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#31
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#32
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If you don’t mash it is easier to see who is higher on the aggro totem so you can also predict when they’ll next over aggro and preplan to stop them taking aggro.
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#33
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Taunt will always be a secondary agro generation tool for Knights because it is unreliable. Snap agro is going to be more reliable. That isn't me saying you shouldn't use it. You should use taunt. But if you are at a point where you are relying on stragetic taunts to get agro off of people, your group has bigger problems. Either the tank (yourself) is bad at generating buffer hate, or your group members don't know how to manage their agro properly. Taunt has a 6 second cooldown. You will get it back quickly regardless of how you are using it. If taunt had like a 30 second cooldown with a higher chance of success, I would 100% agree that saving it is the better strategy. But that isn't how taunt works on P99.
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Last edited by DeathsSilkyMist; 11-25-2023 at 03:37 PM..
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#34
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What an idiot. Guy really said spamming taunt is BETTER than using it appropriately ROFL
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#35
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Again, if you are at the point where you need to save taunt because your group is constantly taking agro from you as a Knight, you have bigger strategic issues.
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#36
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Nobody actually believes the nonsense you try to pedal. For new, aspiring players, do not waste taunt on a target you already have agro on.
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#37
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For new players, focus on snap agro. That is how you will succeed as a tank. Save or spam taunt, both strategies work fine. Freeing up your brain to focus on positioning and snap agroing is generally going to work better than caring about trying to taunt at the precise time. Taunt is unreliable, which means you can't assume it is going to work. Taunt is just a random numbers game. Either you spam it and chance having it on cooldown at the wrong time, or you save it and chance wasting it by using it when the mob is out of range. Both strategies have their pros and cons, but neither are reliable enough to be depended on.
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Last edited by DeathsSilkyMist; 11-25-2023 at 04:00 PM..
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#38
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Yes yes, strategically it would be better if the mob never flipped to begin with, but shit happens—people slow early, you get stunned/pushed so miss a round of attacks and spells, etc. This is the same scenario your spam approach would apply to as well. | |||
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#39
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I am not saying using taunt strategically is a bad idea. I am simply refuting the strange claim that spamming taunt does nothing. Both methods give you a chance to taunt to effect. Taunt is just a random numbers game. Either you spam taunt and have a chance for it to automatically work, or you use taunt strategically and have a chance to waste it due to the mob running out of range. There are pros and cons to both strategies. At the end of the day taunt is still unreliable, which means neither strategy should be relied upon. If you are at the point where you are trying to use taunt reliably, that means your group is doing something wrong. You are desperate.
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Last edited by DeathsSilkyMist; 11-25-2023 at 04:25 PM..
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#40
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