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  #1  
Old 08-04-2010, 11:10 AM
Aarone Aarone is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
How did they manage to get that mixed up. Human race ID is 1, Halflings 11.. Even using a hardcoded array you can't accidentally offset by 10. >_>
Never underestimate the power of human error, grasshopper!
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  #2  
Old 08-04-2010, 12:56 PM
yaaaflow yaaaflow is offline
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Humans are already the best race and you want a bonus? cmon pal
  #3  
Old 08-04-2010, 05:27 PM
Troy Troy is offline
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blah blah blah

I play an erudite and don't really care one way or the other. I was just defending the OP from undeserved flames.

I'll repeat once more since you didn't read the argument and skipped right to the part where I called you an idiot:

Supposedly the EQ devs intended for XP to be X, but it ended up Y. Asking for P99 to set XP to X is not the same as asking for flying unicorn mounts and instant cast 32k dmg nukes. End of story.
  #4  
Old 08-04-2010, 05:39 PM
Humwawa Humwawa is offline
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If it's about being fair, then withdraw the 5% from halflings in favor of humans.

That can't be done, obviously.

So let's just give the humans 5% and let the halflings keep it too!

Now it's no longer "bug correction" - it's entitlement.
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  #5  
Old 08-04-2010, 05:47 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]

Supposedly the EQ devs intended for XP to be X, but it ended up Y. Asking for P99 to set XP to X is not the same as asking for flying unicorn mounts and instant cast 32k dmg nukes. End of story.

The EQ devs intended certain quests / encounters to be difficult but they turned out to be easy.

The EQ devs intended certain quests to work but for some reason were never implemented in the game.

The point is, intent doesn't matter if it NEVER materialized on live. Project 1999 is not here to try and guess what the vision was, it's here to mimic the experience we actually had.

End of story.
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  #6  
Old 08-04-2010, 06:07 PM
jyaku jyaku is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Project 1999 is not here to try and guess what the vision was, it's here to mimic the experience we actually had.
if that were true then there would be no monk xp penalty, i never remember having one on the live servers. there are many other things that are not "mimicing the experience we actually had" but i'm not going to complain about stuff the dev's already have decided to include.
  #7  
Old 08-04-2010, 06:13 PM
Shrubwise Shrubwise is offline
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Quote:
Originally Posted by jyaku
if that were true then there would be no monk xp penalty, i never remember having one on the live servers.
Quote:
Originally Posted by jyaku
i'm not going to complain about stuff the dev's already have decided to include.
  #8  
Old 08-04-2010, 10:15 PM
MiRo2 MiRo2 is offline
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Quote:
Originally Posted by jyaku [You must be logged in to view images. Log in or Register.]
if that were true then there would be no monk xp penalty, i never remember having one on the live servers.
If this is actually true, then provide evidence, and you might be able to get it changed. Ranting about it isn't going to get you anywhere.
  #9  
Old 08-04-2010, 07:33 PM
Troy Troy is offline
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Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
The EQ devs intended certain quests / encounters to be difficult but they turned out to be easy.

The EQ devs intended certain quests to work but for some reason were never implemented in the game.

The point is, intent doesn't matter if it NEVER materialized on live. Project 1999 is not here to try and guess what the vision was, it's here to mimic the experience we actually had.

End of story.
That doesn't make your comparison to 15k nukes any less asinine.
  #10  
Old 08-05-2010, 02:24 PM
guineapig guineapig is offline
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Quote:
Originally Posted by Troy [You must be logged in to view images. Log in or Register.]
That doesn't make your comparison to 15k nukes any less asinine.
I was making a point by comparison...

Humans never received an exp bonus in Classic - Velious.
Enchanters never received a 15k nuke in classic - Velious.

Explain how this is asinine.
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