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Old 01-03-2014, 09:32 PM
Jorgam Jorgam is offline
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Quote:
Originally Posted by Uteunayr [You must be logged in to view images. Log in or Register.]
I see this as being the most extreme extension of the Staff Proposal posted by Rogean. Instead of splitting server mobs (except VP), make a Casual Blue, and a Hardcore Blue. If you're on Casual Blue, you must adhere to the casual rules that the guilds put together in their friendly raiding setting, and if you're on the Hardcore Blue, you must adhere to the FFA, and never bring up the idea of more casual raiding. It must always be hardcore.

The only issue I see is that you'd want to transfer the hardcore or casual population to the other server, so how do you do that? If you just let free transfers, people will start gaming economies by shuttling money over to the other server, etc. If you lock it down, than a lot of people who have quit for a break will come back being unable to switch server to the one they want their main toon on. Lastly, if you do it by a request-by-request basis, it bogs down the server staff who do everything they do for free, thank you all very much for that.

Nevertheless, it seems like the ultimate extension of the Staff Proposal. But if we are stuck on one server (given the bag of worms of other issues that open by creating two servers), it seems to be the most fair, most just, and the most likely to work.
You have valid points. There would be challenges in regards to who/when and with what they could take. And I also appreciate all that the staff does for free/love of the game! =)
  #2  
Old 01-03-2014, 09:30 PM
Obrae Obrae is offline
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This whole raid thing is like an experiment on socialism.

How to get more while doing less. And while it all started gloriously with some TMO bashing, the staff have rapidly realized what they were working with.

now its hilarious to read throuhg. The plebs want it all... but at one condition, they most not work for it.

Give it a couple month and they will be asking for a complete repop for each guild per month ! It's all hilarious really.
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  #3  
Old 01-03-2014, 09:34 PM
Jorgam Jorgam is offline
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Quote:
Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
This whole raid thing is like an experiment on socialism.

How to get more while doing less. And while it all started gloriously with some TMO bashing, the staff have rapidly realized what they were working with.

now its hilarious to read throuhg. The plebs want it all... but at one condition, they most not work for it.

Give it a couple month and they will be asking for a complete repop for each guild per month ! It's all hilarious really.
You are correct about socialism. And as anyone with eyes can see, it always fails or limps along until it implodes. There is a solution, that doesn't equal giving a man a fish. What that is, perhaps we won't know until more dialogue is had.
  #4  
Old 01-03-2014, 09:36 PM
CodyF86 CodyF86 is offline
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Quote:
Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
This whole raid thing is like an experiment on socialism.

How to get more while doing less. And while it all started gloriously with some TMO bashing, the staff have rapidly realized what they were working with.

now its hilarious to read throuhg. The plebs want it all... but at one condition, they most not work for it.

Give it a couple month and they will be asking for a complete repop for each guild per month ! It's all hilarious really.
Not even directed specifically at any of your points in that post, but your attitude
is part of the problem.

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  #5  
Old 01-03-2014, 09:36 PM
fullmetalcoxman fullmetalcoxman is offline
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Quote:
Originally Posted by Obrae [You must be logged in to view images. Log in or Register.]
This whole raid thing is like an experiment on socialism.

How to get more while doing less. And while it all started gloriously with some TMO bashing, the staff have rapidly realized what they were working with.

now its hilarious to read throuhg. The plebs want it all... but at one condition, they most not work for it.

Give it a couple month and they will be asking for a complete repop for each guild per month ! It's all hilarious really.
Yea, except this is a fucking game, not real life. Raiding isn't supposed to be a second god damned job.
Last edited by fullmetalcoxman; 01-03-2014 at 09:42 PM..
  #6  
Old 01-03-2014, 02:19 PM
ElanoraBryght ElanoraBryght is offline
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Without adding start of month planned server repops, some raid mobs - half? Does anyone have a chart tracking all kills and not just most recent kill time - will only spawn once in the first 10 days of any given month.
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  #7  
Old 01-03-2014, 02:22 PM
Mezzmur Mezzmur is offline
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Quote:
Originally Posted by ElanoraBryght [You must be logged in to view images. Log in or Register.]
Without adding start of month planned server repops, some raid mobs - half? Does anyone have a chart tracking all kills and not just most recent kill time - will only spawn once in the first 10 days of any given month.
With variance this will always change. You could have more or less in a date range. They could repop on day 1 of the first next month after an agreement to set it off right.
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  #8  
Old 01-03-2014, 02:27 PM
Maximius Maximius is offline
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If we get rid of the current FTE rules and use a First In Force type system it would eliminate a lot of training and therefore a lot of GM headache...

But why would the top tier let that happen when you can send a 4khp monk to javelin a mob? People are arguing about stall tactics with DA idols, whirlwind, etc. FTE timer is the ultimate stall tactic.
  #9  
Old 01-03-2014, 02:30 PM
Razdeline Razdeline is offline
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Quote:
Originally Posted by Maximius [You must be logged in to view images. Log in or Register.]
If we get rid of the current FTE rules and use a First In Force type system it would eliminate a lot of training and therefore a lot of GM headache...

But why would the top tier let that happen when you can send a 4khp monk to javelin a mob? People are arguing about stall tactics with DA idols, whirlwind, etc. FTE timer is the ultimate stall tactic.
If another guild gets FTE on a mob, only the guild that has FTE should attack it.

That's how it was on live, and it worked.
  #10  
Old 01-03-2014, 02:39 PM
Maximius Maximius is offline
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Quote:
Originally Posted by Razdeline [You must be logged in to view images. Log in or Register.]
If another guild gets FTE on a mob, only the guild that has FTE should attack it.

That's how it was on live, and it worked.
Way back when my guild had a FIF agreement with several other guilds. If 2 guilds were contesting Vindi whoever got kill force to the arena first got the right to engage, but only had 5 min to do so. If they wiped the other guild could snap it up.

This allowed for racing and heavy competition but kept some semblance of order.

If A-Team was raiding Juggs and Trak popped they wouldnt have to pull out a slide rule to know if they could make an attempt, they have FIF. Guilds would be free to login on poopsock mountain but would have to wait for their attempt or 5 mins before engaging. They could also pass on the chance.

It bears similarities to FTE but doesn't allow a single toon to heroquest and tag a mob for their guild to log in and kill.

All that said I don't think FIF would work here but it might be better than what we have. Racing here = alt armies and multiple accounts which is much different that live.
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