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  #31  
Old 05-06-2014, 09:36 PM
Tecmos Deception Tecmos Deception is offline
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Not sure what the issue was with yours, if only one of that particular ring worked or if it was some issue with the timing of handing the items over while charming or what. But yeah, at least sometimes charms will definitely equip 2 rings.
  #32  
Old 05-07-2014, 11:26 AM
halason halason is offline
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So tonight I am going to charm a Zol frog in seb and give him 2 - 10 MR 75 hp rings and the shoulders and see if I have a better night charming with my wife healing. Did you give each of the rings at once or did you charm. give ring. break. Charm give another ring. break?
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  #33  
Old 05-07-2014, 01:09 PM
Daldaen Daldaen is offline
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http://samanna.net/eq.general/pets.shtml

Quote:
1. Pets only have a single ring, bracer, and earring slot.
http://www.necrotalk.com/archive/index.php/t-844.html

Quote:
All Pets (necro, magician, beastlord, druid, shaman, enchanter) have the same item slots as players, with the exception of the following: only ONE wrist, finger, ear slots. They also do not have a charm or powersource slot. While they do have a range slot, they will not use ranged attacks. Since pets are NPCs, they follow some unique rules while outright ignoring others.

Pets *shouldn't* equip more than 1 ring, ear or bracer. If they are, that is a bug.

And charmed pets shouldn't equip two of the same item (IE 2 Deadwood Staves), it will eat any duplicate.
  #34  
Old 05-07-2014, 01:57 PM
Nightbear Nightbear is offline
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Maybe do some testing? And get back to us with info
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  #35  
Old 05-07-2014, 02:42 PM
baalzy baalzy is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Yes. I tested this giving a level 1 rat in EC a couple of 5/55 rings. The max HP on the mob won't update until you break charm, but they definitely do work. I don't whether or to what extent AC affects mitigation or dex affects proc rate or -MR affects resists though. Most of the solo artist challenge people swear by this, but I've never seen anyone with any data at all on the subject.

Maybe I'll motivate myself to go spam 100 roots on the undead foreman, then give him 10k in MR gear and spam another 100 roots to see what happens. Maybe [You must be logged in to view images. Log in or Register.] (edit - guess this wouldn't be a good test, cause +mr and -mr gear could work differently... would have to test the -40 mr possible on a level 53 mob or something)




Imo those items aren't worth the effort for XP grinding. I've been buying them for years on my chanter and I think I only ever used them a couple of times. Even if we assume they do make a difference at all, it won't be a very big one on a long-term, grinding pet... probably similar to charming something 1-2 levels lower... a pet that hits for 128 instead of 120 (but then you'd have to use allure to charm instead of cajoling whispers!). Just my unscientific opinion though! Ench+cle duo doesn't need extra help to be a mob meatgrinder anyways [You must be logged in to view images. Log in or Register.]


Edit - seriously doubt there is any kind of weight limit snare effect on charms, as hilarious as that would be.
Velious beta would be a great place to test these things. have to find appropriate mobs in a velious zone, but you're not losing items and can continously copy your character to restock them for new tests.
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  #36  
Old 05-07-2014, 03:04 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
http://samanna.net/eq.general/pets.shtml



http://www.necrotalk.com/archive/index.php/t-844.html




Pets *shouldn't* equip more than 1 ring, ear or bracer. If they are, that is a bug.

And charmed pets shouldn't equip two of the same item (IE 2 Deadwood Staves), it will eat any duplicate.
Not only are those sources from way past Velious (level 80s discussed in first link, 2004 posts in second link), but you are impeaching your own sources (you claim pets shouldn't be able to wield two of the same item, but that Samanna source says pets can equip two of the same LORE weapon even).


Quote:
Originally Posted by halason [You must be logged in to view images. Log in or Register.]
Did you give each of the rings at once or did you charm. give ring. break. Charm give another ring. break?
Lol. I posted descriptions and screenshots of exactly what I did [You must be logged in to view images. Log in or Register.]


I wonder if I had broken charm again and given that skeleton a third ring if it would have equipped that too. What are the odds that someone ever actually tested charming a mob, giving 1 ring to it, breaking charm, and then repeating ad infinitum instead of just trying to give the same mob more than one ring during the same charm?
Last edited by Tecmos Deception; 05-07-2014 at 03:23 PM..
  #37  
Old 05-07-2014, 03:42 PM
Daldaen Daldaen is offline
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No... PETS are able to equip 2 of the same Lore weapon.

CHARMED PETS are not. I'll dig up some info on this. I know for a fact it was like this during PoP and on Mac server. That's why people have charmed pets different Mage summoned weapons and you NEVER saw them with the same one.

Yes, I realize their dates... But removing 1 item slot from pets does seem an odd change, no? Unless there was a clear exploit or reason to change it.
  #38  
Old 05-07-2014, 03:47 PM
Daldaen Daldaen is offline
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Druid groves post from 2002 about charmed pet weapons:

http://thedruidsgrove.org/archive/eq/t-2514.html

Quote:
Just one thing to note, you CANNOT hand 2 of the same weapon to a pet. If you do it will only wield one of them, so the weapons need to be different to get full advantage.
From same thread 2 years later/necro bump:

Quote:
NPC/charmed pets can only be given one of the same item. Dunno why, but if you give a charmed pet two identical weapons, one will poof, and it still won't be dual wielding.
Tl;dr - Charmed pets shouldn't wield two identical weapons. Regardless of lore status. You have to give them different ones.
  #39  
Old 05-07-2014, 04:06 PM
Tecmos Deception Tecmos Deception is offline
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Come on, Dald. You either aren't even trying, or you're just a big fucking troll. You're posting a link to a thread where one guy agrees with your memory as if that proves it to be true... but the same fucking thread has a different guy in it who says the opposite. They're both just random dudes making a blanket statement without any specifics or proof. Oh, and did I mention that the guy who you are relying on also said that delay on weapons affects pet attack speed, in late 2002? Lol. Yeah. He's a reliable source!

Gnoll hide lariats being dual-wielded:
http://everquest.allakhazam.com/db/i...05785806640797
http://everquest.allakhazam.com/db/i...03047286919377
http://everquest.allakhazam.com/db/i...99108070366222

Search a number of different nice proccing weapons on zam and you find more comments about people giving TWO of them at a time to the same pet.
Last edited by Tecmos Deception; 05-07-2014 at 04:18 PM..
  #40  
Old 05-07-2014, 04:14 PM
Daldaen Daldaen is offline
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I'm quite positive about this lol. I know for a fact that CHARMED PETS ate a 2nd duplicate weapon.

Summoned pets could wield duplicates. The first post the only one talking about charmed pets, he says he gives one to his pet. The other two mention monk and air pets... Summoned pets.
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