by Bazia; 10-08-2013 at 03:40 PM..
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#30
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Just ban Syft from this thread imo
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