Project 1999

Go Back   Project 1999 > Red Community > Red Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 10-14-2015, 01:05 PM
simp403 simp403 is offline
Kobold

simp403's Avatar

Join Date: Jul 2015
Posts: 100
Default

Some people don't want to join a zerg guild for raid content. I don't see why that's so difficult to understand or, God forbid, acknowledge. I personally don't see the fun in locking down raid content through sheer numbers alone. One of the main draws of this server is supposed to be large-scale PvP fights, particularly over raid content. It adds an additional element to the endgame besides gearing. However, that draw is marginalized when a bunch of people flock to a single guild to zerg raid content. It just seems counterinuitive to promote a playstyle that will ultimately shorten the lifespan of the server as well as diminish one of its better qualities.
__________________
Dinobots
  #22  
Old 10-14-2015, 01:38 PM
Colgate Colgate is offline
Banned


Join Date: Mar 2013
Posts: 6,145
Default

i really enjoyed yesterday when friends had over 20 people in kael, empire zoned in with 17 to find they had all camped or ported out

then pgerman got on an alt to cry about zerging

haven't laughed that hard in a long time
  #23  
Old 10-14-2015, 01:56 PM
Rejji Rejji is offline
Banned


Join Date: Sep 2015
Location: Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭
Posts: 105
Default

Quote:
Originally Posted by simp403 [You must be logged in to view images. Log in or Register.]
Some people don't want to join a zerg guild for raid content. I don't see why that's so difficult to understand or, God forbid, acknowledge. I personally don't see the fun in locking down raid content through sheer numbers alone. One of the main draws of this server is supposed to be large-scale PvP fights, particularly over raid content. It adds an additional element to the endgame besides gearing. However, that draw is marginalized when a bunch of people flock to a single guild to zerg raid content. It just seems counterinuitive to promote a playstyle that will ultimately shorten the lifespan of the server as well as diminish one of its better qualities.
It's not hard to understand. Nobody is forcing anyone to recruit and nobody is starving any other guild from content. Velious requires a certain amount of players, so the guilds that ARE interested in end game bosses need to have the size to do it.

Friends "chooses" to stay small are the ones that are complaining about not having members enough to do anything. Weird.

I don't really see thunderdome, casual scum, or TMO crying (except Brobb). And I know Casual scum and TMO both raid.
  #24  
Old 10-14-2015, 02:01 PM
simp403 simp403 is offline
Kobold

simp403's Avatar

Join Date: Jul 2015
Posts: 100
Default

Quote:
Originally Posted by Rejji [You must be logged in to view images. Log in or Register.]
I don't really see thunderdome, casual scum, or TMO crying (except Brobb). And I know Casual scum and TMO both raid.
Thunderdome is effectively a leveling guild at this point.

I'm not saying that this dynamic prevents raiding altogether. However, how often can TMO actually contest a raid mob against Empire? It seems to me like anything Empire chooses to raid belongs to them due to the inability of other guilds to field the same numbers.

Sure, other guilds can try to recruit more, but recruits will still be drawn to Empire anyways due to its ability to lock out content, thus resulting in a negative feedback loop that reinforces the status quo.
__________________
Dinobots
  #25  
Old 10-14-2015, 02:02 PM
Mus3t11 Mus3t11 is offline
Banned


Join Date: Mar 2015
Location: TX
Posts: 245
Default

Lol...pvp server.


Hey guys, let's zerg for pixels.

At least vztz trivialized the majority of pixel lust
  #26  
Old 10-14-2015, 02:04 PM
Macc Macc is offline
Kobold

Macc's Avatar

Join Date: Jun 2013
Posts: 174
Default

Quote:
Originally Posted by snufzaimoverlord [You must be logged in to view images. Log in or Register.]
Everyone on the server thinks they are the best at everything and velious was a reality check. It's why friends sit at POM tree hoping for a naked cr kill, why tmo sticks to HOT, and why cs etc does whatever they do. The server is so inundated with anti social gimps that it cant support another guild even fielding 40 people because of all the conflicting egos. It's not a population problem, it's a fucktard problem that can't be fixed.

Glad I get to enjoy EQ at the top with my pals.
So just for clarification, are you saying Empire is filled with Socially Well Adjusted Human Beings?

I just knew all those people couldn't be banding together for the pixel gains. It had to be something else. I just could not put my finger on it
  #27  
Old 10-14-2015, 02:04 PM
Mus3t11 Mus3t11 is offline
Banned


Join Date: Mar 2015
Location: TX
Posts: 245
Default

Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
i really enjoyed yesterday when friends had over 20 people in kael, empire zoned in with 17 to find they had all camped or ported out

then pgerman got on an alt to cry about zerging

haven't laughed that hard in a long time
ZVGG.

Zergling Velious Gear Gap
  #28  
Old 10-14-2015, 02:10 PM
Rejji Rejji is offline
Banned


Join Date: Sep 2015
Location: Ỏ̷͖͈̞̩͎̻̫̫̜͉̠̫͕̭
Posts: 105
Default

Vztz was bluer by definition because it dumbed down the content so you could 2 box it with 5 other people. Legacy of zek/roflonzek offer the same experience of that's all you care to do.

TMO might not be going head to head Empire, because you are correct, empire has a deeper roster and has been clearing end game.mobs so has a.much bigger gear advantage. That's nobodies fault thougg, both guilds are playing the game the way they decided to play the game.

Empire has a very relaxed schedule and you can set your calendar and watch to it. They also leave a lot of mobs up for the convenient raiding schedule without poopsocming and work in the prime time evening (after working hours with a reasonable bed time, including a norm of a 3 day weekend "off days").

Hardly some detrimental powerhouse preventing anyone from.experiencing content and progressing their guilds.

The server is what you make it. It's not hard to figure out how to accomplish things.
  #29  
Old 10-14-2015, 02:33 PM
pgerman pgerman is offline
Fire Giant

pgerman's Avatar

Join Date: Aug 2011
Location: CA
Posts: 528
Default

Quote:
Originally Posted by Colgate [You must be logged in to view images. Log in or Register.]
i really enjoyed yesterday when friends had over 20 people in kael, empire zoned in with 17 to find they had all camped or ported out

then pgerman got on an alt to cry about zerging

haven't laughed that hard in a long time

We pushed back your first wave of zerglings and plugged them out.

In typical zerg fashion x2 was in the second wave. Prime time zergage was approaching. So we simply just called it for the day. Went outside, good times were had.

Wasnt on any alt saying anything about zerging. Lol , you and your fantasy quest
  #30  
Old 10-14-2015, 02:34 PM
Mus3t11 Mus3t11 is offline
Banned


Join Date: Mar 2015
Location: TX
Posts: 245
Default

Y'all have fun with your set pve raid schedules that syncs with everybody's obesity goal monitors. Don't forget to stand for at least 30 seconds every two hours to prevent embolus clots from killing y'all. And gratz Colhate for dropping out of college to ensure the snow is well fluffed in elf sim.

Lite Hype.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:04 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.