#81
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Additional variance hasn't removed poopsocking or guilds logging out at targets, it's only reduced it and thinned out the top to those who zerg recruit and can spread out the tracking (or "tracking" if you prefer) and can partake in it. I have zero faith in nilbog and Rogean. They're pushing patches that they don't agree with (more than once? how does this even happen?), repeatedly adding non-classic mechanics that don't work (and haven't for years), and now it's more bandaids. You guys undoubtedly have the most classic code, but the implementation is completely backasswards and getting more so with each patch. | |||
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#82
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Artificial bottlenecks aren't the answer. Adding more nonsensical shit to maintain the same artificial bottlenecks is even stupider. If you're going to keep going down this route than you need to change that banner at the top left corner. While there are certain tweaks that make sense - boxing, account lockout when switching accounts, etc - you've also been adding stuff that's completely unnecessary and makes the whole experience worse. I've said this before, but you two really need to reconsider just what the hell you've been doing as of late. To say that there's no thought being put into it is quite an understatement. | |||
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#83
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Skope "Everquest is hard, and i have to play alot to get gear"
All im really reading.
__________________
The Halfelf Bard - 60 Bard
Halfelf Bard - Anon Red | ||
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#84
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#85
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There's not been a major sock of any target since the windows went in. While you disagree with the methods of the variance, it is undeniable that the new windows have made the variance better at fulfilling at least one of its intended purposes. Again, your issue is with the variance itself; the addition of extended windows has no functional impact upon your argument. The variance is either a good thing or it is not. If it's going to exist, it stands to reason that it should good at what it is meant to do. I would think that a poorly functioning variance would be more outrageous than a well-tuned one. Do I dislike the fact that the variance was necessary? Sure, but I dislike the consequence of no variance even more. This server will never have the same environment that live did where mobs stay up for days and weeks at a time, and the devs can recreate that no more than they can recapture the magic of playing the game for the first time in 1999.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
Last edited by Frieza_Prexus; 07-07-2013 at 07:57 PM..
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#86
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you can't agree with some nonclassic changes and then claim the ones you don't like are ruining the 'classicness' of the server. i don't even know what you want? does divinity want to sock trakanon for 8 hours when he goes late in window? your guild seems to be just fine doing what it's doing. | |||
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#87
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cant wait for these FTE shouts to be implemented...!
__________________
Sworen Owns
60 Warlord - The Mystical Order | ||
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#88
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#89
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__________________
Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. | ||
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#90
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The variance was implemented and later refined. Take issue with the implementation and not the refining process.
__________________
Xasten <The Mystical Order>
Frieza <Stasis> 1999-2003 Prexus "I am the way, the truth, and the life: no man cometh unto the Father, but by me." JOHN 14:6 | |||
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