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  #1  
Old 11-13-2009, 12:29 PM
Villert Villert is offline
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Quote:
Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
Sorry about pi***** some people off.Cheers.
Sorry if I came on strong with some of my posts, mate. It wasn't my intention to berate you and be an ass.

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Originally Posted by stormlord [You must be logged in to view images. Log in or Register.]
?? My point here is to say that soloing dark blues has never been easy, especially pre-sod. This is in reference to what some people have said about soloing them. My thought was, "And this is what they're confused about????"
Yeah, I wrote most of what I said before I read that you hadn't played on the server yet. Coming from a guy who never played more than a few days into Luclin, (played tons during the trilogy though) I remember what it was like to solo as a melee. And yeah, you're right - it was hard, but it was doable in certain situations and for certain classes.

When you do finally get online here, I think you'll find out exactly what we're talking about. It might not be right away, but get a few levels under a melee and you'll notice somethings not quite right.
  #2  
Old 11-12-2009, 12:32 AM
Cribanox Cribanox is offline
Sarnak


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Yes, I agree. Melee's solo wasn't great back then because of the regen between fights, not because youd die to a blue.
  #3  
Old 11-12-2009, 11:46 PM
girth girth is offline
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Quote:
Until i can try the server myself (still waiting on it),
Then shut the hell up.
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  #4  
Old 11-16-2009, 11:14 AM
Bahleted Bahleted is offline
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I'm trying to organize a post for those with the knowledge and skill to help resolve the melee issue.

If interested see my post so we can get this off the ground.

This conversation seems to be well saturated in the boards so let's. Turn it into a productive solution
If anyone is interested please see my post.

Thanks for your time and attention ladies and gents
  #5  
Old 11-16-2009, 11:14 AM
Bahleted Bahleted is offline
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I'm trying to organize a post for those with the knowledge and skill to help resolve the melee issue.

If interested see my post so we can get this off the ground.

This conversation seems to be well saturated in the boards so let's. Turn it into a productive solution
If anyone is interested please see my post.

Thanks for your time and attention ladies and gents
  #6  
Old 11-16-2009, 06:27 PM
Zarniwooop Zarniwooop is offline
Kobold


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Mobs don't miss.

You can dodge sometimes, but they don't miss you ever.
  #7  
Old 11-16-2009, 08:16 PM
messiah_b messiah_b is offline
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I do think that it is a little rough on melee's especially early on, but I am sticking with my monk as my grouping character just on the hope that he turns into a dps machine down the road. I mean sure my mage can solo reds or stream pull blues and whites at nine, but I'm sure it will get old.

Look at it this way...it's pretty goddamn fun and actually makes it more of a challenge because you have to relearn / change strategies in some situations. The best thing about the orig was the sandbox effect and learning and creating new strategies inside the environment selected.

So this sandbox is slightly different sized...are you going to rebuild the box or re-arrange the castle?
  #8  
Old 11-17-2009, 12:37 AM
stormlord stormlord is offline
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Quote:
Originally Posted by messiah_b [You must be logged in to view images. Log in or Register.]
I do think that it is a little rough on melee's especially early on, but I am sticking with my monk as my grouping character just on the hope that he turns into a dps machine down the road. I mean sure my mage can solo reds or stream pull blues and whites at nine, but I'm sure it will get old.

Look at it this way...it's pretty goddamn fun and actually makes it more of a challenge because you have to relearn / change strategies in some situations. The best thing about the orig was the sandbox effect and learning and creating new strategies inside the environment selected.

So this sandbox is slightly different sized...are you going to rebuild the box or re-arrange the castle?
Mages are too good. I think that's broke. It's the elephant in the room. HOWEVER, if you have another melee in the group the pet can't keep taunt away from them. Who's going to heal the melee?

Monks have hte highest dual wield % in the game and the best 1 handers. They also have that nice kick ability [You must be logged in to view images. Log in or Register.]

Plus, you get good naked defense/offense ability (yer supposed to).

http://www.cs.hmc.edu/~jhsu/everquest/eq.html
Quote:
But what was it that allowed Talorien to win? Was it the rules of the contest? No armor allowed, and only a fine steel weapon in your hands? Obviously these rules are extremely biased towards Monks. They have the highest Defense skill caps of any class, in addition to have an innate AC bonus for being a Monk. Naked, a Monk has a greater proportion of his armored AC than any other class, and their AC's are among the highest in Norrath, ranking even with Warriors (full suits of Cobalt have yet to be compared). Additionally, their 1H blunt skills have the highest cap in Norrath, ending at a respectable 240 before level 50. The last thing that clinched it was Talorien was level 48, the highest level allowed in his level 40-48 bracket. Clearly victory was his alone as the sole level 48 Monk participating.

But was it the rules that allowed him victory? Or does the spectre class imbalance raise itself again? A few days before the Test of Steel (even before the Robe of the Lost Circle was upgraded), Talorien tested the waters by dueling various level 50+ Warriors while on a Plane of Hate run. The results are suprising. Against a level 53 Warrior named "Blanky", dressed in a suit of Cobalt, Indicolite, and some Crafted (I have not been able to contact him and ask how much), wielding a Jasarth Trident and a Springwood Club, Talorien won three out of three times, two of which with 3 bars of life remaining. At level 47. Obviously, something is quite wrong, for Blanky can hardly be considered poorly equipped.

Verant has always said that PvP prowess was no indication of class balance, in addition, there is group usefulness, and solo'ing ability. But the point remains, is this really fair? Warriors may claim to be the "tanks par excellance", but the claim is far from proven with comparable hybrid AC and hit points, in addition to superior Monk AC. Monks may claim partial titles in all three applications, being indespensible within certain zones or runs, in addition to being extremely able to solo. The verdict lies in Verant's court now that the results are out.
Last edited by stormlord; 11-17-2009 at 12:46 AM..
  #9  
Old 11-17-2009, 02:27 AM
girth girth is offline
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What are you trying to say stormlord? You post just shows how good monks were, but weren't you saying in earlier posts that monks were bad tanks?
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  #10  
Old 11-17-2009, 06:27 AM
Zarniwooop Zarniwooop is offline
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I remember monks soloing to 50 and then 60 back in the day. With ease.

Currently, melee are going to struggle, unless insanely geared to solo at all.

I've been tracking it, and today at level 11, a mob missed me for the first time. Seriously. That was the first time I've seen a miss. Every swing by a mob is a hit or a rare dodge while I have a normal success rate.

I think the devs have finally acknowledged the AC bug (or the overpowered attack of every mob in the game), but it's the most important fix out there. It's not much fun outside of groups right now for melees.

Also, yes, casters are vastly overpowered. But, that is in keeping with classic EQ as I recall. For many years casters were well ahead of melee. But, other classes, including melee, could legitimately solo, if not as fast as casters. Currently, we really can't.

Probably changes some at high level, but this wasn't how it was at low level or any other level. Nothing has ever always hit every melee class. Played some others to try it. Every swing hit or the occasional dodge. I've seen one miss.

It really needs to be the top priority fix. Or you're gonna see a very unhealthy class balance on the server. You see one already.
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