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Old 11-15-2013, 10:09 AM
Tehwoot Tehwoot is offline
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Luclin was the decline of Everquest. I enjoyed the beastlord class, but everything else just blew. The mounts were not needed and just some way for SOE to keep up with WOW and it's laziness.
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Old 11-15-2013, 10:14 AM
rixardion rixardion is offline
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Quote:
Originally Posted by Tehwoot [You must be logged in to view images. Log in or Register.]
Luclin was the decline of Everquest. I enjoyed the beastlord class, but everything else just blew. The mounts were not needed and just some way for SOE to keep up with WOW and it's laziness.
WoW was far from being released at that point.
  #3  
Old 11-15-2013, 10:20 AM
Mirana Mirana is offline
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Originally Posted by Tehwoot [You must be logged in to view images. Log in or Register.]
Luclin was the decline of Everquest. I enjoyed the beastlord class, but everything else just blew. The mounts were not needed and just some way for SOE to keep up with WOW and it's laziness.
Yet another ignorant Luclin hater. As the poster above me said, Luclin was released 3 years before WoW.
  #4  
Old 11-15-2013, 11:35 AM
Swish Swish is offline
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Originally Posted by Mirana [You must be logged in to view images. Log in or Register.]
Yet another ignorant Luclin hater. As the poster above me said, Luclin was released 3 years before WoW.
P99 Cats on the Moon 2016
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Old 11-16-2013, 10:41 PM
Joseppi Joseppi is offline
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Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
P99 Cats on the Moon 2016
  #6  
Old 11-17-2013, 10:06 AM
webrunner5 webrunner5 is offline
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Cats are COOL. [You must be logged in to view images. Log in or Register.] Beastdlord best class ever.
  #7  
Old 11-15-2013, 10:20 AM
Tehwoot Tehwoot is offline
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You might be right, but I remember seeing announcements and so forth around the time luclin came out. My MMO timeline is sorta squashed together.
  #8  
Old 11-15-2013, 12:17 PM
Andervin Andervin is offline
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Not being able to stop/start them on a dime was annoying as hell and made them unusable as an enchanter doing CC. Accurate I guess, but annoying. WoW did mounts right. /dodge thrown tomato for mentioning WoW
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  #9  
Old 11-15-2013, 01:41 PM
nilbog nilbog is offline
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Originally Posted by Andervin [You must be logged in to view images. Log in or Register.]
Not being able to stop/start them on a dime was annoying as hell and made them unusable as an enchanter doing CC.
Here's how I made this work for my magician.

Step 1. Use old character models.
Step 2. Use Amulet of Necropotence for (luclin) skeleton model.
Step 3. For instant stop, remove Illusion: Skeleton. It would put you in old model and dismiss horse.
  #10  
Old 11-15-2013, 01:57 PM
Treefall Treefall is offline
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I really liked mounts, and the idea of them, at the time they were released.

However, looking back I think they were a horrible thing to implement in EverQuest.

The mounts gave a perma-med, fast-movement stance. It changed the game dramatically in my viewpoint, at least in terms of leveling and small groups.

They were immediately no longer a luxury but rather a requirement.

In my mind they were a small part of destroying the vastness of the world and class uniqueness. Equalizing travel was a first and easy step for SOE to make without facing too much resistance.

As changes go, however, they snowball. The fast travel of Luclin wasn't fast enough so even faster travel was added. The mount speeds of Luclin, outside of knights, weren't fast enough so even faster mounts were added. Then it was easy to step into (and it started in Luclin) no other class has this, let's give it to this.

I digress, but I feel like the implementation of mounts, and Luclin in general, really started a major shift in the core gameplay of EverQuest for the negative. If you look at the monster EQLive is today it all stems off of the changes started with Luclin. Kunark and Velious very much kept EQ true...Luclin, PoP, etc - not so much.

Just my 2 cents.

So looking back...I hate EQ mounts. With a passion. Would I be okay if only one class had them as a unique ability (say both knights), yes...everyone - no.
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