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Old 10-17-2011, 07:49 PM
Softcore PK Softcore PK is offline
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Well ok, maybe it's not all that overpowered. But it does take some skill out of breaking root for the bards. They should have to learn to stack their buffs, and pumice/dispell like everyone else.
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Old 10-17-2011, 07:58 PM
Lazortag Lazortag is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
Well ok, maybe it's not all that overpowered. But it does take some skill out of breaking root for the bards. They should have to learn to stack their buffs, and pumice/dispell like everyone else.
They still will need to do this for dots like the heat blood line, and probably other detrimental buffs.
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Old 10-17-2011, 08:06 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
They still will need to do this for dots like the heat blood line, and probably other detrimental buffs.
Why should bards get this advantage, though? Even though it only works for snare and root, there is no reason for it to work at all. If a bard gets caught without first buff spot open and a snare manages to get past their mr, they should have to deal with their mistake.

Bards are the best class for getting out of snare/root already, why should they be even better?
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Old 10-17-2011, 08:23 PM
juicedsixfo juicedsixfo is offline
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I see someone who's been jacked up by Bards his whole EQ life apparently
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Old 10-17-2011, 08:25 PM
Softcore PK Softcore PK is offline
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I was bard on live :P
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Old 12-10-2011, 06:45 PM
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Code:
void Mob::BardPulse(uint16 spell_id, Mob *caster) {
	static const int SELOS_5 = 717;  // per stock peqdb
	static const int SELOS_51 = 2605;
	// travel song too?
	bool is_selos = (spell_id == SELOS_5 || spell_id == SELOS_51);
	
	if (is_selos && this->IsRooted())
			this->BuffFadeByEffectDetrimental(SE_Root);
	
	int buffs_i; //used later
	for (buffs_i = 0; buffs_i < BUFF_COUNT; buffs_i++) {

		if (is_selos && IsSnareSpell(buffs[buffs_i].spellid)) // possible a more elegant way, there is no IsSnared()
			this->BuffFadeByEffectDetrimental(SE_MovementSpeed); // snare
		
		// rest of buff checks
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  #7  
Old 12-10-2011, 06:58 PM
Daldaen Daldaen is offline
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Quote:
Originally Posted by Shwingler [You must be logged in to view images. Log in or Register.]
bard
....
very fragile class.
I lol'd.
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Old 12-10-2011, 07:02 PM
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Soft Caps
Cloth..........= ~75 worn AC (yes its really that low)
Leather......= ~100 worn AC
Monk..........= ~120 worn AC (if they are under 15 stone wieght)
Chain.........= ~200 worn AC
Plate .........= ~300 worn AC

AC returns after the soft cap has been reached
45%: Warrior (from Devs)
33%: Knight (from Devs), Monk (reportedly equal to Knight? via Zajeer?)
23%: Cleric, Bard (via L2), BZR (rough estimate based off of parsing)
17%: BST, Ranger (BST is ~1/2 of the monk, ranger hearsay)
6%: Druid, Enc, Mag, Nec, Wiz (~1/3 of BST -- Druid was quoted as "lowest")
Rogue, Shaman? Probably they are close to cleric returns.
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  #9  
Old 12-11-2011, 12:59 AM
xblade724 xblade724 is offline
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why are bards constantly getting non-classic nerfs while everyone else bitches about everything staying classic, including keeping in the even more unbalanced items? It isn't like bards can really kill anyone -- they usually survive most fights, but they can't really kill anyone either. Especially with the damn zone plug, we kill so incredibly slow, everyone just plugs bards.

Allow ice comet in game but removing bard speed root etc remove? -__-

We need this back .. pls fix bards, there are so many bugs. Including this one, not giving knockback to boastful bellow (lvl 12 dd that sucks completely with the exception of the knockback that should be there):

http://www.project1999.org/forums/sh...ad.php?t=56802
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Old 12-12-2011, 11:53 AM
Albane Albane is offline
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Quote:
Originally Posted by xblade724 [You must be logged in to view images. Log in or Register.]
why are bards constantly getting non-classic nerfs while everyone else bitches about everything staying classic, including keeping in the even more unbalanced items? It isn't like bards can really kill anyone -- they usually survive most fights, but they can't really kill anyone either. Especially with the damn zone plug, we kill so incredibly slow, everyone just plugs bards.

It is quite frustrating that they leave things in the game that were never classic, to benefit one class, while removing things that were around until Velious, calling them non classic.

Root lasting full duration with no chance of heartbeat breaks makes it impossible to do anything as a bard. The one advantage bards had was that they could escape from PvP in outdoor zones. If you got aught in a dungeon as a bard, you were screwed. Now if I get caught anywhere, I am screwed.

- Our single target mez last 1 second, every time.
- Our single target dd with a knockback, has no knockback.
- Our Speed buff does not remove root/snare as it should.
- Missed notes, with max skill, are still insanely higher than they ever were on live.
- Can not fear players.
- Can not charm players.

It wasn't until a bard got their epic, that they were actually able to finally melee in PvP. So with our CC abilities being nerfed to useless, what can we do other than be buff bots?

Out of curiosity, what is left for bards to do in PvP?
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