Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 07-06-2011, 11:19 AM
Jigga Jigga is offline
Sarnak


Join Date: Mar 2011
Posts: 275
Default What does it take to make a pvp server?

Good things take time and i am just making assumptions here so dont go crazy

I think rogean and null have been working on Red pvp server for for a while, niblog maybe too, not sure if hes still mia.

Id assume that the pvp server would just get a copy of the pve code(npc and loot table and such)

I saw in irc a while back null was trying to hammer out a spell resist system and talked about melee and ac system for pvp.

So essentially the pve aspect is already done so really only thing that needs to be done is getting the spell resist,melee, and ac? What else am i missing?

If it was a new server like K and B that just use old emu stock and have to go in and change all the npc and loot and stuff that isnt right and just work from scratch i could see it taking a long time to get a legit classic pvp server. Red99 seems to be at an advantage since i would assume they would just be using the coveted p99 database and just have to fix the pvp aspects which is resist, melee and ac? is there more?
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:22 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.