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#1
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![]() Issue: Invigorate is a 100hp heal, however due to non-cleric 10% heal penalties the total hp healed should only be 90hp. At the very least Mrylokar's BP is healing 100 hp per click, when it should be only 90hp.
I would imagine this is just an issue of melee not being flagged for the healing penalty. Other affected Breastplates: Cobalt Singing Steel Velious Melee Quest BPs This 10% healing penalty was not removed until July 2002, well beyond the time of this server. http://www.tski.co.jp/baldio/patch/20020724.html Quote:
http://everquest.allakhazam.com/db/item.html?item=2055 Quote:
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Last edited by Ele; 07-17-2013 at 06:58 PM..
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#2
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![]() Keep on keepin on.
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#3
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![]() Ya dat invig change
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#4
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![]() bump, BPs are 10% more awesome then they should be.
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#5
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![]() actually it's 1/9 more awesome ya moran
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
#7
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![]() bump for great changes and Velious melee bps as well.
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#8
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![]() I am a little confused on this.
What exactly is the 10% penalty applied to? We know it's not just spells that are on the Cleric spell line. Direct heals only? Group heals? Was Torpor affected by this? If not, why not? Here is a list of spells that could be affected by 10% penalty (Early Velious): Superior Healing (confirmed) Healing (confirmed) Greater Healing (confirmed) Light Healing (confirmed) Minor Healing (confirmed) Lay on Hands Mend Bones Renew Bones Wave of Healing Renew Elements Renew Summoning Torpor Celestial Cleansing Invigorate (confirmed) Nature's Touch (Later, confirmed) Knight's Blessing (Later, confirmed) Chloroblast (Later, confirmed) Did Torpor heal for 270 in four ticks instead of the 300? Did Wave of Healing heal group for 198 instead of 220? Did Lay on Hands get this penalty? | ||
Last edited by Treats; 08-25-2014 at 07:14 PM..
Reason: Forgot Celestial Cleansing
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#9
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![]() I'd *imagine* everything got the penalty except maybe LoH.
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#10
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![]() Guess: anything with what eqemu calls SE_CurrentHP and a positive value but no duration. Which would be everything except regen spells and torpor (which uses the separate HoT spell effect).
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