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Old 04-24-2014, 05:05 PM
Sylexis Sylexis is offline
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What you are trying to imply by quoting and putting into bold instead of saying flat out, is that the information you are providing says the changes to softcap didn't happen until just before PoP not just before Luclin, I.e. the second change would never be in P99s timeline, ergo a hardcap should be the end of the matter according to the information you found from that guys post.

Except now you've made the dev mad at you so you're going to go away for a bit until he forgets that he's mad and hopefully listens to you again later. [You must be logged in to view images. Log in or Register.]
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Old 04-25-2014, 11:35 AM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Sylexis
Except now you've made the dev mad at you so you're going to go away for a bit until he forgets that he's mad and hopefully listens to you again later. [You must be logged in to view images. Log in or Register.]
No, Haynar has been irritated at me for a long time. This particular thread was just the straw that broke the camel's back. So I'm done posting this kind of stuff; mostly it seems to just make everyone involved upset (including me!) and that's not my goal at all.
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  #3  
Old 04-24-2014, 03:49 PM
Rogean Rogean is offline
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I had to double check to see if Haynar even has ban privileges.. I wasn't sure. He does! Look out :P

Nobody is being banned here though.
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  #4  
Old 04-25-2014, 12:45 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
I had to double check to see if Haynar even has ban privileges.. I wasn't sure. He does! Look out :P

Nobody is being banned here though.
I wouldn't ban anyways. Not for a disagreement.

And we discussed the adding of hard caps, and it provides no real value added at this point. And might require a bunch of retuning.

I tweaked AC already. Moving on to other stuff.

H

p.s. I don't even know how to ban. Not on boards. Not in game. No reason to learn, because there are plenty of others who will do bannings if its appropriate.
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  #5  
Old 04-24-2014, 03:56 PM
Sylexis Sylexis is offline
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I certainly get the "I want it to have that classic feel again" but to be honest that's just never going to happen. Even if they had the server copied exactly it wouldn't happen because you're different, you are older, you know things about the game that you didn't then. I will never again hear my twin brother screaming from the kitchen to get out of Kithicor because it was almost dark and looking at him in confusion.

All in all the Devs have been doing a great job of recreating a place where we can have moments of that old glory, but don't get yourself banned over something this simple.
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  #6  
Old 04-25-2014, 12:16 PM
Nirgon Nirgon is offline
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Sad to see High Priest and Splorf get to this point, and I do mean that. Loraen and Haynar are both good peeps beyond the measure of most here.

Winter is coming and its time to be men about it.

I've resolved past disputes with the Dawg and Wrench... man up and shake hands.

That said, its kind of way too early to be drawing conjectures about "too hard" before people are completely geared out.

The current system is pretty convincing to me, even if its not completely perfect (good f'ing luck with perfect). Imagine my surprise though when we get to huge hitter NPCs and we need some tweaking. That doesn't mean the current system is terrible but there's a lot of NPCs to make it work their way. We all know their formula/system isn't exactly Verant's code... but remember this is an EMULATED server. They will have to figure it out their own way and sounds like tweaking Velious era mobs (some across the board and some requiring specific fixes) is in order.
  #7  
Old 04-25-2014, 12:55 PM
Haynar Haynar is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
The current system is pretty convincing to me, even if its not completely perfect (good f'ing luck with perfect). Imagine my surprise though when we get to huge hitter NPCs and we need some tweaking. That doesn't mean the current system is terrible but there's a lot of NPCs to make it work their way. We all know their formula/system isn't exactly Verant's code... but remember this is an EMULATED server. They will have to figure it out their own way and sounds like tweaking Velious era mobs (some across the board and some requiring specific fixes) is in order.
With the current system, it allows some pretty simple tweaking of mobs.

We typically dont have to do big parses to see how it results. We can see hit percentage, how much max hit, min hit. Adjust AC, and see immediate results.

I did run some longer parses, to make sure what we are seeing in our summary debug info, is the same as it actually behaves. I ran about 15 hours of parses at different levels, different AC, vs various different mobs.

An unbelievable amount of effort is going into tuning the velious raid mobs right now. We are watching the guilds attempting/killing stuff very closely and making adjustments.

You want to help? Get on and raid in velious to help testing. Never ending debates on hard caps, just gonna tick people off. We can agree to disagree on what is best at this point. Even if its not totally classic. The dev posts from verant, were too vague in certain aspects. But enough detail that some improvements were possible.

Hard caps will exist at lower levels with the changes being added. Lower levels, as in below level 50.

H
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  #8  
Old 04-25-2014, 01:06 PM
Nirgon Nirgon is offline
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High Priest being a man about it confirmed

Thx for attention to raid scene

I have some final mechanical areas of interest before I get into Velious

Plus Dark Souls 2
  #9  
Old 04-25-2014, 04:13 PM
heals4reals heals4reals is offline
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Some weird things happening with what seems to feel like a 5% chance to interrupt a spell for every successful melee attack

Is this working as intended?
  #10  
Old 04-25-2014, 04:25 PM
SamwiseRed SamwiseRed is offline
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maybe we just thought ac did more than it did back then. at least in my experience, alot of things I thought were scripture were wrong. I remember stacking as much AGI as i could on my monk because it was told it helped with evasive defense skills such as dodge and parry. hard to say and hard to get it just right.
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