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Old 09-24-2019, 12:34 PM
Verityn Verityn is offline
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Here are some pre-release patch notes I found. Not sure if they are that interested, but they do bring back memories for me being in beta 4.


Welcome to Phase 4 of the EverQuest BETA Test!

You are connecting to the EverQuest test server. The test server is where code and data will be tested first, and is more prone to problems and bugs than the other servers. PLAY HERE AT YOUR OWN RISK. The chances of a bug or other error affecting your character and/or gameplay is significantly higher here.

Because we will be updating code and data to this server often, connecting will be PATCH HEAVY. If you do not have either a lot of bandwidth or a lot of patience (or both), we don't reccomend playing on the test server.

Phase 3.0 and 3.5 testers wishing their accounts restored MUST play on this server. Please read the instructions below. The GMs will be overwhelmed with this process at first -- IT COULD TAKE UP TO ONE WEEK TO GET YOUR ACCOUNT RESTORED. We will expedite this process as best as we are able, but please be patient. Thank you.

-Brad McQuaid Producer, EverQuest

ATTENTION! Phase 3.0/3.5 Players PLEASE READ:

3.0 and 3.5 Server Character Restoration Procedure.

After you have successfully created a Station account, please logon and enter the Test server. You will find that all slots in the Character Selection Screen are empty. Create a character (any race/class) and enter the game. From in game, please petition to have your characters restored. A GM will ask you to provide you Phase 3.0/3.5 account name and password. After the GM has accepted and confirmed your account name and password, please log off from the test server. Copying the files may take some time, so we ask that you bear with us in the process. We will make every effort to expedite the restoration of characters so that you may return to the test.

*NOTE: This is a special version that will only work with the EverQuest Test Server. You must run "EverQuest.exe" if you want to connect to one of the regular servers.

EverQuest Phase 4 Beta News

2/15/99 12:30am
We have added the EverQuest tutorial, which is recommended for new players getting started in the world of Norrath. To patch the tutorial, you will need to patch using the "testeverquest.exe" to receive all of the required files, then run "tutorial.exe". Please give us any feedback that you may have for improvments that should be made. All of the character restorations from phases 3 and 3.5 to the "Test" server should be completed by the end of the day. Also, please note that the "News" window will only contain information regarding the current additions and bug fixes, all past news can be read from the "revision.txt" file located in your EverQuest directory.

Bug Fixes

The "Backstab" and "Bind Wound" skills should be working as intended.
We believe we have solved one of the problems that occurs when people would get booted at the EverQuest loading screen (with the Elf woman on it).
We should very shortly have fixed all of the registration problems. Try back later tonight if you haven't successfully registered.
Zones should be MUCH, MUCH more stable now. We fixed a major crash problem with them.
New Banshee drivers should be up on www.everquest.com - These are EverQuest specific. Thanks to 3dfx for giving us these drivers before they are generally released.
If you have a Voodoo2 and you have THE latest drivers from 3dfx, you will have a problem switching resolutions. Please use the drivers off of www.everquest.com, as they work properly.
The "Backstab" and "Bind Wound" skills should be working as intended.
2/16/99 11:40am
This patch fixes some server bugs, which should make zones much more stable. We also added more debug information to the client to help us track down the remaining lockup problems that some people are having.

***** If you are having account problems, please direct e-mail to everquest@989studios.com ******* ****** If this is your first time playing, read everquest_manual.txt FIRST! *******

****** If this is your first time playing, read everquest_manual.txt FIRST! ******
  #2  
Old 09-24-2019, 01:57 PM
loramin loramin is offline
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Quote:
Originally Posted by Verityn [You must be logged in to view images. Log in or Register.]
Here are some pre-release patch notes I found. Not sure if they are that interested, but they do bring back memories for me being in beta 4.


Welcome to Phase 4 of the EverQuest BETA Test!

You are connecting to the EverQuest test server. The test server is where code and data will be tested first, and is more prone to problems and bugs than the other servers. PLAY HERE AT YOUR OWN RISK. The chances of a bug or other error affecting your character and/or gameplay is significantly higher here.

Because we will be updating code and data to this server often, connecting will be PATCH HEAVY. If you do not have either a lot of bandwidth or a lot of patience (or both), we don't reccomend playing on the test server.

Phase 3.0 and 3.5 testers wishing their accounts restored MUST play on this server. Please read the instructions below. The GMs will be overwhelmed with this process at first -- IT COULD TAKE UP TO ONE WEEK TO GET YOUR ACCOUNT RESTORED. We will expedite this process as best as we are able, but please be patient. Thank you.

-Brad McQuaid Producer, EverQuest

ATTENTION! Phase 3.0/3.5 Players PLEASE READ:

3.0 and 3.5 Server Character Restoration Procedure.

After you have successfully created a Station account, please logon and enter the Test server. You will find that all slots in the Character Selection Screen are empty. Create a character (any race/class) and enter the game. From in game, please petition to have your characters restored. A GM will ask you to provide you Phase 3.0/3.5 account name and password. After the GM has accepted and confirmed your account name and password, please log off from the test server. Copying the files may take some time, so we ask that you bear with us in the process. We will make every effort to expedite the restoration of characters so that you may return to the test.

*NOTE: This is a special version that will only work with the EverQuest Test Server. You must run "EverQuest.exe" if you want to connect to one of the regular servers.

EverQuest Phase 4 Beta News

2/15/99 12:30am
We have added the EverQuest tutorial, which is recommended for new players getting started in the world of Norrath. To patch the tutorial, you will need to patch using the "testeverquest.exe" to receive all of the required files, then run "tutorial.exe". Please give us any feedback that you may have for improvments that should be made. All of the character restorations from phases 3 and 3.5 to the "Test" server should be completed by the end of the day. Also, please note that the "News" window will only contain information regarding the current additions and bug fixes, all past news can be read from the "revision.txt" file located in your EverQuest directory.

Bug Fixes

The "Backstab" and "Bind Wound" skills should be working as intended.
We believe we have solved one of the problems that occurs when people would get booted at the EverQuest loading screen (with the Elf woman on it).
We should very shortly have fixed all of the registration problems. Try back later tonight if you haven't successfully registered.
Zones should be MUCH, MUCH more stable now. We fixed a major crash problem with them.
New Banshee drivers should be up on www.everquest.com - These are EverQuest specific. Thanks to 3dfx for giving us these drivers before they are generally released.
If you have a Voodoo2 and you have THE latest drivers from 3dfx, you will have a problem switching resolutions. Please use the drivers off of www.everquest.com, as they work properly.
The "Backstab" and "Bind Wound" skills should be working as intended.
2/16/99 11:40am
This patch fixes some server bugs, which should make zones much more stable. We also added more debug information to the client to help us track down the remaining lockup problems that some people are having.

***** If you are having account problems, please direct e-mail to everquest@989studios.com ******* ****** If this is your first time playing, read everquest_manual.txt FIRST! *******

****** If this is your first time playing, read everquest_manual.txt FIRST! ******
I added them to a new/separate wiki page: http://wiki.project1999.com/Beta_Patch_Notes

I did my best to format them, but feel free to improve them.
__________________

Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides
Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #3  
Old 09-24-2019, 02:09 PM
Madbad Madbad is offline
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lotsa gold here boys
  #4  
Old 09-24-2019, 03:36 PM
IriBlair IriBlair is offline
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Probably a very stupid question but this would be the first time I'd play OG EQ (EQ2 was my first MMO ever in early 2005 and i played that till 2008). Since Iksar are apparently so evil they have their own city and are KoS in every other one, does that limit who you can group and trade with?
  #5  
Old 09-24-2019, 10:38 PM
Jibartik Jibartik is offline
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Quote:
Originally Posted by IriBlair [You must be logged in to view images. Log in or Register.]
Probably a very stupid question but this would be the first time I'd play OG EQ (EQ2 was my first MMO ever in early 2005 and i played that till 2008). Since Iksar are apparently so evil they have their own city and are KoS in every other one, does that limit who you can group and trade with?
Well first thing to remember is iksar is not playable until the first expansion, about 1 year into EQ but, to answer your question it does limit what types of NPC's you can interact with, but has no affect on player interaction [You must be logged in to view images. Log in or Register.]

As far as NPC's every class/race for the most part has npcs they cant interact with so its not a big deal, but iksars are pretty much hated by all non iksar races so factioning can be a problem. But on p99 you don't need to worry about that too much just because the community will help you do everything!

Quote:
Originally Posted by Verityn [You must be logged in to view images. Log in or Register.]
That's the one. Lusterous was the first thing I thought of, but it sounded like bard armor to me for some reason.
Boy would I like to have a dark elf shaman with a pair of Lustrous Russet boots... I cant decide [You must be logged in to view images. Log in or Register.]
Last edited by Jibartik; 09-24-2019 at 10:42 PM..
  #6  
Old 09-24-2019, 05:18 PM
AbstractVision AbstractVision is offline
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Found some good stuff in this link..

https://web.archive.org/web/20020614...ws.cgi?newsall
  #7  
Old 09-24-2019, 06:54 PM
AbstractVision AbstractVision is offline
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Indicolite is PoH armor for warriors.
  #8  
Old 09-25-2019, 11:11 PM
Jibartik Jibartik is offline
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Click this extremely satisfying Everquest link.

https://www.phoenixdragoons.com/items/allItems.html

Expand and contract the window for like 15 minuets like I did.
  #9  
Old 09-27-2019, 09:25 AM
AbstractVision AbstractVision is offline
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Remind me, because I'm about to pass out after researching all night, how classic charming worked? You had to do 51% of the damage before charm released, keep your charm until the target died, or your charm had to die in order to get exp?

IIRC you couldn't send a charm pet against a mob, let them both get to 10% break charm and kill them both for exp because once charm broke the server saw that the target did >51% to your charm and the charm (now NPC) did >51% to the target so you wouldn't get exp for either kill without a mem blur or recharm?

I feel like I'm over-stating it, but there is a distinct difference from current p99 charm and classic isn't there? For instance bear pits was never possible in classic for druid because the NPCs would eat all your exp as they did all the damage.

Will research this further when I wake up later, but any help clarifying is welcome.
  #10  
Old 09-27-2019, 10:02 AM
Lojik Lojik is offline
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Quote:
Originally Posted by AbstractVision [You must be logged in to view images. Log in or Register.]
Remind me, because I'm about to pass out after researching all night, how classic charming worked? You had to do 51% of the damage before charm released, keep your charm until the target died, or your charm had to die in order to get exp?

IIRC you couldn't send a charm pet against a mob, let them both get to 10% break charm and kill them both for exp because once charm broke the server saw that the target did >51% to your charm and the charm (now NPC) did >51% to the target so you wouldn't get exp for either kill without a mem blur or recharm?

I feel like I'm over-stating it, but there is a distinct difference from current p99 charm and classic isn't there? For instance bear pits was never possible in classic for druid because the NPCs would eat all your exp as they did all the damage.

Will research this further when I wake up later, but any help clarifying is welcome.
I feel like this is a pretty stupid question, but Enchanters on p99 are over the top in how OP they can be both solo and in xp groups by charming stupidly powerful npcs to do the dirty work. The above is a difference that could explain why they get faster solo xp on p99, but it still seems like them charming OP mobs like rogues and wrecking seems over the top. Did charmed NPCs always do full damage? Are there any documented accounts from classic of enchanters charming osargen or similar NPC and just wrecking a zone? Is this something people just didn't figure out? Because it seems like if an enchanter did this in classic, others would see it and be like WTF and you'd see posts on allakhazam osargen page like "he's ok but use him as a charm pet he's F-ing badass."
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