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#1
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From what I can tell what is wrong with tracking on P99 is that it shows the newest 20 mobs within tracking distance of the ranger only. Now before you get your panties in a bundle YES it should always show the newest mobs at the top of the window. I believe however classically Verant had it mixed. So say the top 5 tracking slots were newest mobs in range to you and the bottom 15 were sorted by range to how close they were to you. On top of that It seamed like there was a "timer" for how stuff was considered new... For example say after 5 hours a mob wasn't new anymore it was just a mob like any other mob.
The problem with Tracking is we are not going to find anything hard written how the sort worked. We do know that newest mobs always showed up on top. We also know classically the list was 20. After that nothing is going to show up. I can tell you on live that running around as a ranger every step or second that passed in an area with pathing mobs resulted in changes to the track window and that is not the case here on p99. | ||
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#2
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another issue i noticed with tracking: the track window will show an unlimited number of player names but *only* if those names are above the 20th mob in the track window.
track window should look like this (for some arbitrary situation) -player1 -mobs1-5 -players2-30 -mobs6-20 -players 31-35 however players31-35 won't show up because they come after mob20 and thus are filtered out. its a bit of a mess, but i'm sure when nilbog gets to it he'll iron out a fix | ||
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#3
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Played my Ranger today, Ranger tracking still :notclassic:
Seriously people, it sucks ginormous donkey balls to have your class-defining skill fucked up to a fare-thee-well by the misreading of that patch message. It's even more sad that neither the devs nor Ele have the cojones to admit to the fuck-up [You must be logged in to view images. Log in or Register.] | ||
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#4
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Quote:
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#5
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Fix teh rangers! This makes me sad ;(
__________________
B]
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#6
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Fix please!
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#7
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Ranger tracking still useless unless you're an poopsockguildtrackingalt, still :notclassic:, please fix!!!!!!!!!!!!!!!!!
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#8
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Yeah, I hear you. It's just frustrating. I mean, my ranger alt is substantially twinked, so plenty he can do anyway without decent track skill to take advantage of, but without track he's basically just a fancy warrior who can pull decently outdoors but can't tank very well.
Back in the old days, track made even an untwinked Ranger fun to play. Amongst other uses, distance sort let you use first-person view to hunt without SoW in places with random roaming red-/yellow-cons, places where other classes needed SoW and third-person view to keep safe. Outdoors it really let you play the character as if he belonged there rather than being just another interloper. Was tremendously fun without being OP the way some other class specials get to be when used cleverly. | ||
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#9
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Bump. Can we get confirmation from a dev that this is understood to be broken at least?
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#10
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I don't understand why it was attempted to be nerfed to hw it was flawed in classic.
They didn't mean to limit tracking for rangers - it was a flaw in the UI that prevented it. The entire intention was to have what rangers on P99 had pre-patch. Since anyone can display server data on their client anyway they wish it means we can bypass the limitations of the original UI and display the incomming server data as rangers were always intended to do on live. Artificially restricting us based on the limitation of PC's of the day (which is why they had the smaller windowed view) makes no sense, and its not even implimented to correctly mimic that bug from original EQ. | ||
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