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  #51  
Old 04-02-2011, 04:55 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
Try not to make it some insane plan like this Abacab guy that would take a year to code for and cause the server not to come out till 2013.
Let me run you through my plan since you seem to think changing variables with perl scripting is super hard rocket science

Step one:
GM's spawn an NPC in tutorial and #addnpc to save it to the database

Step two:
Open GeorgeS quest editor, add in shit like:

sub EVENT_SAY
{
if($text=~/hail/i)
{quest::faction(25,5);
}
}

To set your faction to "good" or "evil"

then add:

sub EVENT_SAY
{
if($text=~/hail/i)
{quest::zone(freportw);
}
}

To whatever zone you want to go to based on your faction, add in some dialog so people know what to say in those [brackets] and you have a fully functional NPC that will flag you on your faction and send you to a zone where you can be bound the moment you zone in through a player.pl

Step three:
Set everyone's start zone to (tutorial @ 0, 0 ,0) through mySQL or some bullshit like, would take like 20 seconds with copy and paste

Step four:
Go through the faction list for NPC's in each city, make a new faction, globalize it by repeating it for every NPC in the zone, again takes like 20 seconds cause you can do that whole thing in a command string if you knew what you were doing.

Step five:
People log in, state their faction get flagged "good" or "evil" then he prompts you to state a city you wish to start in based on your previous response, you're then ported there and bound, GG team PvP with liberty of choosing your own destiny



I didn't know it would take 2 years to do a five step process that is pretty much automated with minimal input through perl and the .pl files, like I said I'm fairly certain even amateur programmers could do this in 10 minutes.


You can go get fucked bro
  #52  
Old 04-02-2011, 05:01 AM
Macken Macken is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
For the 500th time. This P1999 PvP server is not based in Planes of Power. The max it can open with is Kunark and will probably only have Velious as max expansion and maybe custom content afterwards?

Since it seems like the only time you ever played Sullon Zek was during Planes of Power, all of this stuff you're talking about has no relevance to this server.
You need to go back to 5th grade bro. This is the 3rd time ive had to tell you that reading comprehension is your friend. You drinking tonight? You are the only one talking about PoP and implying you played SZ while only classic and kunark was out and you were there from the very beginning and saw it all go down, listen to macht because if anyone knows he does.


Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
You sure as hell don't get rooted with 500MR in classic era PvP. You're practically 100% invulnerable to it somewhere around 100-120MR. Stop trying to apply Planes of Power bullshit to a non-planes of power server. Resists were never changed until post-velious..
Who said you did? did you get rooted with your 1 million and 1,000 mr? Again with the PoP?

If root is griefing you, just ask someone what to do. Im sure anyone could tell you bro.
  #53  
Old 04-02-2011, 05:04 AM
Abacab "The REAL truth" Abacab "The REAL truth" is offline
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Originally Posted by Macken [You must be logged in to view images. Log in or Register.]
Who said you did? did you get rooted with your 1 million and 1,000 mr? Again with the PoP?
Man aiming for 1 million MR's bet he has shit DR as a result, guarantee when some shaman tags him with sicken, he's going to /petition to try and get disease spells removed since a 4 min dot is griefing!

He's already /petitioning lesser mummies for the same thing, rabies is grief!
  #54  
Old 04-02-2011, 05:08 AM
Macken Macken is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
If Heresy wants to make a stupid choice and choose the same team as whatever other large guild is on the server and have nobody to fight, then maybe they're dumbasses? I dunno?.
You can tell that you have no actual experience. That you are only running test cases about pvp in your mind.

From all accounts these Heresy guys were bad ass. Would it be a large supposition in your mind test case to imagine they all made their choice and characters the first 5 minutes or maybe first day? This would of course preclude them from KNOWING what the others were doing, which would also preclude them from being stupid or dumbasses, but maybe it would get them kicked out of the psychic network.
  #55  
Old 04-02-2011, 05:13 AM
Jigga Jigga is offline
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All people need then to be practically immune to mr is 2 buffs and possibly 1 item depending what class you are

Starting mr 25mr
GMR 55mr
Arch SHielding 20mr
-------------------
100mr

Can toss a tcrown on to make sure you are immune if you go my wermachts memory
  #56  
Old 04-02-2011, 05:26 AM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Jigga [You must be logged in to view images. Log in or Register.]
All people need then to be practically immune to mr is 2 buffs and possibly 1 item depending what class you are

Starting mr 25mr
GMR 55mr
Arch SHielding 20mr
-------------------
100mr

Can toss a tcrown on to make sure you are immune if you go my wermachts memory
Now lets take a real world example instead of some delusional one.

Let's assume the player is not standing at a raid next to an enchanter which will probably be the majority of people. Let's also assume the player is not a caster since those classes are the one's actually affected by root the most.



Your new chart:
----------------
25mr


That was funny mentioning a Tranix Crown too since months after server opens only like 1% of people will have them if the server is anything like EQ Live.

Spell resists were not balanced assuming that people were fighting raid buffed vs raid buffed in classic EQ either. They were balanced for only what items a melee could slap into their inventory slots.
Last edited by wehrmacht; 04-02-2011 at 05:32 AM..
  #57  
Old 04-02-2011, 10:45 AM
Bombfist Bombfist is offline
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Quote:
Let's assume the player is not standing at a raid next to an enchanter which will probably be the majority of people.
Really?

This is getting slightly ridiculous, why are people suddenly assuming it will be so hard to get full buffs on a single box server, it's borderline retarded, i can guarantee that somehow if this box ever appears, i will have GMR every time i log on, i don't honestly understand with all the crap slinging on this forum about pvp about how godlike everyone is at pvp, that 80% of the community playing this imaginary box wouldn't have full buffs all the time.

Buffs account for 80% of your overall resists in end game classic etc, that's an estimate, i can get you exact numbers if you want.

Quote:
That was funny mentioning a Tranix Crown too since months after server opens only like 1% of people will have them if the server is anything like EQ Live.
What are you talking about, this isn't EQ live, it can't be anything like EQ live, you know what happens on an EMU pvp server these days, people log on, they know what item they need in every single slot already, they know the spawn timer for the mob they need to get said loot from and they know roughly the amount of time they need to put into it, you can't make comparisons to a game with a community which was completely unaware at the time. If you logged on, pvp server live release and said to yourself, "Holy shit i need a tranix crown" then you sir win pvp forever.

To talk about root in pvp for a moment, if i discuss the tests i did on VZ/TZ which is actually something productive towards a new server, you can see the numbers below :

25 MR 8% resists / 100 casts
35 MR 17% Resists / 100 casts
45 MR 16% Resists / 100 Casts
55 MR 23% Resists / 100 Casts
75 MR 33% Resists / 100 Casts
100 MR 38% Resists / 100 Casts
125 MR 52% Resists / 100 Casts
145 MR 68% Resists / 100 casts
170 MR 72% Resists / 100 Casts


100MR is equal to about 40% resists, the maximum obtainable as a guestimate in classic would be about 160-170 MR with all items, ( Yes that includes shawl, everything )

The whole community isn't getting a shawl, so you don't need to point that out, so, lets ball park a figure of somebody getting most items that aren't massively difficult to obtain, with full buffs sitting at around 120-135MR

125 MR 52% Resists / 100 Casts
145 MR 68% Resists / 100 casts


So lets say 55% - 60% resists on root check with somebody in full resist gear in classic, if they lack a buff, then they're sitting at 70-80MR ( which i think is a straw man argument, if you're pvping without an MR buff then you're not worth a salt.)

So, you're unbuffed, unprepared community is sitting at 28% resists to root, almost 30% chance to resist a root for doing pretty much nothing.

I think with maximum MR gear in classic ( considering the game will have to scale to kunark) 75% resist to root with 25% partial resists (under 5 second break) would be fair, or if you want, 95% resist rate, but if it lands, it lands for full duration.

If we want to discuss how broken mechanics are stop trying to quote live, because that was as broken as it gets, the server needs to be a balance of logical resists, not - " I AM IMMUNE TO ROOT I CAMPED 4 ITEMS FU "
__________________
P99, Day 1.

Quote:
Originally Posted by Misto View Post
go hang yourself.
Quote:
Originally Posted by wehrmacht View Post
NOBODY IS ALLOWED TO ROOT, LETS DUEL, NO ROOTS, I GET TO START ON 100% HP AND YOU ON 50% BECAUSE YOU HIT HARDER THAN ME.
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  #58  
Old 04-02-2011, 11:08 AM
Macken Macken is offline
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Nice work Bomb.
  #59  
Old 04-02-2011, 11:25 AM
wehrmacht wehrmacht is offline
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Quote:
Originally Posted by Bombfist [You must be logged in to view images. Log in or Register.]
To talk about root in pvp for a moment, if i discuss the tests i did on VZ/TZ which is actually something productive towards a new server, you can see the numbers below :

25 MR 8% resists / 100 casts
35 MR 17% Resists / 100 casts
45 MR 16% Resists / 100 Casts
55 MR 23% Resists / 100 Casts
75 MR 33% Resists / 100 Casts
100 MR 38% Resists / 100 Casts
125 MR 52% Resists / 100 Casts
145 MR 68% Resists / 100 casts
170 MR 72% Resists / 100 Casts
This is the dumbest post yet. You post resist numbers from the TZVZ server which have nothing to do with EQ live. All those numbers represent is what one guy such as Null or Daxum implemented a long time ago.

So you're basically trying to claim one of those guys is better at balancing PvP than the original EQ devs and it's obviously not true.

What was the population of SZ, TZ, RZ, and VZ combined? like 40,000+? What was the TZVZ population? like 500? Boy it sure is hard to figure out which one was more popular.

If anything, this server needs to be the exact opposite of TZVZ in every way since that server dies after 1 month every reset.

With resist numbers that stupid, a pure melee class can't even walk around on the server for more than 2 minutes without being rooted and nuked to death. While at the same time, you can always just run in the other direction without stopping and never take 1 damage from him if you don't want to.

You have to pretty much be incompetent and want to die in order to be killed by a pure melee in open field yet you seem to think casters should just get to magically root and nuke everything to death that enters their screen. You really need to be so feeble minded it hurts to think a system like that is balanced.

The server is balanced if at character select screen, I would evenly consider both a pure melee and a hybrid. Under your scenario, you couldn't pay me to play a pure melee.
Last edited by wehrmacht; 04-02-2011 at 11:29 AM..
  #60  
Old 04-02-2011, 11:35 AM
AffEcT AffEcT is offline
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Quote:
Originally Posted by wehrmacht [You must be logged in to view images. Log in or Register.]
This is the dumbest post yet. You post resist numbers from the TZVZ server which have nothing to do with EQ live. All those numbers represent is what one guy such as Null or Daxum implemented a long time ago.

So you're basically trying to claim one of those guys is better at balancing PvP than the original EQ devs and it's obviously not true.
Dude... Really?
This is not EQLIVE.

I think Bomb is trying to get a discussion going about PvP resists.
And he posted an example of that from the biggest emu PvP server.
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