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![]() In the interest of helping the devs sort out some of the mechanics behind spells and the amount of threat they generate, I've spent a few days designing a series of experiments to come up with the best approximation possible.
I did threat experiments back during velious, so I'll replicate these to see if the results match my old notes. If they do/don't, I'll have a baseline at the very least with which to validate the rest of the results. Due to the nature of aggro mechanics, you obviously need at least two people to test them. What a prospective assistant would need: Patience. One to four free full evenings. I expect the full series of experiments to take about 18 hours. Help with some, if you're unable to commit to the full experiment would be appreciated all the same. Send me a PM on the forums if you're interested. | ||
Last edited by mmiles8; 08-01-2010 at 02:25 PM..
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