Project 1999

Go Back   Project 1999 > Server Issues > Bugs

Reply
 
Thread Tools Display Modes
  #31  
Old 06-12-2015, 07:19 PM
Valtiel Valtiel is offline
Orc


Join Date: May 2015
Posts: 39
Default

Quote:
Originally Posted by Madri [You must be logged in to view images. Log in or Register.]
This is the reality bards will face.

Bards need to learn to play nice, call out pulls... tell others they can strip mobs if needed and not pull near or over groups.

If these rules were followed , this patch wouldn't have been an issue.

P.S. I play a bard as well , before you all get offended, just stating the painful truth.
Not offended at all. I grouped til 34, when I stopped being able to get them. I did OT on red during times when there was max 1-2 other people in zone. I then did spirocs which were empty entirely. I agree with what you're saying, but:

1. I can say 100% I've personally never interfered with exp by pulling too many mobs and
2. On red we're not as densely populated, so it's not as much of an issue.
__________________
Valtiel - Bard - Red99
Reply With Quote
  #32  
Old 06-12-2015, 08:08 PM
Adcid Adcid is offline
Aviak


Join Date: Oct 2014
Location: Boise, Idaho
Posts: 70
Default

Quote:
Originally Posted by Madri [You must be logged in to view images. Log in or Register.]
Bards need to learn to play nice, call out pulls... tell others they can strip mobs if needed and not pull near or over groups.

If these rules were followed , this patch wouldn't have been an issue.
I think you're confusing politeness with functionality. I don't call out pulls, but I also don't pull so many mobs to my swam that groups in the zone complain about not finding anything.

The functionality was lost with the mix up making it more difficult to kite. It gives a much needed break to some zones but also causes many bards to sit LFG or jump onto other characters.
Reply With Quote
  #33  
Old 06-12-2015, 08:26 PM
Madri Madri is offline
Scrawny Gnoll


Join Date: Jul 2014
Location: Massachusetts
Posts: 27
Default

Quote:
Originally Posted by Adcid [You must be logged in to view images. Log in or Register.]
I think you're confusing politeness with functionality. I don't call out pulls, but I also don't pull so many mobs to my swam that groups in the zone complain about not finding anything.

The functionality was lost with the mix up making it more difficult to kite. It gives a much needed break to some zones but also causes many bards to sit LFG or jump onto other characters.
Thought this server had a play nice policy? That in my book would include politeness.

Enough about that.

This patch was and I know the devs won't come right out and say it , but a way to like you said "It gives a much needed break to some zones but also causes many bards to sit LFG or jump onto other characters."

I also think it was a way to let the bards know that the recent disrespect of other players while these bards were kiting during double exp weekend will not be tolerated and it can be taken away just as easy. Just because you can do something does not mean you have to be a total asshat/greedy f**k to other players while doing it.


P.S. Like i said before not everyone is this way, but the few that are ruin it for others.
Reply With Quote
  #34  
Old 06-12-2015, 08:33 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

The speed changes were unintended. I spent 4 hrs getting issues straightened out in the code. You are now at Rogean's mercy for a patch.

H
__________________
Haynar <Millennial Snowflake Utopia>
Reply With Quote
  #35  
Old 06-12-2015, 08:35 PM
Madri Madri is offline
Scrawny Gnoll


Join Date: Jul 2014
Location: Massachusetts
Posts: 27
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
The speed changes were unintended. I spent 4 hrs getting issues straightened out in the code. You are now at Rogean's mercy for a patch.

H
Okay, well this disproves my argument.

Not posting anymore [You must be logged in to view images. Log in or Register.]
Reply With Quote
  #36  
Old 06-12-2015, 09:32 PM
Haynar Haynar is offline
Developer

Haynar's Avatar

Join Date: Oct 2009
Location: West of the Mississippi
Posts: 2,955
Default

Quote:
Originally Posted by Madri [You must be logged in to view images. Log in or Register.]
Okay, well this disproves my argument.

Not posting anymore [You must be logged in to view images. Log in or Register.]
Don't worry. When we nerf bards, it will be more obvious.

H
__________________
Haynar <Millennial Snowflake Utopia>
Reply With Quote
  #37  
Old 06-12-2015, 09:34 PM
Itap Itap is offline
Planar Protector

Itap's Avatar

Join Date: Apr 2012
Location: Permafrost
Posts: 1,953
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Don't worry. When we nerf bards, it will be more obvious.

H
HAYNARED
__________________
Lootenant Dan <Hierophant>
Reply With Quote
  #38  
Old 06-12-2015, 09:40 PM
Valtiel Valtiel is offline
Orc


Join Date: May 2015
Posts: 39
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
The speed changes were unintended. I spent 4 hrs getting issues straightened out in the code. You are now at Rogean's mercy for a patch.

H
Bless you Haynar. You're on the christmas card list now.
__________________
Valtiel - Bard - Red99
Reply With Quote
  #39  
Old 06-12-2015, 11:44 PM
Baler Baler is offline
Planar Protector

Baler's Avatar

Join Date: Mar 2014
Posts: 9,523
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
Don't worry. When we nerf bards, it will be more obvious.

H
This is by far the best thing I've read on these forums.

Thank you Haynar for allowing the the public to know it was unintentional.
__________________
Reply With Quote
  #40  
Old 06-13-2015, 08:06 AM
Kahlid74 Kahlid74 is offline
Scrawny Gnoll


Join Date: May 2015
Location: Milwaukee
Posts: 20
Default

Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
The speed changes were unintended. I spent 4 hrs getting issues straightened out in the code. You are now at Rogean's mercy for a patch.

H
Being new to Project 1999 how soon have you historically deployed a patch to something like this? Does something breaking a section of game call for a faster deployment or does the stability and greater good for all push something like this to the next more scheduled maintenance window?

Thanks for the hard work and quick response Haynar.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:51 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.