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#1
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![]() I have been doing some researching into some of the factions on Kunark and one thing keeps bugging me.
I see that some dungeons (Karnor's castle for instance) have the mobs on a faction that will affect your standing in the evil outpost in the Overthere. There was another dungeon also with similar faction hits but I can't quite remember what it was. So can evil characters reliable hunt in said dungeons even? I saw that killing the mobs in those dungeons will kill your faction at this outpost in the Overthere and eventually make you KOS there. Maybe I'm missing something, but won't hunting in these zones eventually take away accessibility to the only outpost evils have on Kunark? I hope that there is some loophole somewhere, because that would suck to have to not be able to exp in certain dungeons. | ||
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#2
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![]() Killing sarnaks reverses the negative faction hits, and since sarnaks are EVERYWHERE, it's not a huge deal.
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Nocte: 60 Cleric
Duchess: 60 Rogue Bizarro Nalkin: 55 Gnecromancer | ||
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#3
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![]() You are talking about charasis (howling stones) ... mobs in there reduce outpost faction in overthere ...
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[60 High Priest] Uuaellaen (Dark Elf)
[55 Conjurer] Uaellaen (Dark Elf) [24 Rogue] Uaellaenn (Dark Elf) *retired* | ||
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#4
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![]() Quote:
Might be wrong though, it's been a while. And I do think some mobs in KC are on 'Venril Sathir' faction - which is needed for OT as well. | |||
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#5
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![]() One of the KC faction hits is needed for a certain epic.
I can't remember which and don't feel like looking it up but I'm fairly certain there was at least 1 class that avoided KC for specifically that reason. | ||
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#6
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![]() Quote:
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#7
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![]() Yup darks got screwed on dungeons in that expansion.
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Team Bonghits
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