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  #1  
Old 05-13-2025, 10:23 PM
Salaryman Salaryman is offline
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RED99

I have the shawl

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  #2  
Old 05-16-2025, 07:02 PM
Cecily Cecily is offline
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I knew you failed the Dragonborne Miyazaki just from the thread title.
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  #3  
Old 05-20-2025, 10:34 AM
cd288 cd288 is offline
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Yeah sorry I misspoke. Figured there was some scaling with level. Thanks!
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Old 09-27-2025, 09:45 PM
Knuckle Knuckle is offline
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after a 5 1/2 month break from eq following this trade failure I have reached nirvana and realized the devs coded this for 5% of the playerbase to briefly escape the purgatory of everquest.
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  #5  
Old 09-28-2025, 04:59 PM
loramin loramin is offline
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And just to clarify, yes the formula did change after the classic era; we know because it caused a bug, and players complained (from 04-13-2005):

Quote:
Originally Posted by https://web.archive.org/web/20050913211357/http://mboards.eqtraders.com/eq/showpost.php?p=151226&postcount=16
First off, if you're over 150 in a Tradeskill, you won't notice the bug, as the bugged code isn't being called... you're now using the new formula (which is working, going from your posts).

The bug makes it very difficult to skillup at low levels in EVERY skill. Tradeskills when your skill is below 150 is still using the original skillup formula, as is every other skill (1hbash, etc.) for the whole path (1-300). Until this is fixed, if you start a new toon, or finally decide to get your Piercing (or Swimming, etc) skill up, you will find it very difficult to skill up (though not impossible).

The bug resulted from code cleanup that occurred at the same time as the new Tradeskill skillup formula, but is not a result of the new formula. The new formula seems to be working correctly. I do not know when a fix for the bug above will go Live.
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  #6  
Old 09-30-2025, 09:57 AM
WarpathEQ WarpathEQ is offline
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My anecdotal experience (no hard data validation has been done) is there seems to be a threshold with the skill level and the primary attribute that contributes to skill up and I've found that when the skill level exceeds the attribute that skill ups are way less common.

I.E. if you have a 150 baking skill and your primary attribute is intelligence you'll see your skill ups move considerably faster if your intelligence is over 150 versus under. Maybe the 2 aren't correlated and its just the attribute being higher contributing regardless of skill level.

The best example I have is jewelcrafting. I was working on skilling up a guild bot at the same time a full geared 255 int enchanter in the guild was also working on skilling up to max jewelcrafting. I spent way more money than him and was no where near max skill by the time he was done and maxed.
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  #7  
Old 09-30-2025, 11:06 AM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by WarpathEQ [You must be logged in to view images. Log in or Register.]
My anecdotal experience (no hard data validation has been done) is there seems to be a threshold with the skill level and the primary attribute that contributes to skill up and I've found that when the skill level exceeds the attribute that skill ups are way less common.

I.E. if you have a 150 baking skill and your primary attribute is intelligence you'll see your skill ups move considerably faster if your intelligence is over 150 versus under. Maybe the 2 aren't correlated and its just the attribute being higher contributing regardless of skill level.

The best example I have is jewelcrafting. I was working on skilling up a guild bot at the same time a full geared 255 int enchanter in the guild was also working on skilling up to max jewelcrafting. I spent way more money than him and was no where near max skill by the time he was done and maxed.
The higher your skill up stat is the more chance you have to skill up.

The higher your skill is the least chance you have to skill up.

The closer your are to trivial the more chances you have to skill up.

Success rate is based on skill, stat has no impact.

At 255 main stat, at 1 skill you have 80% chance to skill up on a 15trivial combine but at 249 skill you have 6,45% chance to skill up on a 262 trivial combine. It is like over 1000 combines to get from 148 to 250 tailoring.
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  #8  
Old 09-30-2025, 12:21 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
The higher your skill up stat is the more chance you have to skill up.

The higher your skill is the least chance you have to skill up.

The closer your are to trivial the more chances you have to skill up.

Success rate is based on skill, stat has no impact.

At 255 main stat, at 1 skill you have 80% chance to skill up on a 15trivial combine but at 249 skill you have 6,45% chance to skill up on a 262 trivial combine. It is like over 1000 combines to get from 148 to 250 tailoring.
I always feel like the tradeskills were only really ever intended to reach a triv going up to 100 or maybe a few dozen above that.
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  #9  
Old 09-30-2025, 01:06 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
I always feel like the tradeskills were only really ever intended to reach a triv going up to 100 or maybe a few dozen above that.
Yeah most tradeskills you're not really getting much over 150.
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  #10  
Old 09-30-2025, 02:23 PM
WarpathEQ WarpathEQ is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
The higher your skill up stat is the more chance you have to skill up.

The higher your skill is the least chance you have to skill up.

The closer your are to trivial the more chances you have to skill up.

Success rate is based on skill, stat has no impact.

At 255 main stat, at 1 skill you have 80% chance to skill up on a 15trivial combine but at 249 skill you have 6,45% chance to skill up on a 262 trivial combine. It is like over 1000 combines to get from 148 to 250 tailoring.
I'm calling bluff on that. I know multiple people that leveled up to max jewelcrafting and all spent a roughly similar amount of plat to do it (within a 5kp variance). These folks are enchanter mains with HoT+ gear. I worked on leveling up our shitty guild guild bot enchanter's JC and have gone thousands beyond what anyone else spent and am still in the low 200s. Pretty confident that your character stats matter which is why there are plenty of resources that list the relevant stats for coorelating skills.
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