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  #61  
Old 05-19-2012, 05:27 PM
Daldaen Daldaen is offline
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I'd play on R99 if it was changed to Blue 99 Classic no Kunark.
  #62  
Old 05-22-2012, 04:44 PM
Torrinn Torrinn is offline
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If the classes would be left with their spells and abilities intact without all the balancing and rebalancing that Sony used to do that only made things worse, I would take the server seriously. If the admins are going to nerf entire class abilities or make some spells completely unusable or reduce their effectiveness to the point where they are functionally unusable, it's not worth it.
Last edited by Torrinn; 05-22-2012 at 04:50 PM..
  #63  
Old 05-22-2012, 04:45 PM
Seaweedpimp Seaweedpimp is offline
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<iframe width="560" height="315" src="http://www.youtube.com/embed/rHDmL7xkIls" frameborder="0" allowfullscreen></iframe>


taken 12 hours ago
  #64  
Old 05-22-2012, 06:32 PM
hdawg06 hdawg06 is offline
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Only way I'd play there is if they had an earlier release of Velious than blue.
  #65  
Old 05-22-2012, 06:33 PM
Maze Maze is offline
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red99 is much funner, people just dont have patience till 30 when it gets good =/
  #66  
Old 05-22-2012, 06:47 PM
Seaweedpimp Seaweedpimp is offline
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Quote:
Originally Posted by hdawg06 [You must be logged in to view images. Log in or Register.]
Only way I'd play there is if they had an earlier release of Velious than blue.
Get the red experience now. When kunark drops the world will be twice the size, And kunark alts will destroy new players regardless of skill.

Red players would have to hope for an additional 100 players on red when kunark hits, it might happen, who knows.
  #67  
Old 05-22-2012, 07:03 PM
LizardNecro LizardNecro is offline
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Just gonna quote my post on this from a while back.

Quote:
Originally Posted by LizardNecro [You must be logged in to view images. Log in or Register.]
I definitely considered it. But reading the forums it sounded like there is a low population. Also I think that having ffa pvp as opposed to teams leads to a few problems:

* OOR clerics healing your target. This (and the related problem of cross team healing on vt/tz) is the main reason I never played on rallos. You can't have people helping your target that you can't attack.

* No friends. The team makeup of SZ brings about very strong ties. I found that people on my team were (in general) much more helpful than people on blue servers. On SZ, you never knew when you might REALLY need someone. So it incentivised people to help each other, group together. On an FFA pvp server, people are incentivised to solo, because you never know when a random person might kill you.

I think the red99 server is a great idea, and I hope it does well. I don't think it's for me, even though I had a great time on SZ. For me, it would have to be a teams server that has no "immortal healing". That would give the environment an incentive to pve together (teams) as well as a good incentive to pvp (no immortal healers).

That's just my opinion of course.
Also I think Slave is completely right. You need teams, but teams that make it fair. Can't have all the necros/SK/Troll/Ogres on the "evil" team.
  #68  
Old 05-22-2012, 07:05 PM
Seaweedpimp Seaweedpimp is offline
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Have to try it before you knock it.


Theres an extra exp mod for christ sake. You wouldnt lose that much of your valuable lifetime lvling to 50.
  #69  
Old 05-22-2012, 07:09 PM
Mornin3.0 Mornin3.0 is offline
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all you bluebie noobs wouldnt survive.. stay in your safe little bubble.
  #70  
Old 05-22-2012, 07:12 PM
Seaweedpimp Seaweedpimp is offline
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Dont say that mornin !
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