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  #1  
Old 12-22-2019, 11:23 PM
TripSin TripSin is offline
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Played chanter in live. We didn't charm much back then for a number of reasons (slower connections, lower game knowledge, etc.) Playing chanter again on teal up to lvl 28 now. Charm def strong in group where u only have to worry about one mob when charm breaks and not only can u react faster, groupmmates can react faster to support these days as well.

Was trying to charm solo in MM today. Seemed way, way harder than a same level ranger soloing the same stuff who seemed to have a much more straightforward and less risky time of things. (My cha about 160 and int 140). Root breaks means u easily get two pissed off mobs on u)
Last edited by TripSin; 12-22-2019 at 11:28 PM..
  #2  
Old 12-23-2019, 11:31 AM
Benanov Benanov is offline
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Originally Posted by TripSin [You must be logged in to view images. Log in or Register.]
Played chanter in live. We didn't charm much back then for a number of reasons (slower connections, lower game knowledge, etc.) Playing chanter again on teal up to lvl 28 now. Charm def strong in group where u only have to worry about one mob when charm breaks and not only can u react faster, groupmmates can react faster to support these days as well.
Was in Paw last night, Enchanter had a charmed gnoll pet. The Mage gave the pet two Swords of Runes. It was not fair. It was not remotely fair.

(The only other time I have seen "not remotely fair" is fear-kiting with 3 rogues in the group.)

When people say chanters are OP, this is the scenario we're talking about. We didn't need a tank, and we didn't need DPS. We had a full group simply because we took all comers.

And yes, part of it is group support. When charm breaks, I had Holy Might ready to go (plus I Courage Line/Symbol chanters when they're charming). Its 6 second stun is generally enough time to get any charmed mob back under control.

Saying chanters have to be able to solo named rooms if they're to be considered OP is a valid request but honestly being able to replace entire roles in a typical pickup group (tank, DPS) while at the same time bringing other requested functions (CC, Clarity) is what makes them OP.
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  #3  
Old 12-23-2019, 11:39 AM
zillabunny zillabunny is offline
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Quote:
Originally Posted by Benanov [You must be logged in to view images. Log in or Register.]
Was in Paw last night, Enchanter had a charmed gnoll pet. The Mage gave the pet two Swords of Runes. It was not fair. It was not remotely fair.

(The only other time I have seen "not remotely fair" is fear-kiting with 3 rogues in the group.)

When people say chanters are OP, this is the scenario we're talking about. We didn't need a tank, and we didn't need DPS. We had a full group simply because we took all comers.

And yes, part of it is group support. When charm breaks, I had Holy Might ready to go (plus I Courage Line/Symbol chanters when they're charming). Its 6 second stun is generally enough time to get any charmed mob back under control.

Saying chanters have to be able to solo named rooms if they're to be considered OP is a valid request but honestly being able to replace entire roles in a typical pickup group (tank, DPS) while at the same time bringing other requested functions (CC, Clarity) is what makes them OP.
I agree with everything in this post. if you have a good group supporting you and buffing up your pet and baby sitting breaks yes, chanter is fucking hella op
  #4  
Old 12-23-2019, 01:12 PM
Crevex Crevex is offline
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Quote:
Originally Posted by Benanov [You must be logged in to view images. Log in or Register.]
Was in Paw last night, Enchanter had a charmed gnoll pet. The Mage gave the pet two Swords of Runes. It was not fair. It was not remotely fair.

(The only other time I have seen "not remotely fair" is fear-kiting with 3 rogues in the group.)

When people say chanters are OP, this is the scenario we're talking about. We didn't need a tank, and we didn't need DPS. We had a full group simply because we took all comers.

And yes, part of it is group support. When charm breaks, I had Holy Might ready to go (plus I Courage Line/Symbol chanters when they're charming). Its 6 second stun is generally enough time to get any charmed mob back under control.

Saying chanters have to be able to solo named rooms if they're to be considered OP is a valid request but honestly being able to replace entire roles in a typical pickup group (tank, DPS) while at the same time bringing other requested functions (CC, Clarity) is what makes them OP.
Your post clearly sums up the situation. There is a serious discussion to be had about enchanters and their effects on the game as a whole. There is a camp of people (non-min/maxers) that believe p99 enchanters trivialize classic content. In the interest of playing on a classic server, to emulate a classic experience, enchanters should be rebalanced to reflect how they actually were played on live. Its really not an outrageous view point. Perhaps if it were articulated less as an attack on enchanters and more as a discussion about the health of the game, like your post, then people wont get so defensive about it.

Classic mechanics argument doesn't matter at his point. The dev's have made plenty of executive decision for the health of the server. Now if they dev's are happy with things as they are, then i wish they would make a statement, so we can put this whole thing to rest, accept it and move on.
  #5  
Old 12-22-2019, 11:37 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Wallicker [You must be logged in to view images. Log in or Register.]
You are talking to me? I respect both their ench opinions and don’t see where I have talked any shit? It isn’t hard to kill a blue or white or yellow with an enchanter... a named mob with 10k+ hp that casts and is surrounded by other mobs is not what I am referring to when I say an enchanter can mow through something, of course they aren’t going to wreck a room full of yellows at the same time either. I do however believe an enchanter can solo efreeti which just goes to show how nuts OP they are as far as being stronger than an entire group well I think that guy may be exaggerating some lol
Have you been at freeti camp on green or teal?

There's a reason why the swarms of solo chanters locking down all the big camps was a fear that isn't materializing.

This is just an imo sort of thing though. I don't have experience with it yet. I didn't hold out as long as I thought before I made a chanter on green/teal, but he still can't even cast charm yet let alone try out the big camps to see how rough they really are at 50.
  #6  
Old 12-22-2019, 11:40 PM
enjchanter enjchanter is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Have you been at freeti camp on green or teal?

There's a reason why the swarms of solo chanters locking down all the big camps was a fear that isn't materializing.
Tecmos, I really dont think they understand

Probably best to just let people rant so they feel better and let their frustrations out
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
  #7  
Old 12-22-2019, 11:44 PM
Bazia Bazia is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Have you been at freeti camp on green or teal?

There's a reason why the swarms of solo chanters locking down all the big camps was a fear that isn't materializing.

This is just an imo sort of thing though. I don't have experience with it yet. I didn't hold out as long as I thought before I made a chanter on green/teal, but he still can't even cast charm yet let alone try out the big camps to see how rough they really are at 50.
it's very doable solo (albeit you might have to levi run to ZL if crit lull resist) but alot of convenience is added by having a CLR to CH pets so most people go that route and duo it instead
  #8  
Old 12-22-2019, 11:34 PM
enjchanter enjchanter is offline
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Yeah enchanters are the strongest class and honestly im not sure why you people arent playing one

honestly wasting your time
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
  #9  
Old 12-22-2019, 11:43 PM
Bazia Bazia is offline
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talk about saying nothing. whose this enjanter retard again
  #10  
Old 12-22-2019, 11:44 PM
enjchanter enjchanter is offline
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Seliel 54 Human Rogue
Enjamini 51 Human Mage
Scinjamin 42 Erudite Wizard
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Eberron 60 Erudite Enchanter
Enjamin 60 Erudite Cleric
Yxarus 60 Iksar Warrior Retired
Fauvana 60 Erudite Necromancer
Erjav 60 Human Bard
Enjamini 60 Human Magician
Deepwalter 60 Erudite Paladin
Seliel 60 Human Rogue
Enjoii 54 Dark Elf Warrior
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