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#1
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I like aba's idea of -10% xp penalty for casters
NOT binding in dungeons is +1 can bind outside so its not that bad. but at least it cuts down on bind rushing the FV ruleset?? idk, its a trivial and cool at high end to be able to trade gear between one another but at the low levels being mediocre geared vs someone with a more uber set of gear not found normally can be disheartening for the broke/new/slow players lol just deal with the gear you can alrdy twink with imo [You must be logged in to view images. Log in or Register.]
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Vinx : Vexx
<Vesica Dei> | ||
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#2
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Coin loot: No reason not to have it
Item loot: I like it, but not practical Exp Loss: Once again, I like it, but I hate grinding. The loss would have to be pretty small otherwise people will avoid pvp. | ||
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#3
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Playing the elven team on VZ i can tell you that teams is kinda cool for the roleplay aspect (purists players/guilds)
but, there are times and people on my own team I WISH I COULD KILL BUT CANT!!!!!!!!!
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Vinx : Vexx
<Vesica Dei> | ||
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#4
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#5
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I like being able to have a dispute with a friend and deciding not to be friends anymore. In hipsterville most hipsters don't get along. They are too cool for one another.
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The Rushmore Doctrine
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#6
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It doesn't work when people have been sitting in vent since March pre-planning what class, race, and guild name they will roll with on day one, and who will be the mage bitch power petting guards to grind to 50 first. If you allow FFA, you're essentially allowing career virgins to run amok with Fish Bait sized guilds cockblocking content instead of actually, you know PvP and forge alliances. | |||
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#7
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rather than teams, to address the problem you have abacab.. just auto-guild ppl when they start out. every level 1 gets auto-guilded into either a regional, race, deity, whatever kind of team i dont care. it can be just 1 guild across the entire server even for all i care.
that way ppl can make friends and start out with pre-made "friends" if they are new. and find other ppl they want to group with across the land by just typing "/gu hey guys anyone want a level 8 warrior?" if you don't like your "team" (guild) then leave. these guilds might just remain newb guilds where players can meet eachother, or i could also even see some ppl staying in their original team guild and trying to make it a raid force. but give ppl freedom, not forced "friends" ------- EDIT: i take back the part about these pre-made guilds raiding. it is possible, but then they may have spies within their guild that they cannot boot out, because in this type of a guild there would be no guild officer/leader to kick them out. they would be un-killable till they left of their own choice. not good. | ||
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Last edited by Pudge; 08-22-2011 at 01:00 AM..
Reason: consideration
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#8
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How is someone new to PvP or the server supposed to compete with 55 people of the same guild destroying everything in a zone waiting for another zerg guild of 55 to battle it out in Plane of Fear? | |||
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#9
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Honestly removing yt is just gonna diminish the fun of the server. People rage over yt, it makes the server funner imo. Dunno why people are all up in this thread terrified to get broadcasted.
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#10
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I stand by what I said. YT and leaderboard systems in general only encourage douchebaggery, as has been seen on pretty much every emu pvp box that had those systems in place. You take away the means to which someone can be vocal about their acts of douchebaggery, and they start to reconsider doing them. Someone that might waste time owning that naked level 12 ranger on his way to get his corpse, just for yellow text that contains no context of the fight or to boost their board position, would possibly reconsider being such a tool if those systems weren't in place to feed into their ego. | |||
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