Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-30-2013, 02:37 PM
YendorLootmonkey YendorLootmonkey is offline
Planar Protector

YendorLootmonkey's Avatar

Join Date: Mar 2010
Location: Surefall Glade
Posts: 2,203
Default

Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
So many people think this way, and it's the biggest hypocrisy in EQ. If you play EQ you track shit all day long, indirectly. You sit in your group and wait for named to respawn, you kill AC placeholders, you press track looking for Quillmane, you wait multiple hours for Hadden to spawn. It doesn't matter if your on a monk in trakanon's lair, or an enchanter camping frenzy, it's all the same thing. I tracked Trakanon for an hour yesterday while watching Netflix. Would my time have been better spent quading on my crappy druid 4th alt? BDA can track raid targets 24/7 if they want to. They choose to track everything else instead.
Last I checked, except for maybe Quillmane, everything else you mention has no variance, you know when the PH or named will spawn, and you can set a timer for it.

You're also not competing for FTE since you "own" that camp, so you will get that kill as a reward for your time when it finally spawns. Pretty sure if you were at the pained soul camp in TT for 8 hours, it finally spawned, and someone nicked it from you... you'd have a problem with that.

These things also don't require 15+ of your buddies camping out their mains nearby and you hope they all log in before the opposing guilds get their forces ready. All of those collective man hours lost if your guild's javelin wasn't fast enough.

So yeah, two drastically different situations with drastically different stakes the way the raid scene works currently.
__________________
Another witty, informative, and/or retarded post by:

"You know you done fucked up when Yendor gives you raid commentary." - Tiggles
  #2  
Old 12-30-2013, 02:58 PM
Hitpoint Hitpoint is offline
Sarnak


Join Date: Mar 2011
Posts: 359
Default

Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Last I checked, except for maybe Quillmane, everything else you mention has no variance, you know when the PH or named will spawn, and you can set a timer for it.

You're also not competing for FTE since you "own" that camp, so you will get that kill as a reward for your time when it finally spawns. Pretty sure if you were at the pained soul camp in TT for 8 hours, it finally spawned, and someone nicked it from you... you'd have a problem with that.

These things also don't require 15+ of your buddies camping out their mains nearby and you hope they all log in before the opposing guilds get their forces ready. All of those collective man hours lost if your guild's javelin wasn't fast enough.

So yeah, two drastically different situations with drastically different stakes the way the raid scene works currently.
It doesn't matter if there's no variance. You're doing something time consuming and monotonous. You have to pay somewhat attention, you don't know when the mob will appear. In terms of time and effort put in by the tracker it's exactly the same thing. How is FTE a consideration at all? Your guild does not enable you to jav quicker or farm DA idols.

If big guilds can camp at multiple targets, small guilds can camp at 1 target if they want it. See what Taken is doing with Inny. I bet most of your guild has more raid level characters than I do.

I like you and I agree with a lot of your posts, but I simply disagree with you on this. You said guilds don't want to track targets and answer batphones, but it's really not that much to ask from people who play this game. Nobody has to answer 3 am batphones. That's why you have 100+ people on a batphone. The people who are awake or in other timezones, or just don't give a shit can answer. The people who are sleeping can sleep if they want to. If you want a target, you will track it and drop this mindset that you're somehow above tracking. The only mob that actually gets "poopsocked" is VS.
Last edited by Hitpoint; 12-30-2013 at 03:05 PM..
  #3  
Old 12-30-2013, 04:21 PM
Ella`Ella Ella`Ella is offline
Planar Protector


Join Date: Apr 2013
Posts: 2,273
Default

Quote:
Originally Posted by YendorLootmonkey [You must be logged in to view images. Log in or Register.]
Because poopsocking for days is ridiculous for essentially what boils down to Fastest Javelin in the West. The splinter group from BDA that formed FE didn't think it was ridiculous, and instead perpetuated this concept that keeps getting mistaken for competition, and which continues to drive the raid scene being a shitshow. Because after devoting that much time and waking up at 3am for kills when you have work at 0700... the stakes have escalated so extremely high that guilds doing this resort to trains, rules lawyering, stall tanking, whatever it takes to make sure that extreme amount of effort which you have created for yourselves gets rewarded with pixels.

Rogean and the rest of the server feel that these extremes are what makes the server miserable and need to be changed... yet you're here chastising a guild for taking a stand for the sanity of its members and not adding another 60-80 players to the identified problem?

So, yeah... that's why we don't make an attempt to intensify the already existing issues with the raid scene. The stakes would have been even higher and we would have gotten to this "enough is enough" point far sooner.
Trak and CT are never poopsocked...
  #4  
Old 12-30-2013, 04:28 PM
Ele Ele is offline
Planar Protector

Ele's Avatar

Join Date: Jan 2011
Posts: 5,290
Default

Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
Trak and CT are never poopsocked...
Depends on your definition of poopsocking.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 09:05 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.