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#22
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Quote:
The stats apply as long as it it the first food item available in your inventory, bag or regular slot makes no difference. The slots in your inventory are numbered 1 5 2 6 3 7 4 8 but inside a bag it's 1 2 3 4 5 6 7 8 So you can keep all your food in a bag in slot 8 if you want (although most players keep their food bag in inventory 1). If there is no other food in your inventory the first food item in that bag will be where any stats are applied from.
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Everything will be alright in the end. And if everything is not alright, then it is not yet the end!
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#23
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Quote:
https://www.project1999.com/forums/s...d.php?t=130049 | |||
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#24
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Quote:
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#25
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^
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#27
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Got a strange questing about mana regeneration.
I'm lvl 21 with 110 meditate (+9 mana/tick according to wiki) so 2+9 = 11/tick mana regeneration is like that: 220 -> 219 -> 230 -> 229 -> 240 what is the -1 mana thing a second before the +11 is applied? looks "wrong" | ||
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#28
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Yes i know what you mean. I think it's the client prediction going wrong. The server is not an original server, so it's mana regeneration formula is different (i think it's off 1 point). Every tick it gets synchronized again and you get the adjusted value.
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#29
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What Pyrion said, same thing happens with HP regen. Client predicts what it "should be" and then a second later the server is like "nah, it's this" and the value changes.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000 Pyrocat (60 TRL SHM) Orochi (60 IKS NEC) | ||
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#30
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Quote:
and my food/forage bags are always the last one, so mob junk doesn't get mixed in with the fruit and veg.
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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