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![]() On many a game before, I have a notorious habit of making too many alts.
The rough spot I have is finding my comfort in a single main toon. So this time I ask for the help of everyone. Things I want to be able to do: 1. Solo at times. (and be able to go afk between fights) -- pretty much all classes can do this, depending on where/what you hunt: but some are better than others. 2. Be wanted in a group. 3. Be useful on a raid. 4. Farm either tradeskill materials or $$ to buy them. (I like to do tradeskills when folks I know arent online or I need to go afk alot and cant hunt) -- all pretty generic Classes I'm currently torn between: Green is good stuff I consider Red is bad stuff I consider 1. Mage (my old standby) -- easy to solo, good dps for groups, hate resummoning pet everytime i zone somewhere, raids.. eh: anyone want a mod rod?, very weak when no pet is up 2. Druid -- easy to solo, nice buffs for groups and raids, healing is kinda ehh... 3. Bard -- easy to solo, bards do a crapload for raids/groups, pita twisting... both on your hands + i like to chat alot, cannot bind self. 4. Ranger -- soloing is decent, good dps, gods! it costs so damned much to raise fletching, cannot bind self, so item dependant: costs alot in comparison to others for a starting toon [You must be logged in to view images. Log in or Register.] What is everyone's take on this? Something I miss or is different here? Perhaps some are just TOO prevalent later on? Or so prevalent because they are pretty much required to help gear alts.. Remember this is a 'first toon over 20' thing. I have all of these classes, but my final choice on 'initial' toon is still up in the air. Highest atm is mage at 14ish..
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Last edited by bufferofnewbies; 08-20-2010 at 04:26 PM..
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