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View Poll Results: should the server have a hands off/no rules policy? | |||
yes, personal responsibility and playerbase solving own problems |
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29 | 60.42% |
no, i am a moron and plan to vote for obama |
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19 | 39.58% |
Voters: 48. You may not vote on this poll |
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#41
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![]() I played Rallos for 2 years (01-02), and ive never heard of anyone banned for the stuff Darwoth is talking about.
Hell i never even thought training was illegal back then because i had never heard of someone getting banned for it and to be in Oasis meant to be watching your back for spectres or sand giant trains, always. Wether it is classic or not, i think it makes the game more interesting. What would eve online be without all the scamming, etc...? Alot more boring. On rallos i once got bind camped for 20mins outside unrest and the guy tells me "Ill stop but you have to port me to EC" i said sure! And ported him at 2am in dreadlands with nobody around. This is the kind of stuff that should be allowed here. Dont wanna get ported in the middle of nowhere? Make sure the guy you are getting a port from is trustable. | ||
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#42
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![]() I'm too tired to go into fine detail on this. I would say no, though.
This is coming from someone who tried both approaches on VZTZ. I believe I was the only staff member there who actually tried hands-off with PvP rules (for a brief time). The upside was that I didn't drive myself crazy trying to police every fucking stupid pvp encounter between the assholes in the two top guilds. Because there were no rules, and it was up to the players to figure all that out and govern eachother. The downside: as you would expect, griefing skyrocketed. Training replaced PvP. Entire guilds quit the server. Server population dropped. I really don't think we want this here. GM intervention may not always be perfect or objective, but I promise those of you who want nothing at all that you'll be begging for GMs to come babysit everyone again after you get trained into the ground anytime you try to go do anything. | ||
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#43
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![]() nb4rnf
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#44
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#45
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#46
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![]() Should go for both servers.
Let players govern what they can: Training, Scamming, Griefing, Douchebagging, KSing, Ninjalooting, ect. Let GMs take care of what players can't: Hacking, Exploiting, RMTing, Stuck corpses, bugs, ect. Would solve most headaches and free up server staff from disputes between players/guilds
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Last edited by Autotune; 02-25-2012 at 07:05 AM..
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#47
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![]() This message is hidden because Harrison is on your ignore list.
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#48
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![]() Quote:
I want it like RZ, with very little interaction. I have to say though, there was a much higher quality of people, and more character accountability than there ever will be here. Back in those days, if you were random pk, it was a permanent choice. That character would never see planar loot, you wouldn't be participating in "progression", but just ganking around dungeons hoping to snag some loot off players in bigger guilds. Simply put, you lived the life of an outcast, in fear of the bigger groups, always watching your back. You didn't even tell people about your pk alt on your char in a white knight guild lest it come back and taint your good rep. You couldn't even think of ninja looting shit, you might as well just delete that character. Heres its completely opposite. You can spam ooc with nothing but bullshit, taunt, insult and grief in any and every form possible, present yourself as the most deranged degenerate pos of all time, and be considered a generally stand-up guy by half the population of the server. So... if people are going to conduct themselves in such a way and spend 10 hours of their life in 2 days triggering a script to deathtouch a 15-30 man raid without any repercussions, obviously GM intervention is required at such times. Though, if you fit the description in the previous paragraph, this won't make any sense to you.
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#49
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The other day when Beowulf did it to us with Eye of Zomm we snuffed him out 2-3x. Sure he triggered on us a few times too, but we prevented it just as well and he ended up losing his corpse in Fear for at least a few hours or more until the zerg showed up. First night of Fear PVP, after we booted Nihilum, Troriste triggered CT and various other lackeys tried to train. We set up defense and stopped every subsequent attempt while clearing at the same time. PVP is about manning up and doing what it takes to win, that does not mean screaming to GM's because you have no sack. Defending against trains and griefing is part of a raid, not up to GM's to enforce. | |||
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#50
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Whoa there... 25-30 people constitutes a zerg? Or is that just the number you state because you only have 13-15 to counter? Booted Nihilum from fear[You must be logged in to view images. Log in or Register.]? As i remember Fear was already cleared and done with for the day. In fact on that first day people where in there for almost 10 hours straight farming. Got to take a break sometime. Your last comment is laughable at best. How many threads started by Nihilum about your "PVP tactics" are on the forums...how many are Holocaust threads? Defedning against trains and griefing is not part of the raid. That is what YOU think should be part of the raid...but GMs and Server staff disagree and you cannot stand it. | |||
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