Quote:
Originally Posted by NotKringe
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That is similar to live like..
On Live Necros used to be able to Deflux a warrior toe to toe both at 100% health and a Necro would kill a Warrior straight up using nothing but deflux.. I made a necro in hopes they would be "Live Like here" originally, (Also the dot dmg is receiving the 66% dmg nerf ) where on live dots did full dmg on players... One ignite blood would kill a caster in classic if he didn't pell it off.
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This is completely wrong. I played on Vallon from day one and Necro lifetaps always did a 2/3 damage both in the damage on your target and the heal for yourself. The same mechanism works for when you try to tap someone who is Runed. If you don't damage them, you don't get any hitpoints. Deflux did not kill a warrior toe-to-toe. It only healed 220, in which any warrior with decent weapons will outdamage and kill you.
And DoTs ALWAYS were 2/3 damage as well in PvP. Here's a 2001 article by a druid talking about the PvP damage reduction on druid spells:
http://www.thedruidsgrove.org/archive/eq/t-3883.html