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| View Poll Results: What to do? | |||
| Wipe it and use it as a login server for P1999 Zek |
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17 | 26.56% |
| Let it continue on with it's meager population |
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47 | 73.44% |
| Voters: 64. You may not vote on this poll | |||
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#51
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#52
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Second: Quote:
My whole point is that anyone outside those top guilds would be better supported by teams. Smaller guilds will stay around. Unguilded people can group without worrying about showing up to an exp group and getting ass-raped by assholes (the group who invited person) and losing items. People can ask for help without worrying about getting backstabbed. I just think most people like to know who their enemies are. They want WW2 (discernable enemies), not Iraq.
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#53
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Yeah item loot isn't gonna work either. Shits gay, money loot is fine. vztz loot system was OK in my opinion, made for some funny ass fights around rivervale.
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#54
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If a clique of 40 people all swarm into one guild, on an FFA server they will be unstoppable, because their size relative to their competitors is far larger than on a teams-based server. On a teams-based server if 40 people all swarm into one "team", then that team is still beatable, because their size has only increased by a small percentage over their competitor(s?).
I think the setup should be teams and should not allow every class available to every team. This could actually deter people from mass-joining one of the teams since they may not be able to play their preferred class if they do that. It also takes away the advantage that one team gets from having higher numbers to start with, as people will often bandwagon and join the already-stronger team - but if they can't always choose their preferred class, then this won't happen as often. Also, the teams should be sort of realistic and flavourful - sorry wehrmacht but the idea of Half Elves being on the evil team is just silly.
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#55
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Lameish PvP Rule set server with pop of 500+ > Good PvP rules with pop of 100ish being completely dominated by 1 guild.
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#56
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I don't agree with your assumption, but I do concur that the decision should be based on what will ultimately lead to the best overall experience for the players which translates to higher population #s
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#57
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You also end up with less PvP in general since nobody will attack the larger guilds on a FFA server unless they're in a zerg guild themselves. | |||
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#58
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also, FFA means only ONE GUILD, the guild that can rule by right of might, gets the raid mob. No one should be given immunity because of their race and feel that they have equal rights to a raid mob. That's bullshit, if you can't beat the other guild for it than you don't get it. This is not blue 99 with a dash of red. It's mothafuckin red99.
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#59
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I do understand the fact that half of our fun (or more) is ruining other peoples fun. Problem with that is if you go about it this time the the way the TZ/VZ shit was ran with constant hacking / complete domination of ONE guild, the population WILL suck and the server WILL die. No one cares to run around and get killed / kill the same 50 people, well for longer than a week or two anyways. | |||
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#60
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Knuckle you'll probably be the first to join up with a fucking zerg guild, stop trolling for ffa its fail like U.
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