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#21
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Mages have more reliable, sustained dps and only slightly worse nukes. Not that wizards suck, but they aren't part of the "perfect" group (if having a perfect group is necessary). | |||
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#22
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#23
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If you want a raiding character for Velious, wizard is highly needed for dps and mobility.
I wouldn't make one if you won't be raiding on him though.
__________________
Girth Matters (Retired)
50 Ogre Shadow Knight Mugatoo <Center For Ants> 45 Iksar Monk "You can all go to hell, I'm going to Texas." | ||
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#24
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I wouldn't make any class if you aren't planning to play them until Velious.. I mean, Kunark isn't even out yet. Get to 50 on a character you'll enjoy getting to 50 on, then see how you still feel when your 60 in Kunark, and twink out an alt.
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#25
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Wizard had zero utility in classic, what I enjoyed about my wizard from luclin to the 1 week I endured GoD was that I had no "keep this buff up on everyone throughout the entire time we have this group going" buffs that the other casters all came with but instead I had highly situational utility spells that were awesome. Like evacuating really, really fast (0.1 second, could actually do that while running), translocate and port. Plus a wide variety of nukes, stuns and combinations of both that were either powerful or efficient.
A classic wizard has nothing of that. All they have is maybe 3-4 nukes that are worth memming at their current level which all have atrocious ratios (my best nuke right now has a 1.42 ratio. ISOS has a ratio of 4 in comparison. It also takes many levels until a Wizard can actually port other people around. I think it takes until 34 until a Wizard has a decent set of spells to port people around with, which you need if you actually want to go to a different dungeon with your group. No point in porting yourself ahead to Gfay and then wait 30 minutes at Unrest zone in while the other bums sit on the boat. | ||
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#26
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#27
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In Fear - I'm easily one of the more active secondary crowd control members of the raid. I keep an /assist ENC hotkey so when their pet charm breaks I toss a stun so they can re-charm easier, I'm not nuking mobs as soon as the mob is engaged so I have time to help ENC with snares/root parks etc. Granted the RNGs are usually on top of this, it's pretty common knowledge that if you have 6 mobs in camp on a Fear break and your ENC team dies, the raid is screwed. Yes, a wizard's primary job is to burst DPS - but any wizard who solely chooses to focus on this aspect of their class and not actively utilize the other options we have is simply a bad wizard IMO. Even at lower levels you have options. You can help root park adds, you can stun/interrupt healers, etc. I think people just wanna be lazy and nuke and that's it, but like I said - on a raid? I only have 2 nukes memmed - Ice Comet and Conflag and that's it - the rest is utility spells to help the raid.
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![]() <The Mystical Order> Alts: [34 Wizard] Motlee Crue (Human) <The Mystical Order> [4 Wizard] Aysee Deecee (Human) <The Mystical Order> [2 Wizard] Vhan Halen (Human) <The Mystical Order> Live - Tallon Zek 2000-2005 / Drinal 2007-2008 [80 Sorcerer] Acillatem Zoso (Human) <Knights of the White Rose> / <Veritable Quandary> | |||
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#28
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We both know the utility Wizards offer for the first 35 levels is nowhere near to what the other casters offer. The thread was started because the OP didn't see many wizards. Maybe you can offer some insight why the OP is wrong or an alternative explanation if you don't think mine is correct rather than talk up a class that is clearly underrepresented compared other casters? Quote:
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Last edited by Quineloe; 10-31-2010 at 02:50 PM..
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#29
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#30
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