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  #21  
Old 06-05-2010, 04:11 PM
Tocs Tocs is offline
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Luclin
  #22  
Old 06-05-2010, 04:29 PM
anthony210 anthony210 is offline
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Luclin
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  #23  
Old 06-05-2010, 04:31 PM
Gwence Gwence is offline
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Luclin, glorious Luclin!
  #24  
Old 06-05-2010, 04:31 PM
Tseng Tseng is offline
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I'm totally down for Luclin. We're talking about a long amount of time (years) before that would ever happen, too. Keep that in mind.
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  #25  
Old 06-05-2010, 04:32 PM
Dantes Dantes is offline
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To be honest, if I'm worried about what happens after Velious then I have played this damn game way too much and should probably stop. Hopefully by that point, I will have moved on to some other obsession.
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Last edited by Dantes; 06-05-2010 at 04:35 PM..
  #26  
Old 06-05-2010, 04:36 PM
rioisk rioisk is offline
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I suggest custom content inspired by EQ classic. Use zone files from other expansion and create dungeons/encounters that are in line with classic feel.

I suggest AA's but not many of them. Perhaps something like 50? Don't make the AA bonuses extreme either, just minor upgrades to give incentive to continue leveling after max level. Bring beast lords/zerkers at some point as well as the vah shir (but call them kerra and make their hometown where kerra ridge is now....nobody uses that dungeon anyways). Make them mortal enemies of the erudite =P.

Make it so the sleeper awakening starts a chain of events leading to a new expansion directly related to his awakening like dragon wars on some island between velious and kunark.


I would like to see the planes in PoP because I think they're in line with EQ story (wouldn't make sense to just stick with fear/hate/sky) Don't make the expansion with the plane of knowledge and such though, but make the planes accessible from wiz ports or special portals spread throughout norrath. Don't dare ever trivialize travel.
  #27  
Old 06-05-2010, 05:09 PM
ooantipostoo ooantipostoo is offline
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Catch sony's attention, have them sponsor the server but keep our existing Dev's. So now Dev's have funding and we don't get sony's BS Dev's that don't give a rats ass.

I wouldn't be against paying a monthly fee.
  #28  
Old 06-05-2010, 05:58 PM
vinx vinx is offline
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yea, i like PoP w/o PoK, and AA's up to w/e level you would go to.
Make PoK a 46+ zone and disable all those stones to the cities in there to link up to the planes in PoT (and put the PoT quests into pok) All gear/items would be no drop or required level 50+, All zones, past velious should be flagged or required levels so you dont see a trickle back effect to the classic 3.

Raid progression, is where all the good eye candy drops are spose to be anyway.
Sure, a nostalgic player will see twink items from bosses in the classic 3 on alts, but they wont see super ridiculous gear/items from 3 expansions later on some level 35 that they wont be able to attain for some time, if ever, this would help keep nostalgic era stuff somewhat nostalgic.
(keep high end gear on high end players and classic in its respected areas)

Luclin has to many casual low zones in the mix, Dont make the mistake sony did by releasing expansion after expansion that can be casually played with new cities, it just dumbs things down (and it wont stick to a semi classic style, the old cities would die just like live)
I dont think everyone wants to relive ALL of everquest...just relive classic and the few early expansions.
New scripts/encounters/direction, if well thought out would rock imo
Last edited by vinx; 06-05-2010 at 06:36 PM..
  #29  
Old 06-05-2010, 06:46 PM
eqdruid76 eqdruid76 is offline
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Yikes, this worries me.

I'd much rather you concentrate on ironing out the bugs in the content that's live, and make Kunark as bug-free and polished as possible at launch, than speculating on how to deviate from the entire purpose of the server altogether in 2 years, which was always Sony's biggest error.

A lot of people play on this server because of the assertation that it stops at Velious. I won't say the majority, for it seems that at least the "vocal" majority here wants custom, non-legit content, a focus on non-classic pvp and ease of play....something they can already get on any number of other private servers. But at any rate, I honestly believe the reasons Project1999 is so popular is that it's classic EQ without custom content. And I fear if the server deviates from its intended purpose, the numbers may fall.
  #30  
Old 06-05-2010, 06:48 PM
girth girth is offline
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So let's start a thread for my own interest!
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Last edited by girth; 06-05-2010 at 06:51 PM..
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