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  #4551  
Old 12-31-2023, 09:15 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
If these battles are lasting 40 - 50 secs then a necros dots are of little use or at best very inefficient. Necro dd are also very inefficient. A necro healing itself is both healing and damaging a mob (with a nice -200 mod).
This is incorrect. Let me give you a simple example:

Necromancer Lifetaps are less efficient than Necromancer DD's/Dot's.

Touch of Night (Lifetap) does 720 damage for 405 mana. This is 1.777 Damage Per Mana.

Conglaciation of Bone (DD) does 540 damage for 210 mana. This is 2.571 Damage Per Mana.

Envenomed bolt (DoT) does 1278 damage over 48 seconds for 320 mana. This is basically 4 Damage per Mana. Even if you lose two ticks, Envenomed Bolt is still doing 3 Damage Per Mana.

If the Shaman is Torporing the Necromancer, the Necromancer is able to use their more efficient damage spells instead of lifetaps to maintain their health pool. Demi-Lich damages you for 48 HP per tick. That means the Shaman only needs to Torpor the Necromancer every 3 minutes or so. In this scenario, the Shaman is only spending 6 seconds and 180 mana every 3 minutes to potentially double the Necromancers Damage Per Mana. More if Envenomed Bolt gets all of it's ticks in.

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Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
He thinks you should dump all starting points into STA as Rogue, and INT as Shadowknight. Why? Because end game Velious gear is super attainable to most players.
As usual, you twist my words because you are a troll. I never claimed BiS gear is easily attainable. I urge you to find a quote of me saying that. I said that if you want to Min/Max, your eventual goal is getting to level 60 with BiS gear. This is because that is what Min/Maxing implies in the context of P99.

Min/Maxing a character you don't plan on leveling past 40 doesn't really make sense. You basically lose any definition of what Min/Maxing means if you can assign any arbitrary goal to the idea of Min/Maxing. You could "Min/Max" a character for vendor prices, in which case you would put starting points into CHA. But most people wouldn't understand what you mean by "Min/Maxing" if that is your arbitrary goal. You would need to explain to people that your idea of "Min/Maxing" is getting the best vendor prices. People won't assume you mean you want to maximize vendor prices when you simply say you are "Min/Maxing". That isn't the default definition of Min/Maxing in the context of P99.
Last edited by DeathsSilkyMist; 12-31-2023 at 09:34 PM..
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  #4552  
Old 12-31-2023, 10:01 PM
Gloomlord Gloomlord is offline
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Yes, DSM, Everyone's a troll who disagrees with you.

If you remember correctly, we told you that min-maxing shouldn't be the goal of most people, and thus STR is indeed the better choice.

Just piss off already...
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  #4553  
Old 12-31-2023, 10:13 PM
Toxigen Toxigen is offline
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necro heal is like the most efficient spell in the game outside of slow

hope this helps

the answer is enc / necro / mage / cleric for 95% of the game for this quad, sub shaman in for mage on that last 5% and you know this hypothetical berg group has a coth bot anyway
Last edited by Toxigen; 12-31-2023 at 10:16 PM..
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  #4554  
Old 12-31-2023, 10:17 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Gloomlord [You must be logged in to view images. Log in or Register.]
Yes, DSM, Everyone's a troll who disagrees with you.

If you remember correctly, we told you that min-maxing shouldn't be the goal of most people, and thus STR is indeed the better choice.

Just piss off already...
I am not sure why you think that because "we told you" something, that means you must be correct. I am not sure who "we" is, or why you think "we" is correct.

I say that if you think that you will ever want to reach 60 and raid with a character, go the Min/Max route. That is the safest choice, because Everquest is a long game. I myself wasn't planning on reaching 60 or raiding, but over the years I changed my mind. I am glad I went the Min/Max route because of this.

I only recommend going STR for starting stats if you are starting your first character on a server, or doing a Solo Self Found run. If it is your first character on a server, it is probably a farming character, and Solo Self Found runs are constrained to soloing.

If you are 100% sure your character will never reach 60, then starting stats don't matter. I doubt most people are 100% sure of this, which is why I say the default path should be Min/Max.

EDIT: Apologies, I thought you were misquoting me again. You do it often enough since 80% of your posts are simply insults and trolling.
Last edited by DeathsSilkyMist; 12-31-2023 at 10:40 PM..
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  #4555  
Old 12-31-2023, 10:20 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
necro heal is like the most efficient spell in the game outside of slow

hope this helps

the answer is enc / necro / mage / cleric for 95% of the game for this quad, sub shaman in for mage on that last 5% and you know this hypothetical berg group has a coth bot anyway
We are talking about Lifetaps. A Necro cannot Shadowbond themselves. Lifetaps aren't very efficient in terms of life per mana, and DoT's/DD's are more mana efficient for damage. That is why healing a Necromancer allows them to do more Damage per Mana. They aren't relying on their less efficient Lifetaps.

I am glad you agree that the Shaman is better than the Mage in the endgame, which is my point. I don't recommend using a Mage for slightly faster leveling. The point of leveling is to get to 60 and farm endgame. If your group peters out at level 40, it doesn't matter what classes you picked. Leveling to 40 is super easy with any 4 man group.
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  #4556  
Old 12-31-2023, 10:23 PM
Toxigen Toxigen is offline
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tap dat ass

meow
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  #4557  
Old 12-31-2023, 11:36 PM
Duik Duik is offline
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So we are ignoring the factual fact (hehe) that lifetaps deal damage AND heal caster for a net total 2x dmg done?
Really?
If so...

Ok then. Wookie wins.
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  #4558  
Old 12-31-2023, 11:53 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
So we are ignoring the factual fact (hehe) that lifetaps deal damage AND heal caster for a net total 2x dmg done?
Really?
If so...

Ok then. Wookie wins.
Yes. Lifetaps are less efficient in terms of Damage Per Mana. For the low cost of 6 seconds and 180 mana every 3 minutes or so, the Shaman can basically remove the need for Necromancers to cast Lifetaps at all, except in an emergency where they need to combat heal. This effectively doubles the Necromancer's Damage Per Mana, and they heal all damage from Demi-Lich.

I am not sure why you think the Necromancer is gaining any benefit from Lifetaps in a group when they can get healed by the Shaman for basically nothing.
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  #4559  
Old 12-31-2023, 11:56 PM
Duik Duik is offline
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We.
Didnt.
Say.
We.
Even.
Wanted.
A.
Shammy.
In.
The.
First.
Place.
So.
Your.
Point.
Is.
Moot.
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  #4560  
Old 12-31-2023, 11:58 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Duik [You must be logged in to view images. Log in or Register.]
We.
Didnt.
Say.
We.
Even.
Wanted.
A.
Shammy.
In.
The.
First.
Place.
So.
Your.
Point.
Is.
Moot.
I am not sure why this is relevant to the topic at hand. I could just say the same thing with Mages, and we would be at an impasse. This isn't an argument, it is an argumentum ad populum fallacy.
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