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#4551
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Quote:
Necromancer Lifetaps are less efficient than Necromancer DD's/Dot's. Touch of Night (Lifetap) does 720 damage for 405 mana. This is 1.777 Damage Per Mana. Conglaciation of Bone (DD) does 540 damage for 210 mana. This is 2.571 Damage Per Mana. Envenomed bolt (DoT) does 1278 damage over 48 seconds for 320 mana. This is basically 4 Damage per Mana. Even if you lose two ticks, Envenomed Bolt is still doing 3 Damage Per Mana. If the Shaman is Torporing the Necromancer, the Necromancer is able to use their more efficient damage spells instead of lifetaps to maintain their health pool. Demi-Lich damages you for 48 HP per tick. That means the Shaman only needs to Torpor the Necromancer every 3 minutes or so. In this scenario, the Shaman is only spending 6 seconds and 180 mana every 3 minutes to potentially double the Necromancers Damage Per Mana. More if Envenomed Bolt gets all of it's ticks in. Quote:
Min/Maxing a character you don't plan on leveling past 40 doesn't really make sense. You basically lose any definition of what Min/Maxing means if you can assign any arbitrary goal to the idea of Min/Maxing. You could "Min/Max" a character for vendor prices, in which case you would put starting points into CHA. But most people wouldn't understand what you mean by "Min/Maxing" if that is your arbitrary goal. You would need to explain to people that your idea of "Min/Maxing" is getting the best vendor prices. People won't assume you mean you want to maximize vendor prices when you simply say you are "Min/Maxing". That isn't the default definition of Min/Maxing in the context of P99.
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Last edited by DeathsSilkyMist; 12-31-2023 at 09:34 PM..
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#4552
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Yes, DSM, Everyone's a troll who disagrees with you.
If you remember correctly, we told you that min-maxing shouldn't be the goal of most people, and thus STR is indeed the better choice. Just piss off already... | ||
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#4553
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necro heal is like the most efficient spell in the game outside of slow
hope this helps the answer is enc / necro / mage / cleric for 95% of the game for this quad, sub shaman in for mage on that last 5% and you know this hypothetical berg group has a coth bot anyway | ||
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Last edited by Toxigen; 12-31-2023 at 10:16 PM..
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#4554
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Quote:
I say that if you think that you will ever want to reach 60 and raid with a character, go the Min/Max route. That is the safest choice, because Everquest is a long game. I myself wasn't planning on reaching 60 or raiding, but over the years I changed my mind. I am glad I went the Min/Max route because of this. I only recommend going STR for starting stats if you are starting your first character on a server, or doing a Solo Self Found run. If it is your first character on a server, it is probably a farming character, and Solo Self Found runs are constrained to soloing. If you are 100% sure your character will never reach 60, then starting stats don't matter. I doubt most people are 100% sure of this, which is why I say the default path should be Min/Max. EDIT: Apologies, I thought you were misquoting me again. You do it often enough since 80% of your posts are simply insults and trolling.
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Last edited by DeathsSilkyMist; 12-31-2023 at 10:40 PM..
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#4555
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Quote:
I am glad you agree that the Shaman is better than the Mage in the endgame, which is my point. I don't recommend using a Mage for slightly faster leveling. The point of leveling is to get to 60 and farm endgame. If your group peters out at level 40, it doesn't matter what classes you picked. Leveling to 40 is super easy with any 4 man group.
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#4556
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tap dat ass
meow | ||
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#4557
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So we are ignoring the factual fact (hehe) that lifetaps deal damage AND heal caster for a net total 2x dmg done?
Really? If so... Ok then. Wookie wins. | ||
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#4558
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Quote:
I am not sure why you think the Necromancer is gaining any benefit from Lifetaps in a group when they can get healed by the Shaman for basically nothing.
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#4559
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We.
Didnt. Say. We. Even. Wanted. A. Shammy. In. The. First. Place. So. Your. Point. Is. Moot. | ||
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#4560
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Quote:
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