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  #1  
Old 01-28-2014, 01:24 PM
Nirgon Nirgon is offline
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Originally Posted by Liten [You must be logged in to view images. Log in or Register.]
If you guys wanted, you could use the 20-25 people you do get online during current respawn times, to try and contest. To at least push the spawn times forward. But no you do noting and expect GMs to get dragons for you. We all know that you wouldn't win, but messing with us so the respawn times slowly move to a time when you can contest is something you can do.

But you've already given up, we all know you're not going to contest, what you're looking for now is hand outs, so you can get a dragon when we're busy doing something else.
Blue got hand outs.
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Old 01-28-2014, 07:07 PM
Infectious Infectious is offline
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Didnt rwad whole thread, but how would you push spawn times if there are simulated patch days? If server is resetted every week on monday at 6 pm. How do you push back the time of Gm resettig the spawn?
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Old 01-28-2014, 07:42 PM
HippoNipple HippoNipple is offline
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Originally Posted by Infectious [You must be logged in to view images. Log in or Register.]
Didnt rwad whole thread, but how would you push spawn times if there are simulated patch days? If server is resetted every week on monday at 6 pm. How do you push back the time of Gm resettig the spawn?

Thread recap:

Server repop is at 6 am. There are no server resets. Nilly logs in enough people at that time to clear mobs and represent 50%+ of the total population playing at that time of day.

OP wants some sort of variance or simulated server resets pushing mob repops around at different times so all players get a shot at PvP/PvE.

A couple Nihilum members calling this idea a request for GM favoritism and think people should deal with the server how it is.

The argument for a simulated reset is that classic had server resets all the time, spreading out the competition throughout the day and therefor allowing players from all time zones and lifestyles to participate in PvE/PvP content. On the other hand this wasn't necessarily on purpose, it just happened back in 1999-2001.

Retti also trolled a couple times but on the up side he hasn't derailed the thread leading to gay porn as he has in the past. His true agenda has been concealed so far.
  #4  
Old 01-28-2014, 12:59 PM
chu chu is offline
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since when?
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Old 01-28-2014, 01:03 PM
Witness Witness is offline
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Originally Posted by chu [You must be logged in to view images. Log in or Register.]
since when?
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  #6  
Old 01-28-2014, 01:05 PM
mikemandella mikemandella is offline
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That's the thing, they don't want competition. The reality is this EMU has a limited player base to pull from. It's not going to matter.. Nihilum will get nothing done in Velious.. If you thought VP was bad.. wait till Velious... Mob's don't die in 30 seconds anymore. When you need 6+ clerics in a CH rotation.. 1 group of griefers will bring the neckbeards to their knees.

-Oppressor
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Old 01-28-2014, 01:10 PM
k9quaint k9quaint is offline
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Simple solution. Make spawn timers that are not evenly divisible into 24. Instead of having a mob pop every 24 hours, make it pop every 27 hours. Then the spawn will eventually be available at normal hours no matter what time zone you are in. It is also predictable so no poop socking required.
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Old 01-28-2014, 06:45 PM
Gustoo Gustoo is offline
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Quote:
Originally Posted by k9quaint [You must be logged in to view images. Log in or Register.]
Simple solution. Make spawn timers that are not evenly divisible into 24. Instead of having a mob pop every 24 hours, make it pop every 27 hours. Then the spawn will eventually be available at normal hours no matter what time zone you are in. It is also predictable so no poop socking required.
We got a smart guy on our hands here.

+ don't let it be predictable.
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  #9  
Old 01-28-2014, 01:35 PM
Snufz Snufz is offline
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VARIANCE
  #10  
Old 01-28-2014, 01:37 PM
heartbrand heartbrand is offline
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Sorry, but 25 people can't delay 30+ level 60's in VP + max resist gear for more than 5 minutes. Mass PVP lasts about what, 3-4 minutes? VS dies in 15 seconds, and you all have VS faction, so you can have your casters on top of the wall and pin us between the bridge and zone in and rape us in seconds. It wouldn't do anything. Severilous we can try to bard the mob away but it wouldn't do much more than a few minutes max. Trakanon we can move timers back a bit, but is it really worth having a bunch of people who still need gear and are sub 60 waking up @ 9am every day to log into Norrath just to push it back 30 minutes at a time for it to get reset the moment it even gets close to a reasonable time? Talendor you all have OT hammers so we can have no chance at out mobilizing for it. We can't really contest CT because we can't clear the zone fast enough in order to do so. Innoruuk same situation, can't clear it fast enough.

Let's be real, we get about 14-18 people for 6am repops currently compared to your 30+. There's just nothing we can really do to push timers more than 3 to 4 minutes, or anywhere close to the HOURS we would need to push them back to change things, and even if we slowly chipped away at it, there will be a repop way before a 645am VS approaches something like 5PM EST.

I just laugh @ these "play better" posts or "try harder." This is a server that struggles to break 100 concurrent unique players. During the repop today, you had about 34 people. I did a who all and there were 61 online. That means you had over 50% of the online players, most of whom are all 60 with max resist gear and what not. There's no strategy to overcome that. It's just not possible.

There's almost no one left to recruit. The EQ Mac influx is gone. Of the 70+ for two gorenaire attempts, many quit because red99 wasn't for them. Some joined nilly, though not many only 4-5, and many just got burnt out on the server again because there just isn't much you can do to progress your character. I put in way too many hours every week scheduling raids, exp groups, epic fights, sky progression, doing recruiting on both red and blue and other forums. I do everything humanly possible to get people to play, excited about logging in, and trying to gear them and get them ready to compete. The problem is, and will always be, most people who join this server self admittedly would rather app nihilum, get instant pixels with zero difficulty, and then fade away. Most people have no interest in being an under dog and progressing. I can't tell you how many people I've spoken to who just tell me, "sorry I'm a power gamer, I don't want to bother having to work for it." They love the ability to log on twice a week, once for VP and once for repops, and not be bothered the rest of the week.

Some will say this is because Nihilum is an amazing guild, etc. Not really. It's because there's mostly sub 100 pop, no one to recruit, an almost impossible gap to close, etc. If this was a legit server with hundreds of players, there would be multiple guilds. There would still be a "top dog" but Nihilum would never be able to hold down all these mobs with 3+ guilds competing. You'd have one guild mobilizing for trak, another for fay, maybe Nihilum @ VP, another @ talendor, etc. The server would be completely different. Unfortunately, there's only room for two guilds here, and due to the nature of the server, it's near impossible for the second guild to "overtake" the main guild. For some weird reason, people would rather log in week after week to kill mobs they need nothing from, even though the dkp they accumulate is meaningless, to "hold down" those "evil" rebels hell bent on "destroying the server."

Personally, I find it incredibly difficult to wake up for a 7am faydedar or what not, and that's with guildies needing the loot. I could only imagine doing it for dragons that you don't even need loot from, to deny loot that is mostly completely trivial and replaceable with GROUPABLE items in velious. Call me crazy.

In the end, I knew with Red Dawn it's impossible to "win" this server, because there's just too many reallllllly dedicated people in Nihilum to gaining their satisfaction and fulfillment in life through Red99. However, with Velious, it is certainly possible for us to get a number of mobs, make meaningful and fun gains, and have a good time doing so. I've had a lot more fun with our 13 man faydedars, our 17 man Xygoz etc., than I ever did auto attacking fear trash with 60 people in Nihilum all max geared with zero threat of wiping. Kind of like in world of warcraft, the most boring part of an expac is when you have it on farm mode waiting for the next expac. That's when most people peace out. Strangely here, people are content logging on to do that same farm for 2+ years.

So please, keep giving us suggestions on how to contest and what not. I issue a challenge to all these so called masterminds. Make an anonymous alt. Join up. See what life is like on the other side. It's more fun than you would expect, and you can see realistically what this server is like.
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