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  #11  
Old 02-10-2014, 01:57 PM
bktroost bktroost is offline
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Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
While the server population here only reaches 1/2 of what it was on live at any one time, think of all the players that have come and gone, and the players that are only here for a short time. Probably way more people have played on this server than played on a single server on live by kunark/velious timeline. People arriving late probably want guilds with people similar to their level (mains.)
So you are suggesting that the multitude of other guilds are being created by newer players who want a place to fit in at lower levels. That most of the dedicated players are already in guilds. I can see that-- but don't we have a number of guilds who's mission statement is to reach out to that demographic? The starter guilds, so to speak?
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  #12  
Old 02-10-2014, 02:02 PM
chief chief is offline
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why would I put my alt in a class C guild when I could just make a class R guild and get uncontested mobs? /tinfoil
  #13  
Old 02-10-2014, 02:02 PM
Lojik Lojik is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
So you are suggesting that the multitude of other guilds are being created by newer players who want a place to fit in at lower levels. That most of the dedicated players are already in guilds. I can see that-- but don't we have a number of guilds who's mission statement is to reach out to that demographic? The starter guilds, so to speak?
Well they start as starter guilds, but then slowly the average level rises and they are no longer a starter guild. Knights is pretty much the only one that continually seeks out new players I think. Plus recently EQmac shutting down a bunch of people moving over slowly from there, and from the looks of it some people gonna start migrating from live.
  #14  
Old 02-10-2014, 02:05 PM
Argh Argh is offline
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With a rotation it's mostly pointless for guilds to exceed 30-40 players. From here on out people will be forming new guilds rather than joining existing ones.
  #15  
Old 02-10-2014, 02:07 PM
Shaakglith12194 Shaakglith12194 is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
Well they start as starter guilds, but then slowly the average level rises and they are no longer a starter guild. Knights is pretty much the only one that continually seeks out new players I think. Plus recently EQmac shutting down a bunch of people moving over slowly from there, and from the looks of it some people gonna start migrating from live.
What's going on with Live that people would start migrating?
  #16  
Old 02-10-2014, 02:10 PM
Pint Pint is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
Whoa, no, this is going in a different direction that i thought it would. I'm just thinking about my server on live. There were like 5 or 6 major guilds and a few minor ones that enjoyed things other than raiding. Seems there are a ton more guilds nowadays then there were on live.

You are saying the idea of vying for loot as member #50 seems more daunting than creating your own guild and vying for loot among 10ish guilds ranging between semi-organized to hardcore?

...I guess that doesn't make sense to me.
I'm saying people in the 20s and 30s don't care how daunting getting loot is bc they'd rather just have a bunch of other lvl 20 and 30/ to grind and enjoy the process with
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  #17  
Old 02-10-2014, 02:10 PM
Danth Danth is offline
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Quote:
Originally Posted by bktroost [You must be logged in to view images. Log in or Register.]
I'm just thinking about my server on live. There were like 5 or 6 major guilds and a few minor ones that enjoyed things other than raiding..
I'll hazard a guess that either your memory is playing tricks on you or your server was in some way exceptional. Eq-Live servers during the Kunark/Velious era typically had 2K-3K players online at peak, and even more in a few exceptional cases. I don't think any of them had only 10 or 12 guilds serverwide. Certainly none of the many servers I played on had so few guilds. Odds are the multitude of third-tier or lower guilds simply escaped the notice of your memory.

Likewise, in a couple years time most of the present crop of new P1999 guilds will be forgotten. How relevant is <Rusty Long Swords> today?

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  #18  
Old 02-10-2014, 02:22 PM
Fael Fael is offline
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Divide and conquer it is said. The OP has a point.



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  #19  
Old 02-10-2014, 02:24 PM
Ajkuhuun Ajkuhuun is offline
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Speaking for myself, the reason that I formed my own guild is because I felt that the current guilds didn't quite have what I was looking for. I needed a guild with absolutely no commitment, where folks could log on after a month break and still have a tag, where folks completely understood how having a young child, or job which may call you in spur of the moment, or spouse can really affect your gameplay, where most of them got whatever weird retro reference I was referring to. That wasn't just for me, I wanted to be surrounded by people in similar situations, folks with severely limited or sporadic playtime, not just a few folks that would identify while the rest of them just plain don't understand.

I'm here for the community, if I see my epic one day, fabulous, if not oh well. The folks I'm guilded with feel the same way, because they were after a niche community as well. It works for us.

And yes there are some really great guilds out there, in fact quite a few have reached out to us as a fledgling guild offering discount services for folks new to the game, etc. Amazing guilds out there, there just wasn't one that quite met my needs at this time in my life.
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  #20  
Old 02-10-2014, 02:28 PM
Splorf22 Splorf22 is offline
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Quote:
Originally Posted by Argh [You must be logged in to view images. Log in or Register.]
With a rotation it's mostly pointless for guilds to exceed 30-40 players. From here on out people will be forming new guilds rather than joining existing ones.
+1.

Also, from the perspective of the existing guilds, why add players? I know that The A-Team has a bit of a unique attitude there but BDA, Taken, AG, Europa etc already roll with 50. I would imagine at some point they would start restricting membership.
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