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Old 11-11-2013, 04:13 PM
Sirken Sirken is offline
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no RNF here folks, keep it clean
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  #2  
Old 11-11-2013, 04:15 PM
Elderan Elderan is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
no RNF here folks, keep it clean
I still think every class should be allowed on each team.

It solves so many issues now and down the road(merge).
  #3  
Old 11-11-2013, 04:24 PM
HippoNipple HippoNipple is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
I still think every class should be allowed on each team.

It solves so many issues now and down the road(merge).
The merge is literally the only thing you care about because you want Nihilum to be able to stay together 100%. This is a legit concern and we all get it, but something has to give with teams coming out and a merge being imminent down the road. We aren't going to crap up the teams server with the sole purpose of preserving Nihilums ability to raid Velious after the merger.

Raiding nerds need to get over the fact that not all 50 of their geared friends on the current server will be able to raid together down the road. Once teams are established you have 6-9 months to gear players for the Nihilum 2.0 once merger happens. Yes, you may need to reroll your dwarf cleric to a dark elf cleric. You have the means to PL one in a few days, you have 9 months.

Roleplaying/Lore nerds need to realize that every team needs bards so you may have some players on a team that may not make sense when comparing it to your table top dungeons and dragons game.

Griefing misfits need to realize exp will need to be boosted because the attention span of PvPers is very short and if people can progress faster on blue uninterrupted people won't stick around. If you spend 3 hours leveling and then are interrupted with PvP for 2 hours the exp needs to make up for it, as it does on red99.

Other than that, fuck classes like rangers/druids/sks/paladins/necromancers, teams can do without em.
  #4  
Old 11-11-2013, 04:28 PM
Kergan Kergan is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
The merge is literally the only thing you care about because you want Nihilum to be able to stay together 100%. This is a legit concern and we all get it, but something has to give with teams coming out and a merge being imminent down the road. We aren't going to crap up the teams server with the sole purpose of preserving Nihilums ability to raid Velious after the merger.

Raiding nerds need to get over the fact that not all 50 of their geared friends on the current server will be able to raid together down the road. Once teams are established you have 6-9 months to gear players for the Nihilum 2.0 once merger happens. Yes, you may need to reroll your dwarf cleric to a dark elf cleric. You have the means to PL one in a few days, you have 9 months.

Roleplaying/Lore nerds need to realize that every team needs bards so you may have some players on a team that may not make sense when comparing it to your table top dungeons and dragons game.

Griefing misfits need to realize exp will need to be boosted because the attention span of PvPers is very short and if people can progress faster on blue uninterrupted people won't stick around. If you spend 3 hours leveling and then are interrupted with PvP for 2 hours the exp needs to make up for it, as it does on red99.

Other than that, fuck classes like rangers/druids/sks/paladins/necromancers, teams can do without em.
I'm sure that is a motivation but it is hard to disagree that lack of classes on the different teams played a major role in the imbalance. I think ideally we should try and find a way to get all teams access to all classes. We can tackle the merge issues down the road when it's closer, maybe they offer a limited opportunity to change somehow.
  #5  
Old 11-11-2013, 04:28 PM
Elderan Elderan is offline
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Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
The merge is literally the only thing you care about because you want Nihilum to be able to stay together 100%. This is a legit concern and we all get it, but something has to give with teams coming out and a merge being imminent down the road. We aren't going to crap up the teams server with the sole purpose of preserving Nihilums ability to raid Velious after the merger.

Raiding nerds need to get over the fact that not all 50 of their geared friends on the current server will be able to raid together down the road. Once teams are established you have 6-9 months to gear players for the Nihilum 2.0 once merger happens. Yes, you may need to reroll your dwarf cleric to a dark elf cleric. You have the means to PL one in a few days, you have 9 months.

Roleplaying/Lore nerds need to realize that every team needs bards so you may have some players on a team that may not make sense when comparing it to your table top dungeons and dragons game.

Griefing misfits need to realize exp will need to be boosted because the attention span of PvPers is very short and if people can progress faster on blue uninterrupted people won't stick around. If you spend 3 hours leveling and then are interrupted with PvP for 2 hours the exp needs to make up for it, as it does on red99.

Other than that, fuck classes like rangers/druids/sks/paladins/necromancers, teams can do without em.
The team setup will not effect us either way. We will have 9 months at least to adjust to any teams announcement before the merge.

Don't worry we have plans for Teams if the merge ever happens. The team makeup will not hurt us in any way.

Now from a personal perspective I still think every team should have access to every class. This just solves so many issues including balance from team to team.
  #6  
Old 11-11-2013, 04:14 PM
Lowlife Lowlife is offline
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Sirk, any luck on getting another twitch roundtable going with everyones schedules? or possible eta on publication of possible team composition ideas from the staff internals?
  #7  
Old 11-11-2013, 04:15 PM
SamwiseRed SamwiseRed is offline
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WWBD

what would brad do
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  #8  
Old 11-11-2013, 04:27 PM
Versch Versch is offline
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Gotta have summon corpse.
  #9  
Old 11-11-2013, 04:28 PM
Lowlife Lowlife is offline
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Quote:
Originally Posted by Versch [You must be logged in to view images. Log in or Register.]
Gotta have summon corpse.
VZTZ handed this w/ potions.
  #10  
Old 11-11-2013, 04:34 PM
HippoNipple HippoNipple is offline
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I don't see why necromancers/rangers/druids/sks/paladins would make a big difference on a team. Those obstacles are easily overcome. Yes it would suck to not have summon corpse on a team but you are giving up druids/rangers/paladins for this. If your corpse rots the GMs even get it for you on these servers, big deal.

If you have to say a team won't survive without summon corpse and GMs agree that this one spell breaks the game, then yes do something like potions.

As long as all teams have enchanters/wizards/bards/warrior/monk/cleric/rogues/shamans they are good to go.
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