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#1
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Quote:
No one would have ever used these spells in pvp if there were even a 30% chance to be resisted as they would have led to a death vs lifeburn/manaburn there would have been no such thing as interrupting spells in Luclin everyone would have ranged every cast. Without these spells every caster could only have been killed via Rapture landing or melee stun as no one could have interrupted a gate but melee's or enchanters. Everyone in Ruin/Vindictive had 150-200+ MR and yet I fought Kronar, Kriban, Catylenne, Jacylenne, Cattibrie, Macken daily using P.Bolt on my necro to interrupt, shock of blades on my friends mage, and shock of lightning on my wizard daily. Sorry but they had Vex thal/Ntov gear nobody in Kunark could compare to Vex thal geared toons and suggesting such is ridiculous. If all the Wizards here are stating that Shock of Lighting was never seen to be resisted from classic then it's UP TO YOU TO PROVE IT! Not us! Show some screenshots of people pre POP resisting SOL in pvp. Something I saw maybe once on live classic era. Kringe, Lime, Murda, Barcode and everyone else I've spoken to from Live agree on this. | |||
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Last edited by Syft-X; 05-09-2015 at 10:40 PM..
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#2
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Shock of Lighting I know for a fact remained to be set to this near unresistible level until planes of power where it was replaced by Lure of Thunder(Which had the funny graphic of making the target look as if they were drowning like splurt or shaman epic) that had the same knockback effect.
Shock of Lightning was not removed in POP but it no longer landed in pvp even against low MR(100ish) targets after POP. I do not know if Shock of Blades, Poison Bolt or Chaotic Feedback were also changed in POP. | ||
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Last edited by Syft-X; 05-09-2015 at 11:09 PM..
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#3
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It had a 0.1 second stun effect on it that would instantly interrupt spells rather than relying on pushback interrupt.
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#4
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I'll be watching this thread hoping that actual proof is posted rather than some 11 year old forum posts from 2003. One trend that goes for all spells in classic is that they are easier to land on mobs than players. Explain to me this reverse thinking process they used for these 2 specific spells?
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Current Games:
Naw | |||
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Last edited by SamwiseRed; 05-10-2015 at 10:10 AM..
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#5
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So I say they didn't resist SOL during Luclin either when their gear vastly exceeded Classic, Kunark, Velious era. And insanely surpassed peoples gear here And you say Luclin era didn't count cuz it wasn't classic... Lawyerquesting at it's finest! Got proof of Dev's mentioning Crimson pots to break root? Got proof of Dev's mentioning spacebar makes you jump? Or that dwarfs barrel roll when they jump? Nah because everybody knew about this stuff, HTF you played live and never knew about interrupts is beyond me because every pvper of any skill knew this stuff. I'll be watching this thread for you to post proof of people resisting SOL in PVP during this era, we shouldn't have to prove to bad pvper's what every good pvper knew. | |||
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Last edited by Syft-X; 05-10-2015 at 11:03 AM..
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#6
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#7
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ps, i just read the rest of those links. i wouldn't consider ANY of it proof, more like a bunch of newbs talking out their ass.
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Current Games:
Naw | ||
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#8
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thank you for your 15 year old anecdote on pvp in the luclin and beyond eras
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#9
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http://ralloszek.stephans.org/rz/pla...yer_name=cwall You never played classic Everquest and shouldn't even be commenting on these bug reports | |||
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#10
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my favorite part was when you described their armor from vex thal
man luclin was a great expansion | ||
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