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  #31  
Old 11-03-2016, 04:25 PM
Rygar Rygar is offline
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I have to say, Wizards I tend to prefer when grouping in the Hole. Evacs / Succor are great obviously, but the Hole has high level old world mobs (meaning 3-4k HP only). I had a group with (I think) Monk / Bard / Rogue / Wizard / Cleric / Enchanter.

The Wizard was amazing in this group. Mobs went into flee about 3 seconds after getting into camp, obviously the rogue / charmed backstab mob from chanter helps this, but the Wizard nuke essentially let the tank (me) take almost no damage. Enchanter stopped slowing except for golems. Cleric even loaded summoned nukes, it was an elemental fry fest! I didn't notice him AFK or excessively med either.

I had updated my Hole guide on the wiki to give wizards this shout out.
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  #32  
Old 11-03-2016, 04:28 PM
Izmael Izmael is offline
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But really, what counts is the person behind the screen. I'd rather take a wizzie who is a good chap fun to hang with and knows EQ to a decent extent than some great DPS class but who has a shit personality (we all know these kinds).
  #33  
Old 11-03-2016, 04:38 PM
Teppler Teppler is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
Screaming Terror, level 24 necro spell, is a 18 seconds stun (that will break to any damage but interrupts casting just fine).

While mezz and stun have some overlap, I'd consider them different tools.
  #34  
Old 11-03-2016, 05:07 PM
Izmael Izmael is offline
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They aren't exactly the same as mez will break to any damage while stun won't and maybe other little minor details, but other than that I don't know what's so different between stun and mez, but would be glad to learn. [You must be logged in to view images. Log in or Register.]
  #35  
Old 11-03-2016, 05:23 PM
Jimjam Jimjam is offline
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I think mez is just a fragile long duration stun (with a chance to mem blur)? I think the difference is in practice, rather than any technical difference?
  #36  
Old 11-03-2016, 05:24 PM
Teppler Teppler is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
They aren't exactly the same as mez will break to any damage while stun won't and maybe other little minor details, but other than that I don't know what's so different between stun and mez, but would be glad to learn. [You must be logged in to view images. Log in or Register.]
If your group is beating on something, mezz will only be useful if its a caster about to cast something that will hurt. Stuns are good to use in more situations.

Mezz has a bit more use in cc situations. Like if you're overwhelmed with caster add(s).

Stun is great if your group wants to beat on something and take overall less punishment which makes everything else more efficient. Shaman/Enchanters don't have to slow as much, Clerics don't have to heal as much ect... Classes like that can, in turn, focus on DPS themselves and really turn your group into quick killing machines that take minimal damage.
Last edited by Teppler; 11-03-2016 at 05:26 PM..
  #37  
Old 11-03-2016, 07:02 PM
Dronuspk Dronuspk is offline
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Necro's are the best class in the game. Period.
  #38  
Old 11-03-2016, 11:15 PM
Expediency Expediency is offline
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Quote:
Originally Posted by meanhappyguy [You must be logged in to view images. Log in or Register.]

Nothing new to say about wizzie vs necros in groups, I think that has pretty much been answered. My wizzie is almost to Seb-level, which is where I would think wizzies would start to shine. Nuke down those gating and casting mobs before they can get their spells off. Not really looking forward to the 10khp mobs, though! I think that is the only situation where a group would prefer a wizard over any other dps class, that or an AE group.

If you are a wizard who often gets non-AE groups, you've probably either lucked out, or have some very nice friends!
I hate to disappoint you but unless you have friends in seb willing to take you you will never ever get a pickup group in seb. Same goes for druids. Groups will just leave the slot open rather than take you. Theyd discuss taking the necro but hes not high priority either. I ran my druid main there several times before i accepted this.
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