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  #1  
Old 07-07-2015, 12:09 AM
Kika Maslyaka Kika Maslyaka is offline
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Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
And to clarify my OP, 2,000 players on a single classic EQ emulator is huge. I just wanted opinions from the new and veteran players here on why there aren't hundreds, even thousands more signing up. More players would hopefully mean more servers
As many have said - times changed.
Back in 99-04 there were only 3 noticeable MMOs - EQ, Asheron's Call and DAOC. AC was a disaster and DAOC (while having more innovative combat mechanic) had TINY content - their 60 levels could literally fit in just 5 EQ zones. EQ was easily the best by all standards and peak population of 640K was clearly showing that.
But then 2004 came - EQ2 and WoW delivered a major blow - more than half of EQ players clearly demonstrated that they were casuals at heart, and moved on within next year. Dedicated Hardcores STILL playing EQ1 on LIVE servers today.
So who does P99 left with? Exactly - nostalgia seekers.

As much as I cherish my newbie memories, I now would prefer a bit different game mechanics.
Even if I find time to play heavily group oriented game, I would demand significant changes to classes mechanics, questing and combat system. And lets face it - EQ raids are too blunt - give me something else to do during a raid than click auto-attack and maintain heal chain for 20 minutes (yes I am looking at you Lord Seru - 45 fucking minutes casting heals!). For example I really liked EQ2 during the first 2 years - not all of it, but some parts of combat and ability to both: to solo with any class and enjoy grouping for hard quests. I also like parts of WoW up WOTLK.
Incorporating together parts of combat mechanics from EQ2 and WoW, ability to customize parts of class specialization, AND group/raid content - that is the MMO I would play today NOT for nostalgia sake.

P.S. Oh yeah see my signature.
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The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
Last edited by Kika Maslyaka; 07-07-2015 at 12:11 AM..
  #2  
Old 07-07-2015, 12:31 AM
DevGrousis DevGrousis is offline
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Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
As many have said - times changed.
As much as I cherish my newbie memories, I now would prefer a bit different game mechanics.
Even if I find time to play heavily group oriented game, I would demand significant changes to classes mechanics, questing and combat system. And lets face it - EQ raids are too blunt - give me something else to do during a raid than click auto-attack and maintain heal chain for 20 minutes (yes I am looking at you Lord Seru - 45 fucking minutes casting heals!). For example I really liked EQ2 during the first 2 years - not all of it, but some parts of combat and ability to both: to solo with any class and enjoy grouping for hard quests. I also like parts of WoW up WOTLK.
Incorporating together parts of combat mechanics from EQ2 and WoW, ability to customize parts of class specialization, AND group/raid content - that is the MMO I would play today NOT for nostalgia sake.

P.S. Oh yeah see my signature.
I hope you just described EQ Next.
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  #3  
Old 07-07-2015, 12:52 AM
Kika Maslyaka Kika Maslyaka is offline
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Originally Posted by DevGrousis [You must be logged in to view images. Log in or Register.]
I hope you just described EQ Next.
I don't know. EQN feels like WoW play style combined with Disney graphics and Minecraft. Something fishy is going on there. I bet $20 that in 3-5 years they will either - scrap the project completely or scrap all the unusual ideas and release another theme-park MMO aka WoW-clone #54321.
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[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
  #4  
Old 07-07-2015, 12:44 AM
iruinedyourday iruinedyourday is offline
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Just wanted to chime in on OPs origional question, this is why we play here and simultaneously why no one else plays here: http://www.project1999.com/forums/sh...d.php?t=201275

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Just got back to WW. Zoned in, sat down... Someone ran by with a goblin shaman that agroed me and killed me.
  #5  
Old 07-07-2015, 07:28 AM
Naxy Naxy is offline
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I found p99 through a Reddit discussion about the holy trinity and how it isn't there on GuildWars2.

Having spent nearly a decade playing EQ from the start, I must say I miss the hardcore nature of it. Corpse runs, XP loss on death, hard fights. And I truly enjoyed playing a cleric. However, the majority of players test pla a modern MMO, like GW2, is going to just laugh at the notion of p99. The graphics, the combat system, the time commitment, the gear and level grind.

I love the way Gw2 allows me to dip into a very fluid PvP, with no wait time and no twink issues. But I miss the hardcore part of EQ and the deep camaraderie it produced in our guilds. I hope to rediscover some of that here.
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Old 07-07-2015, 08:27 AM
HallyVee HallyVee is offline
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For me, it was an initial dissatisfaction with WoW. I sought something deeper, more RPG. First, I went to a dozen other MMO games, trying to make it work. Then, I went to some older MMO games, Lineage, EQ2, etc. those were all bastardized as well.

Finally I gave EQ1 a try. After level 12 or so, in the first few hours, I had an entire set of great gear. Uninstalled.

When even the original EQ didn't work, I sought out emulated content.

The reasons I did so last are

Fewer people: big problem for MMO games
Often illegal: I stopped pirating a while back, this seemed similar
Annoying install: even EQ 1 was easier to install
Insecure payment: always knew I'd donate, I might be outdated on this
Unstable existence: don't want my character deleted
Frequent silly features: engine access often begets arrogance toward mechanics
  #7  
Old 07-07-2015, 10:01 AM
Itap Itap is offline
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Quote:
Originally Posted by HallyVee [You must be logged in to view images. Log in or Register.]
Unstable existence: don't want my character deleted
You make good points but totally off on this one. Your character will never be deleted, and is always able to be restored if you decide to quit and delete all your characters one day.

We have people that ragequit after a death and let 100K+ worth of items and epics rot only to come back years later and have corpse fully restored.
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  #8  
Old 07-07-2015, 10:36 AM
Kika Maslyaka Kika Maslyaka is offline
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Quote:
Originally Posted by Itap [You must be logged in to view images. Log in or Register.]
You make good points but totally off on this one. Your character will never be deleted, and is always able to be restored if you decide to quit and delete all your characters one day.

We have people that ragequit after a death and let 100K+ worth of items and epics rot only to come back years later and have corpse fully restored.
I think he meant when server itself shuts down cause owner lost interest, which is common among other Emu servers, but there are few that been around for over 5-10 years like SH or THF.
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[Rogean;750468]
Aren't you suppose to be banned?

[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
  #9  
Old 07-08-2015, 12:08 AM
HallyVee HallyVee is offline
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Quote:
Originally Posted by Kika Maslyaka [You must be logged in to view images. Log in or Register.]
I think he meant when server itself shuts down cause owner lost interest, which is common among other Emu servers, but there are few that been around for over 5-10 years like SH or THF.
I really was thinking more of a Cease and Desist order. I suspect the news that this server is sanctioned would bring in more folks.
  #10  
Old 07-07-2015, 01:53 PM
Naxy Naxy is offline
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I guess I never was an adult.
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