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#1
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see, it would be cool,because in classic, lvls 1-20 are very good levels in themselves. It's just a fascinating idea. But I still think permadeath is too much. Maybe give each char 20 deaths total. And pvp? that's too much for my taste [You must be logged in to view images. Log in or Register.]
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go go go
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#2
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Hello guys. We started a while back but are going to get back into it with rerolls. Question for you: I don't remember how it used to be but my buddy is thinking Troll Shadowknight. Do people hesitate to invite that combo into groups because of the experience nerf these days? Is there a particular race/class combo that would get boo/hissed at?
Thanks, Deli | ||
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#3
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This sounds like a lot of fun and brings forth a good amount of challenge. I would like to be apart of this. Please let us know when this will start up.
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#4
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http://evermore1999.guildlaunch.com/...sso=1376422266
Guild name isnt decided yet think Methosmtgo is waiting a few more days to see how many more interests it gets. | ||
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#5
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I would LOVE this as this is exactly what I am looking for! I love the progression feel of games, and having a toon in a group at level 1 with a Green Jade Broadsword is not something I enjoy, and when I say something about it I usually get laughed at or told that it's part of the game. It seems to me people forget that NEW people to P99 are joining daily and they don't want to be rushed to the end, I mean that is what I joined P99 for.... to get away from the modern MMORPG's gameplay style. I don't like ending up in "twinked" groups, especially as a tank early on.... if you aren't "twinked" your job cannot be done properly.
I want that REAL Everquest Classic feel! Send me a PM on site or get ahold of me on Sarnaxis, or Quapht in game (I'm on quite often) I would be happy to roll a new toon or hopefully I would have something in your range already. Currently have a 18 Warrior, who I probably wouldn't use for this. Or a fresh Erudite Wizzy I rolled last night. | ||
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#6
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What you want is a different game. These are the things that I and others like about EQ - no kidding, we like them. You (say you) don't, but if you dislike them so much, why are you here? There must be something you like. If you changed these things, you'd simultaneously remove the very things that make this game what it is. If not, you'd be somewhere else - there are literally scores of games that do what you are saying you want. If the result of those changes is so good, why aren't you there?
I beta-ed GW2 and played it from release for a few weeks, and then just couldn't be bothered playing it longer. I have very little to say about that game that you would like. I disagree with almost every single thing they did design-wise. I didn't like the art direction at all either, though it was a beautifully executed piece of work in that regard. P.S. re. twinking, other games have locked it out by design and then implemented an entirely new system that then allowed it (e.g. heirlooms). If that isn't the ultimate irony and absurdity, I don't know what is.
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Last edited by t0lkien; 08-15-2013 at 05:49 AM..
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#7
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I specifically said Guild Wars 1. They are completely different games. The brand name and certain lore are the only things they really share.
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#8
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like EQ and EQ Next?
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#9
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Oh sorry, yes I misread. GW1 was ok, but not really an open world MMO in the same way EQ is. I played it a while, but was never interested by it.
Classic EQ is up to and including Velious, and it allowed twinking and most items were not level restricted (via No Drop). These freedoms are core aspects of the EQ system, and affect so many other things than just the things you don't like. There was twinking and PLing during vanilla and Kunark anyway! I don't see how you can separate them. I had to level up in Faydwer same as everyone else, since I started as HE. That was old world, and old school. It took me weeks to earn just 1pp, I remember it very well. I was twinked in my late teens with some Lambent Armor and nice mid-range weapons though, and I was sincerely thankful at the time as live was a brutal game at low level. I remember thinking how awesome it was that you could do that, and it greatly added to my enjoyment of the game. BTW, with this: Quote:
But anyway, we aren't going to agree. Peace out, and I'm just glad p99 is as faithful to Classic as it is, for all these reasons - continual complaints about all this stuff notwithstanding.
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Last edited by t0lkien; 08-15-2013 at 08:25 AM..
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#10
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Do you really understand breadth of gameplay when you completely advocating twinking, which destroys tradeskills (unless you allow tradeskills to create equipment equally as good as what the best drops in the game are)? Do you really understand depth of gameplay when you believe the Classic Everquest combat model of "fire and forget" buffs, melee classes just sitting there hitting autoattack and pressing Kick on recharge, and healers doing nothing more than "make red bars go up" with static skills, is the epitome of MMORPG combat?
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Last edited by Zuranthium; 08-15-2013 at 02:00 PM..
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