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View Poll Results: World of Warcraft is the true spiritual successor to EverQuest.
True 8 40.00%
False 10 50.00%
Other (posted in comment). 1 5.00%
I don't trust polls. 1 5.00%
Voters: 20. You may not vote on this poll

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  #1  
Old 07-05-2024, 01:50 AM
branamil branamil is offline
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Elden Ring is the true spiritual successor to EQ, because of it's brutal unforgiving nature, inaccessible lore, and unintuitive quests.
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  #2  
Old 07-05-2024, 03:56 PM
Wakanda Wakanda is offline
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Quote:
Originally Posted by branamil [You must be logged in to view images. Log in or Register.]
Elden Ring is the true spiritual successor to EQ, because of it's brutal unforgiving nature, inaccessible lore, and unintuitive quests.
It's not even an MMO though. Like IDK how a mostly single player game can be compared to an MMO [You must be logged in to view images. Log in or Register.]
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  #3  
Old 07-05-2024, 03:55 PM
Wakanda Wakanda is offline
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Originally Posted by Salaryman [You must be logged in to view images. Log in or Register.]
I like wow, I am the King of IronForge, but the instanced bosses and lack of classes like bard and enchanter make this vote a no.

EQ was made by a company that thought they would go under after launch like Morrowind and Demon's Souls, you dont get quality and risk taking like that without those parameters happening.

Spiritual succesor to EQ: Darkfall Online.
IDK if you can count Darkfall because this is the first time I've heard of it, and I have played almost every MMO on the market. If we were just talking about game design I would have said Rift because while it's like WoW, it is actually also very much like EQ in the sense that it actually did have support classes like bard and enchanter and they played critical roles in groups and raids. They also had Reavers which played similarly to Shadow Knights in EQ, and things like armor dye and housing (EQ 2, but still a sony concept). But because the game's success was so short lived, I can't really count it.

When I played WoW classic and P99 back to back the parallels became really obvious when it came to class design. Paladins felt like bards with their different auras that effected entire groups. Hybrids in general were subpar at everything. Warriors were the only tanks and scaled ridiculously well with gear (very similar to EQ). Priests were the only REAL healers, with druids and shamans feeling second rate comparatively. This made Priests feel like they were directly inspired by Clerics from EQ.

Enchanters being removed from the game? Not really. I feel like they made every class an Enchanter when WoW launched. I remember trying to piece together groups and raids based off of what classes had different CC than what we already had. I would also argue that Priest's mind control was because of charm in EQ. We've never seen mainstream MMOs afterwards really implement such a skill (at least to my knowledge).

But also the way the zones are designed in early WoW is VERY EQ inspired. Like having to wait at the docks to get on a tiny raft that will take me out to an island where I get quests reminds me of Toxxulia forest. The huge run that night elves have to make to get to the rest of the allied forces. Anytime I run through the wetlands, and see all kinds of dangerous high level mobs crossing the path in front of me, I have flashbacks to the run you make through the Karanas to get from Qeynos to Freeport. The ramp at the end of the Wetlands run (Dun Algaz) is almost certainly inspired by the ramp to Highpass.

Like there's so many other examples I could use.

I've played sooooo many MMOs and none of them had a start that was so obviously inspired by EQ other than WoW. Like yeah, I know retail isn't like that, but neither is EQ live, lol. Like Classic WoW has more in common with EQ than EQ live does.
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  #4  
Old 07-07-2024, 05:50 PM
Dundrige Dundrige is offline
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Did any of you play Minions of Mirth?

I played on it on my Mac long ago and it felt like the designers of the game just wanted to make an alternate EQ universe.
Last edited by Dundrige; 07-07-2024 at 05:57 PM..
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  #5  
Old 07-06-2024, 11:25 AM
magnetaress magnetaress is offline
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Wow did one thing right: leveling is fast and the end game. Particularly M+ is accessible within a few weeks of casual play.
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  #6  
Old 07-08-2024, 04:22 PM
Evia Evia is offline
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Lol
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  #7  
Old 07-09-2024, 02:20 PM
Ekco Ekco is offline
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The true spiritual successor to EverQuest was Eve Online regarding the importance of immersion.

I don't blame WoW for ruining an entire genre because Sony was already fucking up Everquest all on their own with Kunark & Velious design decisions turning this living breathing world of Classic Norrath into an arcade game about raid loot then the company that had a history of making excellent arcade games about getting loot came out with their mmo then 40 or some odd attempts by others to clone and replicate that over the last 20 years. literally the darkest timeline possible

In Eve if I want to pop in and see what's happening i don't load up the patch notes to see what's changed since last i played or check Reddit i'll watch something like this (player made guild recruitment ad in the form of Space CNN video with them declaring who they are going to fight next)

and the community has been playing in this soft-roleplay(?) way for 20 years now creating a story that rivals game of thrones or any other drama out there


dude from Wired got so interested in Eve after having to do a story about it he wrote a real history book about a fake online world
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