Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 04-25-2012, 07:59 AM
Nedala Nedala is offline
Planar Protector

Nedala's Avatar

Join Date: Mar 2010
Location: Switzerland
Posts: 1,014
Default

[You must be logged in to view images. Log in or Register.]
  #2  
Old 04-24-2012, 07:20 PM
maximum maximum is offline
Planar Protector

maximum's Avatar

Join Date: Oct 2009
Location: Durham, NC
Posts: 1,159
Default

I can never remember a problem with corpse dragging using Rogue Hide+Sneak, in Kael or Skyshrine. I can't speak for any other classes, or Invisibility spell.
__________________

Amax MNK / Amalgamax ROG / maximum
Begging (227)


EQ Map Archive (1,000+ images)
P99 WikiEQ Patch Chronology
  #3  
Old 04-24-2012, 07:33 PM
Grozmok Grozmok is offline
Fire Giant

Grozmok's Avatar

Join Date: Jan 2012
Location: Left Coast
Posts: 826
Default

Straight from William Fisher, Velious game designer:

Quote:
So, basically the person dragging the corpse would pick-up aggro if the corpse was KoS to the NPC in aggro range.

This would remain until the player zoned.
__________________

Quote:
Originally Posted by Milo Cooper, Senior Artist, SOE
Shut up and give me my ten bucks per month, little man. My Porsche needs some performance upgrades.
  #4  
Old 04-24-2012, 09:55 PM
Lazortag Lazortag is offline
Planar Protector

Lazortag's Avatar

Join Date: Apr 2010
Posts: 3,635
Default

If you drag a KOS player's corpse past an NPC and the NPC aggroes you, then someone kills the NPC, do you lose faction?
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity>
Starman Deluxe, 24 Enchanter
Lardna Minch, 18 Warrior

Project 1999 (PvP):
[50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis
  #5  
Old 04-24-2012, 10:14 PM
Fazlazen Fazlazen is offline
Fire Giant


Join Date: Nov 2010
Posts: 839
Default

Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
If you drag a KOS player's corpse past an NPC and the NPC aggroes you, then someone kills the NPC, do you lose faction?
if a npc aggros you and someone kills it without you doing anything, you take a faction hit, standard mechanic here, nothing different about corpse dragging.

As to the question about FD corpse dragging, it was widely used, monks became big draggers in velious + because of their ability to fd, drag corpses, move a bit, drag etc.
  #6  
Old 04-24-2012, 11:40 PM
Metallikus Metallikus is offline
Banned


Join Date: Feb 2010
Location: NWA
Posts: 357
Default

It is important to note that the corpse dragger becomes "scowling" rather than "threateningly" because one is instant agro and the other requires a 2nd server tick in agro range to be attacked.
  #7  
Old 04-25-2012, 08:17 AM
Xadion Xadion is offline
Fire Giant


Join Date: Jan 2010
Posts: 697
Default

Draggin up to lord Yilly is a bad example....

All it takes is 1 non kos Mage to just CoTH everyone up there... a rouge would take forever. (edit: i see this was already pointed out lol)

And...not much sees invs in Skyshrine anywho- just gatta know how to get through the maze.

Was this from velious release patch note? /shurg

It really only bones the unlucky adventurer out wondering and gets killed in a bad spot- now you have to find a necro rather than "HEY random guy can u help me" any raid-like stuff that this was meant to slow down etc is nulled 90% of the time by haveing rouges,monks,necros,mages etc at hand.
__________________
-----------------------------------------
OG Moustache, respect...

Xadion Von'Darkborn - Shadow Knight
Cory Von'Darkborn - Ranger
Brezner Von'Darkborn - Bard
Watermelons Siliconmelons - Corpse/Shaman


  #8  
Old 04-25-2012, 10:38 AM
sabinrf24 sabinrf24 is offline
Orc


Join Date: Feb 2012
Posts: 46
Default

Pseudo-Velious note - Chardok post-revamp had the corpse drag faction mechanic in place, as well. I'll see if I can't dig up some references to exact implementation dates.
  #9  
Old 04-25-2012, 03:03 PM
Szeth Szeth is offline
Banned


Join Date: Nov 2010
Posts: 808
Default

Quote:
Originally Posted by sabinrf24 [You must be logged in to view images. Log in or Register.]
Pseudo-Velious note - Chardok post-revamp had the corpse drag faction mechanic in place, as well. I'll see if I can't dig up some references to exact implementation dates.
This is also 100% untrue. I am ally in chardok and dragged multiple corpses from betrayer camp up to zone in without aggro.(on eqmac)
  #10  
Old 04-25-2012, 12:24 AM
Dumesh Uhl'Belk Dumesh Uhl'Belk is offline
Sarnak

Dumesh Uhl'Belk's Avatar

Join Date: Mar 2010
Location: Grobb
Posts: 409
Default

Basically, while dragging you have the faction of the corpse you are dragging instead of your own (if it is worse). The part I don't remember was how long it lasted (duration, or until you zone). It definitely did not persist through zoning. As has been said before... you're just temporarily counted as having that faction... nothing about see invis, invis, is modified. I'm almost positive Feign death would clear the faction change until you dragged again. EQMac would be a great place to run a few tests if some TR people want to chime in.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:55 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.